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Alpine

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10 Good
  1. This person the OP is talking about stole 1.4 million credits from me. How? He was let into our guild posing as an officer. He whispered me a week later (Yesterday pretending to be someone else) I had the good fortune of telling him he robbed me of a million credits why would I let him into the guild. This said person has been bragging in general chat of his exploits. He also still logs onto our TS from time to time and tells us what sexual things he'd like to do to us.
  2. Credit sinks were in this game BEFORE cartel coins were ever a part of it. Truth is most things especially repairs used to be MORE expensive.
  3. A'lpine (republic) Armoring Advanced Resolve armoring 30 Mod's Advanced mettle mod 30a Advanced robust mod 30b
  4. This doesn't proove anything. I use my alts as banks to save money. (Otherwise I tend to spend it) Also, when I make alts I send over around a million credits to buy a lot of legacy perks. Not to mention this might be another character outside of a legacy that was created too. There are many possibilities.
  5. I'd say the review for the most part is accurate. I found the content lacking. The planet story was terrible IMO. Like the reviewer I also reached level 53 after having finished the planet story. That is not to say that the planet is not visually appealing. It is. I just didn't like the leveling experience or story at all.
  6. I understand your frustrations. IMO Synthweaving isn't useful anymore for anything other than mk kits and augments. That's where the money is. Anything else can be obtained from cartel pack items people sell on the gtn. As for missions, there's a workaround. Just enter your ship or leave it. That refreshes your mission list. Also, you can buy the cloth you don't need to run missions if you need it that bad.
  7. The only thing I found very disappointing was the main story for Makeb on the Republic side. I'm wondering if they promoted one of the interns to write the story after they fired most of the story writers 'cause it was awful. Graphically it's a nice planet, I will say that.
  8. I was just in a wz where someone mixed a little wh with green lvl 43 gear. We were lvl 54 at the time, and this person had 250 more exp than me. And I was full elite wh. That's messed up and a joke considering how much time and effort I put into that elite wh.
  9. Yes this is so weird. Light population with a 20 minute wait at 11am! Only 70 people on the republic fleet with only one instance.
  10. Just do the class missions until you catch up to the experience level. That's what I do.
  11. That is essentially what your ship is, it's just that you can't decorate it.
  12. I'm pretty sure they've said that's not in their plans. Why do you need a house anyway? To make a server more laggy? To lay empty and rot away never visited by anyone? You got your ship, put stuff in your locker. If you want a house, play legos or something.
  13. But what about Chewbacca's children??
  14. He said a day. I do about the same per day. I sell mk-6 kits, 27 armoring & mods and augments. Although the OP isn't interested in high level crafting, he sounds like he wants to make extra money on the side. You're on the right track. Slicing is a good way to go for the neural augmenters and crew skill missions. , I've been telling people in my guild to get underworld trading, the price of mandalorian iron is just crazy. bioanalysis and scavenging are great as well. I would suggest looking on the gtn and see how much materials are selling per lot on your server and make your decision based on that. You can make money on any of these crew skills just some will have a little more profit than others.
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