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Thaltom

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  1. I call ********. Put the companion gift item on the GTN for a modest mark-up (e.g 15%) and they WILL sell. I have gotten the "You have a new mail" message before I ran back to my ship.
  2. Your points are either: opinion, common sense, or have been talked about a million times. Fail thread fails.
  3. Subscribers will have access to a quest line that eventually ends with getting HK. F2Players will have to purchase the ability to access that quest with cartel coinage. In order to do either quest line you will need to have one character with one faction at 50 and another character with the other faction at 25+ Just my prediction...
  4. Hey, look at it this way: Match to Chest and Hide Headslot for companions is one less thing for Bioware to add. Hopefully a hood toggle will be next.
  5. Personally this gem made me so happy: Bind on pickup and Bind on Legacy items can now be traded for up to 2 hours between players that were eligible to loot the item. and this... Players who leave an active Group Finder instance can now be returned to the location they were in when they used the "travel now" dialog option to travel to the instance.
  6. They promised the new operation in September but did not promise the new planet. Patch 1.4 is on the PTS which means they have nearly three weeks (20 days) to test and STILL fulfill their promise of the new operation by September. While I appreciate your enthusiasm, chill out; you will live longer.
  7. Subscription: Full access to FPs, Ops, WZs, space missions, all character creation options, more convenience features (e.g. travel), can post more sales on the GTN. Plus 150 cartel coins per month. The F2Players will have restricted access. We don't exactly know what "restricted" entails yet.
  8. I don't know about MANY characters. I have three, that's less than half of the available character slots, yet I am still logging in daily. Doing ops, HM flashpoints, crew skilling, and having a grand time.
  9. I, by no means, am an altoholic. In fact, when my friends and guildmates were making alts I stubbornly stuck to one character and played him to the bone. But the post confuses even me. Eventually I made an alt. To this day I only have two alts; when most of my guild has all their character slots filled. Only ever having one character... ever... just one... one super-main character... yeah, I guess it is a playstyle but it is a minority playstyle. You could probably count on two hands the number of players who only ever have one character since launch.
  10. Before this post I bet Bioware was all "Meeeeeeh" about optimization... but after I bet they are all like "WE NEED OPTIMIZATION NAO!"
  11. See this is what I wanted. Responses like this. I know that there is a chance that this feature won't make it to 1.4 but at least I know a potential feature. I like having something to look forward to.
  12. 100K can be earned in a one daily planet's worth of credits. I get three guildmates together and run them in 15 minutes. Do all three planets in an hour to an hour and a half for about 300K without vendoring greys and selling blue/purple drops. So in an hour or two worth of work I can unlock several of the experience perks for an alt... Seems pretty fair to me...
  13. I noticed that too. Sorry about that. I'm trying to report the wildly off topic posts but not sure they will get removed or if the community manager will just close the thread.
  14. I am actually, but I have said what I wanted to say. I enjoy the game but the pace at which an MMO updates is one of the things I use to determine if I stay subscribed to it. Right now I am worried about the pace that sw:tor is receiving updates. It appears that WoW took longer to release updates in the first year it was out. I will use WoW's first year as a frame of reference going forward, but for now I would like new features and content. I don't want new content and features because if I don't get them I will leave swtor. No, I want new features and content because I LIKE swtor and want more stuff to do in it.
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