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DrRepulsor

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  1. Good morning or good evening to everyone! Been playing this game from a long long while was original beta tester. Been rank 1 vg/pt and multiply gold holder on multiple toons. Now that does not matter. As battle record current arena 75% win rate and WZs 90% win rate across the toons. So what I'm trying to say I know thing or two about PvP. I'm going to list only broken abilities/specs/items aka tacticals in game. Please let me know if I'm wrong but most people would agree with me who actually know what they are doing and PvP and high skill level. 1. Since I play that class often. VG/PT - I do not have problem with vg dmg and actually survivability became just a little better but just a little compare to old days. However tactical "Neural Trigger" has to be removed from the game or make it at very least proc only every 30 sec and fill 3x more resolve compare to how small it fills resolve and 15 sec. For people who has no clue what that tactical does: VG/PTs single target stun on 15 sec cd is removed by any dmg of yours and target get stunned for 2 sec. If you stack 2 or 3 pts = death to anyone and they do not have even fighting chance. 2. Madness/Balance sorc/sage self heals is way too too tuned. I do not have problem with dmg on madness sorcs even many many people would agree its broken atm. However, I do have problem with their selfheal's. It has to be reduced. 3. Jugg/Guardian tank dmg in pvp way too high to be exactly is guardian slash/crushing blow ability hits for over 90k crits very very often in pvp and with self heals and endless dcds, we do have problem. I believe if you chose to play tank in pvp which I do play it too I should not be doing more than 50k crits. Plus taunt self heals becomes very very unkillable raid boss. 4. Gunslinger/sniper Saboteur/engineering spec - with already spammble no cd AOE 50% slow which does decent dmg explosive probe can hit 140k+ on very very consistent basis. If you combine 2+ engi snipers on one target with 35 meters 2 sec stun which does not fill a lot of resolve become very impossible and practically no chance fighting against. Tactical TO-RO Ionic discharge which give 50% crit dmg to explosive probe has to be tuned down to very least 25% crit dmg to explosive probe. Incendiary grenade has to be at least 5 sec cd. Full disclose I play every single class but classes I listed above I play a little more. I mean who does not like OP/BROKEN specs/class/items. BW needs to fix that because its getting out of control. 7.2 is the worst PvP balance patch I've seen or very close to one of the worst. BW FIX your stuff!
  2. You are actually not alone man. Would love for them to increase the cap. I play casually but I have full set of 326 gear for all toons. All I did is pvp with some occasional pve just for fun and boredom. I'm ok if they increase the cap or leave it the same... But I farmed for all my toons gear so I will not have to switch through legacy because I'm lazy ... and I prefer log in and do not have to worry about switching gear or remember which toon I left on since I play a lot of different alts...
  3. Hello! I bought Running Restoration on my second combat style and it's not working on my commando and mercenary as secondary combat style. It's the same problem as double cloak for shadows of they are secondary combat style. BW please look into all secondary combat. A lot of tactical are not working for classes pick as secondary combat styles.
  4. Nerf OP concealment roll Immunity or nerf their set bonus with 2x 4 sec stuns and -2 sec on roll cd. Nerf guardian tank with grit teeth and force bound. Notice I do not include whole class I include specs. OP concealment roll Immunity is broken and we all know that! Guardian Tank has way too much dmg with amount of CCs and survivability they have. They need to fix these then we talk about rest of classes and their movement speeds/escapes and so on.
  5. Ironblâde - Guardian DPS. Transfer.
  6. 6 set bonus for Veteran Ranger (Vanguard/Powertech set bonus for shoulder cannon) additional rocket proc does not proc shield cannon for PTs and guard cannon for VGs (shield cannon and guard cannon - proficiency for VGs and PTs heals for 3% for each shoulder cannon). So it pretty much Veteran Ranger 6 set bonus 75% chance to proc additional shoulder cannon does not proc heal from guard cannon. If you can please look into it. Much appreciated 👍.
  7. 6 set bonus for Veteran Ranger (Vanguard/Powertech set bonus for shoulder cannon) additional rocket proc does not proc shield cannon for PTs and guard cannon for VGs (shield cannon and guard cannon - proficiency for VGs and PTs heals for 3% for each shoulder cannon). So it pretty much Veteran Ranger 6 set bonus 75% chance to proc additional shoulder cannon does not proc heal from guard cannon. If you can please look into it. Much appreciated 👍.
  8. Hello everyone! Warning it's about to be a biggest disappointed ever I had in SWTOR. 4 set bonus veteran ranger set gives you around 20% dmg on shoulder cannon for 6 sec. CD is 18 sec. Makes it completely useless 4 set in pvp due to other classes can resist or ion wave/searing wave. Range dps if you do not use your CC's can out range once animation of ion wave take place. Bottom line it's one of the most useless set bonuses for pvp. 6 set bonus. No it's does not Daisy chain off proc. Checked it many many times. Max it can do 14 rockets. And one more thing. Talent heal for rocket. HEAL does not proc off additional rockets. Only 7 rockets will heal you if you AP/Tactics spec. Bottom line - one of the most useless set bonuses for pvp in general...
  9. UPDATE. I have one last piece to get... I'll try update you guys as soon as I get last piece. Sorry do not play as often.
  10. I have 4 set bonus piece now i checked its about 20% dmg to shoulder cannon increase during debuff on target. Sucks debuff last 6 sec but cd on ion wave or searing wave is 18 sec. when it comes to 6 set bonus piece I'm not sure yet but I do not think they proc of each other. That will be OP cus since its 75%; it can be endless shoulder canon, if u think that way. However since its 7 shoulder cannons for AP. I'm thinking its 14 rockets max u can be unleashed. A little theory crafting Ideal situation.... I know what u gonna say... there is not ideal situation. Anyway with relics proc and debuff on target from 4 set bonus rocket can crit up to 10k on average. In pvp if u speced in shoulder cannon heals u it can heal up to 42% of your max health. Which is not bad at all. I'll post you right here once i get last 2 pieces. I hope I was a bit helpful...
  11. DrRepulsor

    PowerTech

    Hey man, I do not want all that... It's too much but take from Merc shield heal and give to PT dps would be amazing... That's all I'm asking!
  12. DrRepulsor

    PowerTech

    You are retarded. You have no clue what you are talking about. It's easier to buff one class than Nerf like 5 classes... So please...
  13. Yes, like any vendor works you have farm certain currency in order to buy what you're after!
  14. I am hunting the same headgear you're after, I've open around 100 crates in the past two days and nothing so far. I honestly think the devs need to create vendors where you can purchase whichever piece of gear you want for the tokens. Such tokens are guaranteed to drop from crates. Let's say Remnant Resurrected Agent Headgear will cost in the range of 20s or 30s, meaning you have to either farm that exact amount or get lucky on the drop along the way. Otherwise, where is the guarantee that next 100 crates will have a drop on the exact item you want especially when number sets are high in the single crate. I've honestly had better luck with cartel crates. :mad:
  15. All I saw from this SC: 9 mercs out 16 people. BW WAKE the FUk up!
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