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DiavoIa

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  1. I'm not too bothered about taunt, don't find issue with dps having it, however they definitely shouldn't have guard. Think about it though, if what krea is saying is correct, how much of an impact would this have on solo ranked?
  2. The clear resolution to all ranked problems and pvp problems is this Take guard away from dps spec'd classes.
  3. Yeah it's definitely needs readjusting like they had to in 5.0
  4. I don't know if it's me but I have had a couple of juggs that seem to think that ED isn't scaling as much as it does in live, kinda makes juggs even squishier. Anyone else notice this?
  5. Absolutely ridiculous ideas, there are times as a 1600 player where I lose 6 or 7 in a row due to my team mates, but thats because the rating system always matches me with lower rated players, I should not be punished for playing ranked and no one else should be. The ranked population is tiny, this idea would kill ranked completely
  6. Naah I disagree with this, the new matching system seems to be working better where premades are likely to go against other premades. No issues here in an MMO game, people should be aloud to play with there friends on all pvp maps.
  7. I don't think it's huge, deception is probably mid range in opness when compared to the other classes. They perform poorly in solo ranked, and just as poorly in granked. Some have got it to work in granked to a certain extent, but it is definately not S tier.
  8. Use to love huttball, but I'm growing to dislike all forms of huttball now. I just think it's much more frustrating with some of thenew changes, I also feel 45s running the ball is too short, I would increase it to 1m personally.
  9. Oh yeah I forgot about progression in solo ranked. I gave up on solo ranked because of the matchmaking and how ridiculous it punishes the higher rated players.
  10. Firstly not all ranked but still, 1. Enemy target hotkeys, like the friendly hotkeys, just enemy. Tab target is in consistant and it's a pain as a melee to click the frames. 2. Focus target modifier should not reset on a stealth enemy, they should be just greyed out until they come back out of stealth, this is annoying especially when tanking against a mara. 3. Focus targets target window, I'd like to see this as a quality change. Anyone else got a top 3 they'd like to see?
  11. Speaking of personal attacks, when I made a comment on how sorc lightening had been buffed and is now very tanky therefore required a survivability nerf in order for a dmg buff, you perceded to call me a back seat general and tell me that I don't know because I don't play the class even though you didn't know who I was or what I played, but you went on the attack anyway. So who looks elitest? Who initiated the deriding of who first? Don't play the innocent card trixxie.
  12. Actually the opposite, I'm just calling you out again, you're basically telling me I'm wrong but you haven't even played the map other than on random reg wz with very little to no organised pvp. In other words you've played this map 1 out of 3 ways it is played and I've played it 3 out of 3 ways. It's funny how you start changing your mind as soon as hottie agree's with me, I was one of the people along with hottie and a few others who raised the issue with bioware and got the air vents put there when the testing was happening, it wasn't all we wanted unfortunely. I'll call you out trixxie whenever you claim something you are not, including sorc subject matter expert
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