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mtsr

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  1. on our way to down the TfB weekly bawse we all died to the ddos bawse instead
  2. people complained about othersskipping mobs thus we got cz-198, and oricon the trash bins of the galaxy. watch where you step, you'll gash your leg on all the garbage strewn all over the map oh and sprint upgrade was trashed because of "pvp" imbalance lol then came rocket boost instead... rocket boost co$ts "Speeders" nope "slowers" more like it lloll
  3. and why Valor is not Cumulative eludes me
  4. Actually in Star Wars lore I will quote you instances of stopping and being still in space battles 1.) millenium falcon in the asteroid cavern (which turned out to be the belly of a beast) thanks space mynocks! 2.) milllenium falcon stops on the backside of the :csw_destroyer:destroyer's bridge tower ( then releases and floats away with the space garbage before the destroyer jumps to hyperspace) thank you strict standard imperial procedures before initiating a hyperspace jump. *note boba fett is wise to this game I will gently suggest you focus your anger towards adapting, improvising, and then overcoming those crafts using stopping behind or in cover to their advantage. Focus your anger and use it, give in to it and the darkside will make you strong
  5. I have gotten stuck in strafe up/ down a few times. usually if I haven't bumped into something and self destructed I just go into dogfight mode. (note your gunship isn't a dogfite class)
  6. how come the matches I am in is mostly all starfighters then? just a personal observation.
  7. got diamond defense 10 minutes defending. 10 minutes! LOL I didn't even know there was one, I thought platinum was tops. Would have to check but I think I have all the achievements for defending sometimes I will notice everyone is dogfighting while a node is blinking (under attack) and I spam in CAPS the AAAAAAA, BBBBBBB, or CCCCCCC. If I have the opportunity to do so Yesterday I said Dogfighters never capture after someone asked how we lost lol, but yea it's actually the dogs that chase cars. We lost a game yesterday 999-1000 and had 2x cap for most of the game but at the end they 3x capped and we couldn't get one back lol it was too late. I accept some responsibilty there, left defending to go after some of the other teams top killers. It's too easy to get wrapped up in the exhilaration, its way funner than guarding, and vastly more intensive gobbling up all the attention resources, when there are dozens of birds of prey in the air all engaged in battle. Now the Devs if smart will take notice of this and release some pure dogfite maps that are devoid of any nodes/ capture points. The node objective maps are a crutch and handicap for the player that thinks he or she is a leet elite space PvP'er who has gotten fat on shooting tailpipes, headshots, bellies, backs, or broadsides that are pulled with a hook in their mouths, moths to a flame, to a node. That said I will confess that I don't believe I am an elite pure space pvp'er even though I sometimes I feel like I am. I got fat with ship req made by sitting on satellites, fast cap, squat, tucked in lol, timid space mouse mode noting the big killers and then worked on engagements. The after game leader board is based on kills maybe have the devs change that to medals, they will never list it as *gasp objectives lul. Waiting for Space Huttball hehehe or Fleet Assault. Or did they say they were gunna make GSF flashpoints?
  8. Hey Devs! the tutorial has a click box to turn off the fracking pop-up hints. But it does not work! need the free run to loosen up each day before hitting the launch, (or in between ques) you know professional (or amatuer) competitors need to practice and warm up before the real thing. Work out the kinks and so on!
  9. Those playing on dial up are GS demi-gods no one can hit them.
  10. I found the field map in the lower right to be too small on 17" laptop screen. Used the editor and resized it to maxx now a little better, can see what direction I am pointing a little better. Still it is a bit small for my liking. I would like to resize the Triangle that designates my ship. The center map is a circle with the three capture points A, B, and C, wheeling depending on your heading in relation to their fixed positions. On that circle which is center UI Map and the targeting reticules incoming fire flashes red arrows around its perimeter from the direction it is coming from. (LOL I have inc fire from multiple directions way too often) Pressing "M" pulls up a full screen version of the map in the lower right hand corner of the default GS UI. I play mainly as a capture, capping scout and usually inverted upside down. Too many times I am turning the wrong way, when disengaging to go to another point. I mouse right and the ship turns left! I am considering reversing the mouse in the preference editor lol.
  11. well, play a scout to find out. It does put a visual fluid shimmer like a space jellyfish around the scout distortion field +15 evasion -30 shield power capacity activates: 65% evasion for 3 seconds tier 2: +10% evasion tier 3: activation: 6 secs + no misslle lock haven't gotten tier 3 yet, maxxed out engines and weapons first on the sting. lightweight armor gives +10 evasion at tier 3 but I went with extra health later I might switch to the LW. distortion field is default on scouts for shield category but isn't really shields at all, in fact, it lowers shields and better shields is another tree entirely.
  12. dunno If premades are removed from pug warzones then I'll grant your request... but if not, honestly it is a befitting irony, one that gives me a sense of comfort. I should tho mourn, and lift up my voice with wailing, and cast my body in ash Oh, that premades would have their fun spoiled, when they never ceased to take advantage of pug warzones, it is fitting indeed, a sad sight to be sure, ill fortune, creepy crawly pestilence eating their stores. Hordes of locusts blotting out the skies, the seemingly upright stumbling at noon as though were the blackest night! no! not even one star twinkling. I am so sorry, sad for you premades when there is a separate pug warzone that is premade-free get back to me for tea and strumpets and we shall laugh and say it was but a frightful and bad dream.
  13. mtsr

    WZ XP nerfed

    Have played exactly One warzone since 2.0 Saw the XP and haven't been back again. Had 4 toons in elite War Hero prior to 2.0 Have played exactly One warzone since 2.0
  14. 20 minute matches Are too long 15 minutes should be max with 10 min matches sprinkled in. 20 minute matches = 3 an hour = insane comm grind.
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