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Reshals

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  1. This thread deserves more attention... The current weapon rewards are only usable by 3 advanced classes out of 16.... There needs to be some Light Sabers, Saber Staffs, Blaster Pistols for rewards. And no giving them to your companions does not count as them being usable for your class thats just stupid.
  2. Why are there Bind to Legacy sniper rifles and blaster rifles on there and no blaster pistols, or light sabers?? So now those players who use Rifles can transfer rakata/columi barrels /crystals/etc to other characters but people who use Sabers cannot?? Wow thats awesome. MY SUGGESTION:: Put some Bind to Legacy weapons of ALL TYPES on the Event Vendor OR get rid of the Rifles.
  3. Im on Canderous Ordo... and I'd be curious to know if it only happens when you queue with a full group already, not if you queue with only 2-3 or solo.
  4. Just got online after getting new patch and queued with a group to do Any Random HM FP. It gave me ALL the FPs... BT, BP, Foundry, D7, FE, Kaon ... So we completed BP since thats what it teleported us to first. And didn't get BH Comms and then as soon as we exitted BP it asked us if we wanted to travel again and was going to port us to one of the other FPS.. To add more frustration when we disbanded the group it told me I had left a LFG Group in progress and therefor couldn't rejoin the LFG Queue again for 15 minutes!!!!! Awesome patch.
  5. So I've continued to switch between doing Warzones and the uber repetetive and boring 5th time through planets.... and the more that I do this the more obvious it is that trying to level through warzones is ludicrous even with the +30% WZ experience from legacy unlocks. Its just not enough to make it viable. A guild mate has all the WZ Exp unlocks and said at level 48-49 he could get 30k Xp in 1 warzone if it was a GOOD one where his side won and he had 10+ medals. Hope this suggestion gets more attention!
  6. BTW for reference... I just went to Tatooine at level 27, ran 4 missions in the Mos Anek area and turned them in, missions rewards + xp from killing the enemies during these missions got me 81k experience... and it took me 45 minutes... Most I could have gotten in 3 warzones in the same time frame would have been about 50k at the MOST. And I have the +30% on WZ experience, I dont have any of the other + Experience legacy unlocks...
  7. Agreed... In the Upper 40's in levels you can get 24-26k experience in a Warzone, but the XP required to go up a level is like 400-500k if I remember correctly... I really thing adding the rested XP into WZ kills would be great... Look at it like this... Currently at level 26 I got 15k xp on my last warzone... if you added a small xp gain per kill of say 200xp and I got 20 kills, thats 4000xp and if I'm rested that is doubled to 8k... So now for the same Warzone I get the 15k + the 8k... 23k xp at level 26 is a respectable amount... have it scale a little bit... maybe you get 10xp per level for each kill... so at level 26 i'd actually be getting 260 per kill at level 40 400 per kill... and of course being RESTED would have an additional benefit then just griding mobs on some random planet.
  8. TLDR: Make PvP a more viable method for leveling to avoid boredom and burnout having to repeat Planets quests over and over on new characters. Do this by getting more XP from Warzones, particularly by using the "Rested" status to gain more XP from kills in PvP. ------------------------- FULL Rant below I have never seen where Warzone experience is explained, or what exactly the Legacy unlocks for more WZ Experience effects... But I would like to suggest that Warzone XP needs to be buffed or slightly altered... My suggestion is in the matter of "Rested" experience gain specifically. If warzones currently take into account kills in the WZ as gaining XP then I think if you have "Rested" status you should get double XP on the just the kills XP like you do when killing npcs while questing.... WZ's are not currently a viable option for leveling from 11-50 by themselves... I have a mid 20's Sniper I've been PvPing a lot on and seem to get about 13-15k exp per WZ on average sometimes upto 16-17k but rarely.. I almost always have 9-10 medals, lots of kills, defender points where appropriate... But each WZ takes 15 mins + say 2 mins between Warzones waiting in Queue. So 17 mins for average of 15k xp = about 55k per hour. At level 27 you need 157k to get to 28... thats 3 hours of warzones... Or goto Tatooine run 1 area's set of missions (usually about 5-6) that takes maybe an 60-90 mins at most and you get like 10k xp per mission + bonus missions + Experience from each mob you kill + rested experience if your rested... You can easily get 150k exp in 60-90 mins... But since this is my 4th character to play through Tatooine (and other planets) I hate doing all the same stupid planet quests over and over and over and over and over and over.... I would like to do just Class quests that I haven't seen before and then PVP for the rest... but this is not a viable option due to it take 3x the amount of time investment which many casual players dont have that much time to play. TLDR: Make PvP a more viable method for leveling to avoid boredom and burnout having to repeat Planets quests over and over on new characters. Do this by getting more XP from Warzones, particularly by using the "Rested" status to gain more XP from kills in PvP.
  9. QFT People are way to impatient ... Do I think the initial phase is a little underwhelming? Yes... Do I think it's kind of silly that they did 6 EU servers and only 4 US? Yes... What will I do about it? Wait 2 weeks to see if my server shows up... If my server doesn't show up by then, maybe just maybe I will come on forums and ask about it in a civil way.
  10. Interesting this post got MOVED.... From the "Customer Service" forum to the "Suggestions" forum. That was obviously done by a BW employee/forum mod who didn't bother to reply. I for one am not surprised by this...
  11. Agree with almost everything you said OP.... I also filled out that key logger/ phishing looking Survey that Bioware linked us to.... Filled it out twice and am 100% sure all the info was correct (Seriously? How freaking complicated is Forum Name, Char Name, and a Drop Down box for Server). Guess what? No character was transferred. While waiting on the character I started leveling a new char on the PTS and reported a bug I found. Guess what? I'm not going to continue working on that character. I'm not going to invest the time needed to bring that char to 50 when one that I already have SHOULD have been copied as promised. And after this ridiculousness I am only giving BW a couple more weeks until my sub runs out. If the main server I play on is not included in server transfers (I don't care if its Origin or Destination) I'm done. I haven't seen more then 70 people on Fleet on my server in about a month. 2 months ago it was "okay" with having about 140-170 on fleet during prime times. Now I saw 50 ppl online on Saturday evening. PRIME TIME ON WEEKEND and 50 people? WOW! So much MMO there.
  12. I filled the survey out twice for the same character... once last week right after the announcement was made about this being possible... and again on Tuesday earlier this week after the PTS was brought online and my char wasn't there yet. I am 100% certain that I filled it out correctly the 2nd time b/c I signed on the forums to make sure my Forum name was correct, then I logged into the game to make absolutely certain I spelled the character name correctly... and the server name is Juyo which is obviously very easy.... And yet my character didn't get copied. I want to test 1.3 end game changes... Ranked WZ, Ops, HM Fps, LFG, changes to mercenary... I dont want to re-level a character on a pointless "fake" server. Seriously? Whats the point of playing a new character on test server... I hate leveling real characters so why the F would I do it on a test server that is meaningless in the long run. This really pisses me off, probably more then it should but it does... If my main server (Juyo) isnt included in the real server transfers that'll be the final straw for me...
  13. If I am understanding what you are saying you play mostly mornings your time... Say 8am-Noon... If you are west coast you could try playing a high population east coast server since they would be 3 hours ahead of you... it would be like 11am-3pm on that servers region time, might be more players... if you are already on east coast you might be able to play on Euro servers like someone else suggested so long as your connection is very solid. Failing both those options someone suggested just playing on the highest pop server in your region which is a good idea... and with Summer coming up there might be more players online at all times soon, albiet they will be "kids" lol
  14. I am on Juyo (US East - PVE) and Torstatus has it at a 1.29 which according to the OP's original formula puts our average at 540 population... Evenings and weekends its not hard to find random PUG groups for Flashpoints or to Queue for WZs and get them back to back or at least every 5-10 minutes. But if you don't normally play at peak evening times, which I don't b/c of when I work, it can be frustrating if you don't find a good guild active in your play time. I have been fortunate to find a guild on my server that runs two ops a week that I can usually make it to and we regularly clear EV and KP on Hardmode. We haven't tried and probably aren't ready for EC but I can't complain after reading so much on the forums about people not able to run anything. I would love to see Juyo population Double what it currently is, but don't neccesarily want Fatman level population due to waiting queues just to log into the game... if Fatman is 3500 average with 20 minute waits I'd prefer somewhere around maybe 2250 average with no wait times ... If the would just cut the number of servers by HALF that would be a significant improvement and still leave room for the playerbase to grow if needed (Wishful thinking I'm sure) ...
  15. Know what I hate.... "Press Spacebar to Continue" AND Intro Movies AND Being randomly once out of every 5 matches of Voidstar getting put on a speeder that flies around the warzone at a sedate 1mph while I pound my head into my desk in boredom. The whol having to press SPacebar to continue is DUMB... You don't have to do that on Huttball or Civilwar why do I have to do it on Novare and Voidstar... So... I understand the intro cutscene/movie the 1st time you do something, but once I've watched it once its just another annoyance that takes longer (only seconds im sure) to load times and makes me smash my spacebar with a 10lb sledge hammer over and over.... Yes I am over reacting but I would pay an extra $10/month to avoid all "Spacebar to Continue" and all the video cutscenes after the 1st time they play. This includes the operations/FPs with cutscenes and Spacebar to continue and the WZs kthxbai
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