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Cebby

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  1. well lets say that on some servers pvp is declining.. not dead. lets also say that each person whio commented hear is representing guilds that like to pvp. honestly if you came from a pvp mmo before this is prolly the werst attempt so far. there are a ton of subs, the game is noy dying, unless you look at all of them, they are dying from release. WoW has some big numbers but has a huge market over seas, where a large number of people buy a sub for very little play time each month. PVP has been a huge let down.. my guild will be moving on when there is an alternative. People are not just trolling. New games are gunna be better? pretty hard to be werse i guess.. but in the end its pvp in an atmosphere where people cannot stand losing. they are trying to solve the unsolvable. like grade 2 kids playing soccor. no one loses there are just winners.
  2. 4 warzones? no open werld pvp balance swings like an axe. oh yeah no pvp content? all valor does is unlock gear.. no pvp abilities.. no content?
  3. The pvp exodus has begun.. Lack of open werld pvp with any meaning.. 3 scenarios which was really one sc.. then they added one more..woopie Nerfing with wild abandon..pvp stsats broken, shield spec anyone? MMO's it seem cannot get pvp right, and those that were closest, daoc and war were undermined by community,cheaters and big mmo projects that promised the werld and delivered F all. SWTOR pvp was a joke and now seems to be flat lining. It is very hard to believe that Mythic had anything to do with this project besides running for coffee. DaoC and Warhammer had great ideas and proven pvp.. bioware simply lied about their intentions on pvp, as it is.. was simply an after thought.
  4. People should rise to the challenge.. get better use tactics and werk as team. the real problem with balance is pugs.. they think they are doing great if they are playing solo.. then why do they lose? pvp is a team sport.. u must have a team.. if you walk in the door solo, then you need to adapt to them not call everyone bad because they dont do what you want. This thread is the king of jokes on these forums..
  5. Cebby

    8-man queues: WHEN!?

    if u are so awesome, how come you need 2 groops to kill pugs.
  6. /facepalm They never learn. Pugs need to step up and learn team play.. assist, guard and heals. PVP is not pve.. it requires more effort that running your rotation on someone you think u can kill. NTM, what about the pugs that know this.. do we need 3 tiers of pvp.. Guilds, Pugs and Shortbus? Seriously if pugs quit sucking at everything, they would help themselves out of this mess. PSS their are a small percentage of guilkd dominating WZ's and always will. What about casual guilds or groops without guards and heals.. they beat us too. op makes me crazy
  7. ops are still pretty brutal.. stuns and such.. the double attack from stealth was BS. NTM they can still do it they jus have to wait
  8. Hutt ball is great, but was not everyones favorite..not even half. especially after 6 months of it. Another thing about huttball.. is it is just as bad as the fighting matches in the opposite direction. Force users and tanks rool. Mobility overshadows classes that can't. Guilds were is in a perfect position to tailor make groops based solely on that.. and dominate the same wz over and over.. Being in a guild full of BM elites is one way to gimp your own experiance. Guilds form these groops to dominate not to havea challenge.. it isnt biowares fault and ranked wz's will not save you.. maybe cross server will creat an ultra competitve arena but then your guild full of folks who dont want to lose.. will go to the unranked to dominate again.. why else would the stack groops and cue multiple groops and fpocus so hard on overbearing the other team consistantly. Really this is a player issue and floods every pvp game i have played and BW cant fix it. Rewards and incentive is what BW should focus on.. give casuals a reason to play. create an open world arena and fix pvp in general. I have no pity for guilds like yours.. if you wanted competition you wouldn't be in an elite guild nor would your members roll FOTM classes when they are nerfed.
  9. My best hit in recruit gear is 4700.
  10. if a class has a metric ton of dps.. then run. Great strategy.. CC them, ok another great strat. Except their are 8 people spamming cc and resolve is a joke. interupt their best dps move.. another good one.. long as you have an interupt.. some dont. How about this.. in 1.2 dps classes like the maurader/sent have a real advantage.. I personally think they should do tons of dps.. but they should not be able to tank like a boss too.. Same prob with juggy.. Boosting the dps with expertise and reducing healing was the biggest mistake ive seen so far. Should have just fixed the exploit with sorcs heals (how people did it idk) At the end of the day, it is a perfect storm for these classes. an advantage that others have to overcome.. until its fixed. 1.21 i bet
  11. to keep people playing there should be more rewards for the losing team. Discourage afk/quitters while ur at it with a completion reward. let the noobs play.. give them gear. give social points or something to rewad people queing in groops.
  12. Cebby

    Pvp wonders

    All the whining about this class and that.. Heals and huttball. They nerf it all.. the only classes who dont get nerfed is the ones off the radar. Then when they all get their wish they unsub. There is nuthin different today as day 1.. people are still complaining. I play a healer and a merc.. both nerfed and both still viable. They best part of the new whiners is that the pre made huttball teams that are resting on guards and defensiv specs now have to fight. Good luck fighting when all you know whow to do is pull people to hazards and run the ball in a pack of tanks.
  13. Again I agree with several other posts that have said that you are the problem. Top stats are usually the result of swinging wildly and worrying about heir own performance rather than the groop. Guilds vote this way because it rewards the groop and groop tactics, usually within their own 4 man.
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