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glenarms

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    Oklahoma, USA
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    Roleplaying, Video games, fantasy, zombies, Imagination
  1. It might also be more beneficial to know what kind of RP your looking for. Heavy rp includes many things, taboo themes, soldiers in the front lines, espionage units, Business and the "home life", clubs themes, Military life, jedi & Sith hierarchy, mando clan, cathar prides, smugglers and bounty hunters without knowledge of what you the player will find appealing even the most hardcore and lore strict immersive rp guild will quickly find yourself bored or frustrated. I've been keeping my eyes open for about two week, every single day, still have not found one that fits my specific flavor atm. Still we keep looking, hold the course, and like i said, Let us know what your looking for more than just a generic "Heavy RP" that helps, but it's only the first of many things that we truly crave.
  2. Coming together As of this point there are several individuals who have shown interest and are now regularly participating in and providing to a group story. The basic premise is that we are starting a new business based on DK where individuals can go to relax and be waited on by slaves while watching a dancer or having casual conversations with sith lords, mandalorian mercs, or even silk traders. As of right now we are only able to support npc clients but we have a few regular players. Àrro has a business partner who is a mercenary (not the class) and is helping provide funds and security both for the "house" and as discipline to unruly slaves. We have two player controlled slaves both female. One is a blue twi'lek who has been dubbed Berry, and a human who has only just recently been forced into slavery, she is Kiss. We have other casuals who join us when available and we are very grateful for any who participate. With all that said we do have a few roles we would like filled if anyone is willing to join us semi-regularly. Three males slaves of any race. Preference is for none force users of non-traditional species. Body types 1&3 will provide the most rp value although a good back story with body type 4 would be unique. One cyberborg "enforcer": This role is for a guard who will watch over the slaves preventing them from entering restricted sections or escaping. One-three female slaves. We do have room for more female slaves but they must be of chiss, mirialan, miraluka, or cathar species with preference given to those force insensitive classes. If you have questions feel free to contact Àrro (alt+0192) or post a reply, please don't send website messages as i do not get alerts for those. Once again thanks to all of you who have wished us luck and supported us in this unusual rp dive into the darker side of swtor. P.S. If you ARE NOT a subscriber and are interested in this then your in game limitations actually support a slave styled character and you will be very welcome among this group.
  3. Just send Àrro (alt-0192) a whisper and i'd love to discuss the options. Also I'd like to take this time to thank those of you who have shown interest or even just moved on. There have been many who have that an insulting message was the best way to respond to this posting. So for all of you who have either said nothing at all or just wished me and any interested in this rp endevour luck, thank you.
  4. Yes it is but I'm at the store getting a new router since ours just died...at the start of a fp no less.
  5. Another Update Do to a guild collapse there will no longer be a guild invite Associated with this. Also after participating in a public event I feel the need to express that the "Slave" will be treated more like a servant than...well a pet.
  6. UPDATE The preference for weekends is still there but so long as You are able to get on and be available for about 4 hours twice a week then I can work with that in most cases.
  7. Quick Information Character: Àrro Imperial Dark sith (alt+0192) Player Schedule: Currently available daily after 1600 cst in most cases. My day to day schedule can vary greatly but currenlty i'm regularly online in the evenings. Desired Level of Activity: I'd prefer individuals who will log on and RP regularly. At the very minimum on weekends after 1600 cst and who will be able to invest multiple hours depending on how the story plays out. Must be open to this being a "long" ongoing interaction. Not interested in "one-shots" Looking For: Slaves both "volunteers" and those born into the life. [rule] Looking For... I am currently looking for players who would be interested in role-playing a slave Toon, both MALE and FEMALE. Seriously women were not the only slaves in the Star Wars universe so don't just build female twi'lek dancer. This is likely to include a guild invite should we both agree that continued interaction is desirable. My character will acquire your's as a slave for varied duties including but not limited to, Entertainment, housekeeping, cooking, manual labor, and living art. The idea is that the star wars galaxy can be a very dark place and many are crushed beneath the cogs of war. Not everybody is a hero or great champion, as such we will be exploring the more ugly side of things in much further detail. This will be taking place during the KOTFE time with the "outlander" out there doing who knows what. Every choice that can be made for the outlander is just another rumor of things they have done. Even though the destruction of an entire fleet would probably be easy to prove it will still only be treated as a rumor. Your character will be a slave so if you don't have an outfit that can pass as slave attire or "rags" then be willing to unequip all your gear during RP sessions. As a slave your Crew Skills and Advanced classes (unless thier agreed upon backstory dictates different) will be decided by me. There may be opportunities for ERP or other adult themes so if you are not comfortable with such things let me know and we can try to work out some sort of arrangement. The following are some guidelines but are not required; The lower the level the better with preferences being place on those who are under level 10. All classes and races are welcome. I'm fine with races that usually are not slaves although I do ask that you have some kind of reason your "chiss" is a slave in the first place. Have a Backstory. Even slaves have experiences that shape them, but make certain that it will fit in some way into Àrro acquiring them. Be weak: You are a slave, it doesn't matter if you are lvl 65 with perfect gear for this rp it must be reasonable that they can't free themselves for some reason. Accept the position: Understand that as a slave your character can actually be sold to other players in the game for credits and your story will shift to these new individuals. (unless you specifically request otherwise) Be Active: There is no point in attempting this scenario if you can't be on the character on a regular basis. While things come up and life doesn't always go as planned it is asked that you generally are signed in and available Saturday's and Sunday's for about 2-4 hours each day after 1600 cst. (If you log in by 23:00 even though the hours would include going into the next day it's still counted for the day you were first available.) If you are interested but your schedule doesn't allow for these times just get in contact with me and I'm sure we can work something out. Be Experienced: Due to the sensitives matters we will be "playing" with I ask that you have at least some experience in Role-play and will be to add to the interaction and not just be reactive to what is said. Be HONEST: Some individuals have difficulty separating themselves from their characters or are unable to remain rational about certain topics. You must let me know so that every effort can be made to ensure this occurs smoothly and without "forcing" others to be uncomfortable. THINK about this: Seriously don't just jump at it because it sounds interesting. It's probably going to make all us a little uncomfortable at one point or another and make certain your going to provide something into the interaction. While a slave might be treated as an object we players are not and this should be something we can all find enjoyable. Also "bonus points" will be given to anyone who has tabletop (pen and paper) rpg experience along with those who want to up the "Stakes" by allowing for character death and deletion should such an event occur. Character Background Àrro is a human male who was born a slave having served Six different Masters in his life (not counting traders who simply took ownership for the purpose of resell). He has never been owned by a Hutt and was mostly a professional Slave for the wealthy. He was educated in reading, writing, arithmetic, and philosophy. While he didn't receive any kind of higher education he was able to serve even dignitaries without causing embarrassment. His first Master was an older woman who bred slaves for the purpose of selling them. She is the one who provided his education and he was sold to his second master at the age of 12. His second Master ran an "entertainment" business. It was here that he was "fixed" so as to not risk "soiling" the customers with his seed. While the procedure can be reversed, it still has not been to this very day. For the next five years Arro would learn skills and perform acts to provide physical pleasure, or release, to his masters clients. His third master was a traveling merchant who had once "sampled" Àrro's talents. Upon realizing Àrro could do more than thrust and grunt he made an offer that couldn't be refused. These were some of Àrro's best years as he traveled the galaxy always making certain to anticipate his masters needs. Here is where he began to learn that not even free men were truly free. He saw his slavery like most would see their careers. At the age of 24 an aging Imperial Officer purchased Àrro (for the sum of 3.2 million credits) as a gift for his daughters 19th birthday. The girl was wild and reckless. 6 months later she traded him to a dealer of "party supplies" (estimated value of 65 credits). His fifth master was possibly the worst he had ever had. The man had a cruel streak and while most the time Arro could avoid "punishment" his talents were rarely utilized. After two years the man purchased a woman whom Àrro was smitten with from the first time he laid eyes on her. From that point on he worked extra hard to make certain she came to no harm. The man's "business" prospered while Àrro and the woman grew close. As slaves they were not allowed to make choices for themselves but their love grew and for three years they kept it a secret. Àrro would ask her many times to permit him to seek approval from the master and each time she would explain the risk was too great. Although marriage was impossible Àrro and the woman exchanged vows of engagement with each other. 6 weeks later she was dead, the master was dead, and Àrro was on a ship to korriban where he was to be sold to a Sith. This last master sensed his Force affinity. Yet she found herself uncomfortable with owning a living creature. Àrro did all he could to serve and please his Mistress but in the end she sent him into the Wilds of Yavin where he was to grow stronger in the force. He spent 36 days learning to be self reliant, during which time his taste of pure freedom became and addiction. When she retrieved him from the wilds he was no longer the perfect slave and she "rewarded" this with freedom. Now he seeks to acquire slaves of his own and use his experience to form his own kind of power-base. He lives in the belief that one way or another none are truly free and those who believes themselves to be free he takes it as a personal mission to show them how wrong they are, even if he must bind them to do it. Possible Hooks Here I'm allowing a fair amount of personal freedom with what you can do with my character So long as it doesn't interfere with My own characters personality i'll accept it. The easiest hook point can be as simple as being for sale in some shady backwater cargo ship that Àrro will acquire you at. Extreme tastes I am not going to naturally attempt anything extremely violent or graphic. If you are interested in Detailed torture, graphic mutilation, violent acts, or anything else that might be seen as excessive (think Game of Thrones) then you will need to specifically request such things. I'm willing to push my comfort zone if these are things your honestly want to be "on the table" for your character. If you do not bring this up early on I'm less likely to entertain the idea later in the rp.
  8. understand that due to a small population on jung ma there are going to be less players per planet. Then those players are split into imp and pub. So only half ((at best) of the remaining players on the planet would even be eligible for you to jump against or jump you on the open world. So you might see one or two players from the opposite faction during your entire main story play through. Sorry but with the server currently struggling to maintain numbers it's just a one of the many problems that are stacking against jung ma. Now as for flagging, you will be constantly flagged for pvp. Even on planets where the opposite faction aren't around you will still be flagged. Being flagged only allows opposite factions to attack you so you don't have to worry about accidentally targeting your allies or same faction players. As for where open world pvp happens there is alderaan and tattoine are the first places on IMP side that you meet other faction players and can open world romp. After that voss, correllia, belsavis, and onward i believe are all shared open world pvp. I tend to see more players on yavin though but I thinkthis is due to it's area being much smaller more or less. In the end in theory you can run into players at any planet once your of a level where such battles would be more than two children swinging sticks. Although again due to the hurting population this is going to be rough to find. If you interested I'd suggest starting brand new toons on jung ma. Playing through and see if you can get through it and then if you enjoy your experience THEN transfer. Warning WZ only pops for a couple hours a day due to limited pop. So if your wanting to que for wz this isn't the best server...but it never will be if people aren't willing to ride it out. Hope that helped.
  9. As of 12-21-015 my character kraz'ashi reached the lvl cap of 65...he then died shortly thereafter. As such i will need to delete him but i'm' curious if anybody would be intersted in a funeral or some kind of even to say goodbye...To reach lvl 65 as a perma-death is kind of a big deal...to be have such a character deleted from the server i think is an even bigger deal. Thank you.
  10. Yeah i have too much time on Jung Ma and can't do ebon hawk. The open world pvp assaults are what add emersion for me and my toons. A lvl 30 PD running around on alderaan or tat flagged for pvp...very scary. I'm imp side but if i even make a pub i'll try and look up that name. No promises. Still I hope there is somebody on jung ma who is interested in character and complexity.
  11. I'm looking for new characters who can relate to THIS.. I'm in a guild and looking to recruit low level players in groups. The idea is that we will work as a team going through your class stories. These events should have happened to A warrior/inquisitor/bounty hunter/agent but are not about YOUR character. Inspiration or single small events can be used or built upon as inspiration. We will play through these stories interacting using chat to communicate and allow the characters to grow closer as a team...and friends. Conflict is expected at the start but by the end all characters are loyal friends and companions. At the END of the class story a guild invite will be shared. I'm looking for dedicated and committed players who are wanting to create not just a story but a bond with others. With players like this, we will make something great.
  12. Born on 6/35 16 years before the treaty of Coruscant. Born to a rattattaki silk seller and his housewife, Kraz'ashi Mekalus was a third generation Imperial citizen. He was born in the Outer Rim territories; Corva Sector; Jurio System: Jurio. He went to school and played with the other children in the town surrounding the spaceport. As he grew up he dreamed of serving the empire. Wearing the armor and standing guard over the citizens. Killing beast and bandits. Providing safety and security to all in their charge. This was his dream. He knew aliens were looked down upon, but he knew, if was motivated he could join them. He just had to be good enough. He had to make himself too good to pass on. So he trained his body and his mind. He was short, of slender build, but he could walk further, run faster, and out test any human his age on the planet, possibly in the sector. So he was the first Rattattaki to join the imperial army on Jurio. He served with honor and never stopped pushing himself until he was offered a position with intellegence. So off to officer school he went. There he was abused and tormented put through things that he couldn't have ever imagined, and while he wasn't the Very best in all fields, his scores beat out every single other person in his year. That is until you added in the deduction for not being human...with zero human dna in his system. Still he graduated and Joined the imperial Intellegence. He was assigned the duty of monitoring sith movements and providing them clearance to enter any public facility on any planet they were headed towards. He served without incident. Quoting rules and regulations. Living up to the insane standards expected of none of the other agents, or as least human agents. He struggled and hated the biased nature of it all. Yet there was a war going on and he was going to do his part. So he does, everyday, for 36 hour shifts. Tracking, clearing, processing. Day in, and day out...but then again that's just what he does in the light.... That's my Perma-death lvl 61 (as of this writing) character. This is the quality of rp'ers i'm looking for. I keep finding the roleplayers who are the ******. Sith council members, Jedi masters, Mandalore's, and beyond. Players who's characters make revan look weak or use thermal detonators as back scratchers. We aren't all heroes, the war isn't won by just the survivors and they one's in legend. The wars are fought and won, or lost but the countless men, women, sith, and...other things, whose name's are not written down. Who receive no medals and get no parades. I'm asking for anybody who is on the sith side who believes a story shared, molded, and breathed life into by every single person around it please, please, please whisper me and lets find a way to start a story. I'd prefer you not be in a guild or looking to switch into a guild that supports suchs players. Despite that preference anybody who is willing to put in the effort and understands the time and effort it takes to create interesting dialog and scenes who also feels the scorching frustration of having your character or interaction skrewed over because of some random impulse of the casual RP'er please post here and whisper my character. Let's get togethor, let's be the little people who work as one to build something greater than the sum of its parts...please help me live the fantasy...that is, if any such people remain on jung ma or even online for that fact.
  13. Any RP Guild Leaders who are interested in supporting this event please post here. Any assistance in getting the word out and being supported by Roleplay focused guilds will be extremely appreciated. This is intended go along with the permadeath character concept that was originally located Here that is still the main page to post interest at but this will work as advertising and possibly click baiting? If you wish to take part please follow the link and post character concepts, names, and personal rules for your toon there. At the start we will group up with another permadeath player who is of the opposite class. This will be your partner for the duration of your starting planet (hutta/korriban). Each team will be expected to travel together. Since class missions tend to line up nicely with other classes missions this shouldn't pose any real issue. Each team is expected to discuss if they will be doing the heroics and exploration missions. Logisitcs for starting planet are going to mostly be left up to each individual team. If your team finishes the planet ahead of everybody else it is recommended that you go to fleet and activate crew skills and attend to any advanced training missions or miscellaneous tasks there. Once you are ready to continue please check and see if other members are still on their starting planets and if so attempt to team up with them in an effort to catch them up. Due to having two different starting planets and dialog choices this is likely to be the most jumbled section during the run. Once everyone is finished with starting planets we will split into groups of four. You should prioritize restrictions over class. EX: Your not allowed to take an advanced class due to your personal story, avoid grouping with people who are attempting to fill rolls (heal, tank, dps). After you have found others who are compatible with your personal restrictions look to filling out your group with other the other classes so your not repeating sections for each other. If this happens it happens but do attempt to avoid it where possible. Once we are all grouped up into sets of 4 (as much as possible) the progression of missions will go as follows (this doesn't take into account exploration missions that's up to each group individually): 1. Black Talon 2. Heroic personal challenge 3. Class quests (groups should stay together when doing their class cutscenes your team after all) 4. Heroic Saving face 5. Progress class quest 6. Revanite planet questline start. 7. Class quests in grathams estate and mask of revan quest. 8. Heroic Shadow spawn 9. Complete revanite questline. 10. Progress class quest. 11. Heroic friends of old 12. Dark temple class quest 13. Heroic Possessed hunter 14. Wrap up class quest (DO not go to spaceport yet) 15. Head to the wall and speak to N4-01 then complete Flashpoint: hammer Station 16. Head to class hanger and progress to balmorra. From this point on it's extremely unlikely your continuing from a single sitting. Basically planetary questlines; class questlines and one flashpoint at the end of each planet is what is suggested/expected. Again this is really going to be up to each group and should probably be ironed out on a case by case bases. This isn't required but I am wishing for this progression to be used if we can around 16 people to take part in this attempt at perma-death characters.
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