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Neruil

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  1. Dear Devs, We as players do enjoy what you have put forth. But we dont want just character changes... What we NEED is MORE STORY, MORE FLASHPOINTS, MORE OPERATIONS.. The drop of players after each expac/update SHOULD be a CLUE that you are NOT doing enough to keep interest in the game between the expacs and updates you put out.. Perhaps, you should listen to the player base you are wanting to pay for your monthly charge, instead of being like "lets just randomly do something." Best Wishes..
  2. I support this, kill off guilds that have more then 2 on the same server.
  3. We are casual, willing to accept anyone who likes to just play the game. We don't mind helping our members out. Both guild's have all perks open and active. Brotherhood of Darkness: This is a old guild, been around forever (Since before server mergers, was on Harbringer). We have been trying to keep it active for years. If you are interested join us. We do level based promotions so matter what you gain rank in our guild! OPs nights Sat 7- 9PM Central time. Sun - Mon Progression group 7-9 Central Time. Large Conquest . We don't require a application. Just /who to find someone and whisper for a invite. Or you can use the Discord link below. Wild Angels Republic: Wild Angels is our Pub side guild, its fairly new and needs to grow. This guild is less then 2 years. Large Conquest. Looking to start a OP/Progression Group as well. We are casual, willing to accept anyone who likes to just play the game. We don't mind helping our members out. Both guild have all perks open and active. Come join us on both sides, lots of nice knowledgeable officers. Room for advancement to officer. We hope to see you around! Discord: https: https://discord.gg/wyWd2v6
  4. A Voss stonghold would be epic. I like all the trees and grass.
  5. My previous post being removed for naming guilds a edited version is here: I am not saying limit guilds to 1 per legacy, but stopping multi-guilds. These are the types of guild I am talking about in my posts. When you have a 1, 2, 3, or 4 guilds, even two of the same guild on each side. It makes it difficult for other guild and smaller ones to join in the conquest system. The other post I mentioned this in was: http://www.swtor.com/community/showthread.php?t=985334
  6. I see all kinds of things on how to make this or that better, but how they make things worse as well. I agree with a lot of changes and suggestions made. The games community has a bunch of great ideas that never get listened to or implemented to the the system, even if a simple 8 lines of code. But I am not seeing the elephant in the room being talked about anymore, so I will bring it up again. On my server there are guilds that dominate the conquest system with 3 and 4 guilds of the same name owned by the same person (legacy) how can this be stopped? This is truly not cool to a lot of people... I mean really.... You get on Satele Shan right now go look at the conquest board you'll see what I mean. That is just ridiculous. That sort of thing should also be addressed. And BEFORE you all say it: NO: I wont join another guild for points NO: I shouldn't have move toon's around just to make it on the game. YES: They are my toon's to do with what I want. You all don't pay for them to be around.
  7. please make /hug emote the same as hugging a wookie on life day...
  8. A larger guild who has gone after and completed the whole thing already (IE all achiv's) why keep going after it over and over and over? Also on the server I play on there are guilds that have 4 (four) guilds running conquest of the same name, same icon, same people. I wont name guilds publicly but they are trying to take more then one system on both sides, Imperial and Republic. IMHO that should not be allowed. Yes I can see having a pub and imp guild sure. But come on 3 imp guild 1 pub guild or more? Just to take over the whole board, where is the fairness to casuals and lower number guilds? Why should I have to move a toon to a guild I don't want to be in to get achievements I want? I shouldn't have to. Kill off the CLONE guilds and things might better still. Guilds who can manipulate the conquest system need to be checked too. I heard of some who will make toons all week long just to get get big numbers then delete them and start again. Like really.
  9. My point wasn't that my guild doesn't hit conquest. It does every week. The point I am trying to point out is that due to the large number for PVP and large that force people do things in their guilds. It forces casual guilds to NEVER BE ABLE TO EARN ACHIEVEMENTS for conquest. When a guild has 2 or 3 off shoots and each one is 1 2 and 3 on the boards.. where is the fairness to other guilds? Why Should guild like that be able to hit 170-200 MILLION conquest?
  10. A guild that is casual in all its normal functions are ignored by the devs. Larger guilds that have people who run are REQUIRED to run things like PVP cause it makes up for 99% of conquest points always dominate everything. Seeing things like Solo Ranked: Achiever 178,490 points is down right ridiculous. Not everyone who plays the game is there to PVP. Most the time in PVP you find some of the worst players there cause "My numbers are better then yours, go learn your class!", even if someone is just there for fun. Catering to PVP like that is just saying "Oh we don't want you all out there in the main worlds." Re-balance them numbers make it fair for everyone again.
  11. Neruil

    alt-codes

    Well I see this is still a issue in the game even after so many months. Hit G and right clicking a guild member and clicking whisper still fails to all it to happen to anyone using a ALT code in their name... First being reported again in March. And here we are almost 7 months later..
  12. Have you all thought about hiring a few more Devs to place on starter planets and fleet for the single purpose of tagging and banning the stupid annoying credit spammers from mmook and okaygold? They have gotten 100% worse in the last 3 months. And it seems no matter how much we report or ignore them they never go away.
  13. Neruil

    alt-codes

    Still not fixed. I was hoping this would be have been addressed this patch. Please fix this ASAP.
  14. Neruil

    alt-codes

    Is there not going to be a answer to this? when you want ò and end up with ◻ instead. while whispering from the guild roster or trying to ban someone it makes things difficult
  15. Neruil

    alt-codes

    IS SWTOR -EVER- going to fix the the error with alt codes and the guild roster and whisper from it? When you try to ban someone and they alt codes and it comes up with not found cause it adds to squares to the name not the alt code it gets super annoying.
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