Jump to content

MerekGalen

Members
  • Posts

    11
  • Joined

Reputation

10 Good

Personal Information

  • Location
    England
  • Interests
    Gaming, Hockey
  • Occupation
    Full-time Student
  1. A while back one of our GMs put up a forum post asking for small clips of people playing in game, playing other games, and generally supporting the community. He then created an awesome video and submitted it to us for feedback. After some discussion, we organised a guild 'filming' evening which took us all over the Galaxy and back . We had a lot of fun and here is the final video: YouTube Link
  2. Does this mean Master Looting is fixed for Normal mode operations? Because I really don't need a 4th Columi BP (where as our recent 50's do)
  3. 11 HM FE runs with varying group setups (always containing 1 Jug and 1 Sorc healer) Not a single Juggernaut Token yet. As people have pointed out it's possible (assuming perfect random system ~ 4% probability) but improbable. We have been fortunate in that many of those we take with us have got a token they could use, but the Jug one has never dropped. A full run takes < 45 minutes now but still :S.
  4. Agreed. There is no reason to be locked out of an instance after you have cleared it - we had this happen to a dps on our very first run through of FE - we killed him and he couldn't zone back in, and his quest (illum world quest) wasn't completed. We had to do the entire zone again just to update his quest. This would be avoided if he didn't leave the zone when reviving
  5. You have clearly missed the point of half the replies here. It is the complete opposite when you are healing. If I heal more, I get less medals. If I heal less, and dps more, I get more medals. That simply shouldn't be the case. If you are talking about 'less' for more, my guildee (on alderaan) got 6 medals while doing nothing (not moving, not dpsing) by sitting on a point and guarding me. I got 5 medals in teh same amount of time, but I had to heal to do so.
  6. Signed Some suggestions for healer medals (originals included) 75k Healing 150k Healing 300k Healing 2.5k Heal 5k Heal Healed 50k in a single life Healed 100k in a single life Healed single person 25k Healed single person 50k (these are a bit like the protection medals tanks get, both within one life)) Took 50k damage in a single life (unsure about this one as it could just be a farming medal) Perhaps a curing medal? I'm not saying they should all be medals, these are just some suggestions
  7. Signed. While it is possible to get 8+ medals by getting some of the damage/kill ones this is almost impossible when you are healing your *** off because the other team is half decent. I've had matches where I wasn't a 'great' healer but got 9 medals (farming), and others where I healed 500k and got 4.
  8. If nothing else a 'Target through' would be good. Ie. You target the tank, offensive stuff hits the target he's hitting, defensive stuff hits the tank. Coming from EQ2 I constantly try to kill the tank by hitting my offensive spells (nothing happens )
  9. Duo'd everything with my Brother (inc Heroic 4 quests) with me as healer and him as tank (currently lvl 17). I have only run out of force a couple times, and usually because of poor preparation on boss fights (the 'whirlwind' ability that takes a mob out of combat for 60 seconds is awesome when duoing . If you plan well, you shouldn't run out of force.
  10. Is this possible? Coming from EQ2 I hate having to use my mouse (F1-4 to select group members, CTRL + # for Companion etc). I'm playing a Sith Sorc and Like to have dps abilities on a separate bar which I can use easily using the K/B... hence Alt + #
  11. Why need click healing in a group? I can see it in a raid/op, but for the group F1-4 is RIGHT next to 1-9. If anything it's faster than click healing if you know what you are doing. Actually if anyone knows how to set ALT + 1-9 to the secondary bar it would be much appreciated, I hate clicking
×
×
  • Create New...