:csw_yoda:You must not use your legacy when building new characters. If you specialize in all crafting skills the new character has an advantage in early quests with equipment and perks. Gear is one of those. Health packs is another as well as mods.
Build as you are leveling and store for future use. I have one character whose primary duty is to store new gear and act as banker for the legacy. Each new character starts with 250,000 credits and appropriate gear for when it reaches level 10. Earlier gear helps but most has to wait until level 9 to use anyway.
It may not be too great at higher levels but none of them really are if you are doing side missions, warzones, etc and getting premium goods. I am using mine to build high level augments right now and trying to get to a higher level in crafting is a time filler but also expensive. Just makes me want to kill everything sharing air for credits :-)
But if you don't like it that's OK. This game has lots of options that keeps it interesting.