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Kyuuu

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  1. god forbid a purely dps class has dps better then any other class that can dps/heal or dps/tank. and god forbid we have 2 dcd that worth damn that dont last more then 6 seconds, will ever other class had DCD that reflect and heal there asses back to full or said classes have base heal skills.. my marauder wants reflect that is worth damn that also heal me to full like like other classes have or cause almost other class that can dps/heal all have base heals. I mean really god forbid pure dps class excels at dps and has weakest least amount DCD compared to other classes now look at you mercs and snipers followed by socrs and ops and 2 of those have base heals regardless of specs, and 3 of them have reflects added to there dcd. BW need to leave marauders alone. there is already way more merchs/socrs and ops out there in wz then marauders. I love my marauders but they are not fun in pvp no more, and they ruined carnage with last set of "changes" and next set changes is probably gona remove the only "counter play" marauders have to mercs net all for sake of "counter play" which will make merc happen again fact that they didnt even address mercs dcd issue is bad enough and the fact they adding to DCD issue as whole make it worse. Balance in broke in this game but they need to leave the damn maruaders alone.
  2. it not complaint about the populations as WZ always popped on my servers, and there no difference pop wise between now and before. only difference now is there 2x more people in there that dont care to pvp to begin with and there for dont care objectives, and there for more people bail cause those people that dont care. Forcing people into pvp for easy cxp and assembled components isnt how you get more to pvp in first place it just the lazy way of making there higher ups think pvp is alive and well, people stop pvping cause balance issue they keep making worse, and fact actual content there is to far and in between. Almost like how it pve/ops people left, the game cause there was no new ops for almost 3+ and even when they announced a new ops it TOOK them over year to finish it. And frankly the new ops was not worth the 3+ years we had no new ops and the 1+ year it took them to finish it after announcing it. alot people i know quit because the drought and the few that stayed quit again before new ops was finished and rest stuck around to see it finished quit cause it wasn't worth the wait.
  3. this is what happens when BW forces people in WZ to get easy cxp and unassembled components, blame 5.0 for this wz was bad enough for thise happen now it just way worse Most people wz now dont care about objectives and out right ignore it. alot people that do care and do call out and watch things if they get ignored or people with no brains running around, will either bail which is the norm, or will just afk some place. people will see this and the complain that ensue about that, but for some reason will ignore the calls. IF wz had no OBJECTIVES and was out right death match on numbers of kills it wouldnt mater anymore cause that is what wz is at this point
  4. you asking to much, pretty sure they dont play this game in live environment just on closed servers, which would explain all the other changes happen in 5.9, which technically isnt gona fix anything, they just added to problems with most there changes. the tank changes are horrible to really they hurt actual tanks while doesnt fix the shank problem, and when I read the utility changes all I had to say was wth your adding to the problem? that skeleton crew running swtor and changing things shows
  5. I have barely loged in to this game in last 2 months and when I do I just tab out and forget i was logged in. I been play MGS:TTP and Skyrim(again) they are way more fun then Swtor atm
  6. begin steps to fixing this, base problems need to be fixed before rest can be fixed, if they really want to fix skank tanks they would place check in place, the checks tanks are wear tank gear and not dps gear if there wearing that dps orinated there stats are reduce 50% on each on of those mods, that would instantly stop the problem, but shield generators NEED to be usable only in tanks spec and guard need to be usable only in tank spec the current changes proposed dont fix anything, if anything it HARMS real tanks greatly, these changes arnt really gona effect skank tanks one bit. plus i sure the new augs will off set those changes. which is another thing we dont need new set augs again so soon. Then again I sure people here dont see the fact the Guard isnt tied to tank spec anymore and use of shield generators arnt tied to Tank spec. i mean really guard use to be tied to tank spec and when it was " guard is OP" topics were not really relevant as they are now, cause basically ever dps spec that has tank speck is now guarding people. Utility changes they proposed are just as asinine, the changes arnt gona FIX anything they gona add to the problem.
  7. This show Bioware has NO clue what there doing, nothing proposed FIXES anything, and " skank" tank changes are even worse, You say you play the "game" and actual "listen" to us but everything you do contradicts that. Point of utilties changes was supposed to Fix broke DCD many classes have, instead of doing that , you seem to ADD more
  8. this doesnt help anything, it hurts true tanks, more then nerfs skank tanks. Seriously why it so hard to just Make Shield Generators and guard work ONLY in tank spec, which would fix more thing then proposed changes.
  9. yah your doing it again, mats that can be got from ranked, to make augs>>> Remove thos mats from ranked, there are to many people in wz and ranked that dont give **** about anything other then cxp or those mats as it is
  10. DONT make the mats need for these augs obtainable in WZ or RANKED. I tired of BW forcing people in WZ that dont want to be in warzones to get mats, it bad enough if filled with people now that dont give **** about objectives cause all they want is easy cxp. STOP Ruing WZ even more with this BS
  11. no, it would be nice if it did, maybe one day
  12. The point of solo q being put up against solo q only is to take the premade q syncing bs out the equation that almost always have voice chat going too, Letting groups be match in with solo people does nothing but make thing worse balance wise which is unfavor for those that q solo, which is why the people that do nothing but group q and q sync at that dont want this to happen, cause then they cant face roll people with easy. and would have to fight other groups that most likey have same make up as them and voice chat. And telling people to make there own group and q does not FIX the problem it adds to problem. Group Q should be match against Group Q only this way solo q people get fair match. the way it now just adds to balance issue in wz. Most people want to just ignore that fact and tell people l2p or get group which has nothing to do with anger and frustation group q being mixed in to solo q are causing, it not fair to solo q people and people that use group q know it not fair and it stacks the odds in there favor. I am also sure i will get trolled and made fun of and called this and that for saying this. doesn't change anything though.
  13. i guess that depend who you ask, for cleanse of dots sure, but it ForceCamo isnt gona brake combat, and let run and hide to regen health, most people will just jump you the second you reapear before you get out combat and kill you anyway. I only use in boss fights that need cleanse in pvp i dont really see the point
  14. there are 2 pure dps classes in this game mauarader and sniper and sniper is ranged, of ALL the dps in the Marauder should always have the higher numbers followed by snipers then ever other dps class, but the dcd that heal that almost all other class have put DCD of marauder to shame, sure we have undying rage for 5 seconds make us tanking and the spec into Ruthless Aggressor make Obfuscate for 6 seconds, but they all just delay the inevitable and sure as hell dont heal us reliable like they almost ever other class dcd can, then there class that have base heals + 2~3 DCD that heal the reliable in comparison which is even more broke. Even Snipers have better DCD that heal them then us. PURE DPS class should ALWAYS be best dps in the game. plain and simple, A class that can be heal/dps should not be anywhere close dps wise to pure dps class and neither should a class that can be tank/dps. IT defeats the purpose of being a PURE DPS class and ranged PURE DPS class should lower dps then MELEE PURE DPS. only thing marauders have is there dps at this point snipers a pure dps class can sit in one spot pop dcd and tank multiple people far longer then marauder can and get healed from those dcd and merc can heal them self + 3 other dcd that will them to full 2 of which will make them tanky far long then marauder while get heal back to full forget bout all that on healer merc. And people want to complain about marauders? I played marauder since day one too, but like said there DPS should be top dog, there only melee pure dps class and only other class that pure dps is ranged snipers. and DCD wise marauders arnt top dog in anymore , merc rule that atm even snipers due to sure stupid amount of DCD that heals more reliably then anything marauders have.
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