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Minoris_Impostor

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  1. Nothing changed... 2 bugreports sent. I hope, we'll have this bug fixed in 2.7.
  2. Yes, it is correct, thank you! By the way - where is my 10%?
  3. Read once more, please. 1% * 5 (max targets) * 2 (from Devour) = 10% healing. Not 2%. Madness is much more survivable without this bug.
  4. Hello, people! I wish to check my discovery. Look, we (madness sorcs) have a skill "Death field". *Creates a death field at the target location, dealing 2240 - 2600 internal damage and healing you for 1% of maximum health for each target struck. Strikes up to 5 targets within an 8-meter radius.* It is also affected by "Devour" talent, so we can get 2% of max HP for each target, up to 10% of max HP. In fact, Death field healing is the same thing with the "crit DOT proc", regardless of affected targets number. Please, try checking it by yourself and, if I correct, we need to write a bugreport.
  5. Agree. For example, I had a "Flame Engine" proc as a positive buff, but a didn't see any reflection. I want to look into battle, not to my quickbars. And please stop to fix dances. Fix real problems.
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