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VainEldritch

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  • Posts

    303
  • Joined

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10 Good

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Personal Information

  • Location
    Portugal
  • Interests
    Writing, fitness, MMORPG's
  • Occupation
    Research Director
  1. The change in Grit Teeth from lowering CD of Enraged Defence (2 min CD) to lowering CD of Saber Ward (2.5 min CD) feels terrible. It's just yet another change to Juggernaut Immortal playstyle that is a clear step backwards in power, utility AND IS NOT FUN. For the love of The Force, stop this madness!
  2. As soon as I see "choice" defined as "choose one of these three abilities you used to get - now you get only one!", alarm bells start ringing. Then I see iconic SW abilities being removed from Force users in the name of "diversity". BW, if you think Im going to engage in template swapping for different bosses, you are mistaken. There are ways to prune things back without taking a hatchet to the classes. So far on PTS things don't look good at all - and if you persist in this folly you will lose players.
  3. Yep - Jugg is the quintessential Star Wars dark side ******. This is why of the 26 character I have, 20 of them are Juggs
  4. I have a suggestion for new Juggernaut tactical: Echoing Scream: Force Scream reverberates to four enemies in front of the Juggernaut. The first target takes 100% damage, the second target 50% damage, the third 25% damage and the fourth 12.5% damage. Weak opponents are are knocked back and normal opponents are feared for 3 seconds. Generally, I feel the juggernaut tactical abilities lack color - something like this is more interesting.
  5. A mobile hard-hitting dps class like Veng should not be casting channeled attacks. I prefer it as it is now.
  6. Appears to be TRE only as I can log into other servers.
  7. Cannot log in to TRE after game froze and had to manually shut it down. Now, after log in I get the loading screen and the eternally spinning cog of doom. Than after a few mins it dumps me onto the server select screen and TRE just keeps loading.
  8. Animation on the armor turns on an off in a not entirely random manner. Outside the Commander base in Odessen, the animation goes crazy fast. You enter the base and it stops. In an area where it has stopped, if you open the outfit designer and activate a different outfit then reactivated the DE appearance the animation starts in the Designer window. As soon as you close the window the animation on the character freezes again. Running about on the fleet, in certain areas the animation starts, and then stops when you pan the cameras or move the character. Very annoy bug that ruins what I think is a great armor set.
  9. This is often the problem with SWTOR: people just do not know how things work, and worse they are often not told how things should work. Too large a part of this fault lies with BW. We should not need to hit the forums nor should we need to go to Dulfy to understand how much of the game works. Yes, MMO's are complex and do need sites like MMO Champ and Dulfy to ease the curve. However, I respectfully submit that in this case BW have been found wanting for better communication of game systems. That and better QA.
  10. The bug with disappearing weapons has been around from release... unbelievably. When you destroy objects as quest objectives (e.g. the crates in the War on Spice heroic on Tat) your light saber will still be wielded by your toon but the graphic disappears. Been like that since release. /boggle
  11. Tried everything - zoning, restarting, etc. Put in a ticket. Very bad bug.
  12. ... wasn't transferred to me, not in unclaimed cartel items, not in pack explorer. Record of the purchase is in my ledger. Purchased a single crate afterward and worked flawlessly. Is this a known bug?
  13. I just want to report that the Cartel Market on Red Eclipse is not accepting money. Can you please......... **Is crushed by a stampeding herd of Developers heading to the data centre**
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