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Lorthor

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  1. I don't think so. It works by how the score was at the end of matches. In this case (Voidstar) if you hold the attackers to no doors blown up, you will only need one door to finish the game. The system thinks it was a close game and thus awards you less rewards. A good example of this new system is in the new WZ. If you hold 2 out of 3 of the bases the whole game. you will end with 100% to 0% the system notes a decisive victory and awards you max rewards. You get like 6000 credits 110 coms atleast.
  2. Lorthor

    1.2 *sigh*

    The gear was never hard to get in the first place. Not sure why you are so upset.
  3. Another Milwaukee area guy reporting in.
  4. They are simply a beast class. They are the best runners in Hutball, provide valuable group buffs, and can survive longer then any class if they use their cooldowns properly. There is no other dps class i would feel obliged to take into rated wzs. Just my 2cents.
  5. ^^^^ A better resolve system would be great.
  6. Exactly. A competent dps can easily 1v1 any sage healer. Sages/sorcs are literally going to get stomped in rated wzs unless we have a guard on us at all times. (even then chances of surviving will be slim.)
  7. I had a buddy of mine get 4 in a row. No he is not "hacking". http://imageshack.us/f/269/screenshot2012012817585.jpg/
  8. You need to craft the green ones. Then reverse engineer untill you proc the blue quality ones. Then do that again untill you proc the epic quality one.
  9. I'm sorry if you are having trouble beating a sorc/sage that is spec'd Tele/Lightning and has to stand still and cast to do damage, the problem is you.
  10. This so much. Im a dps sage, but when i go to heal it honestly takes 2-3 seconds after the bar is full for the heal to actually go off. Makes trying to heal my self in a tight battle almost worthless.
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