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Invictusthetaru

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10 Good
  1. Is there a bug when you are teaming w/ a friend that you can't get the new WZ? We wait forever for queues and haven't got the new WZ all day?
  2. It's named after the person that invented it, it isn't short for anything.
  3. I am really enjoying it as well. My biggest gripe is that you can't select what buff you want. It really is atrociously stupid. I'm running toward and empty hill I know I will cap (because I have upgraded predation) and I get a red destroy buff. Need to fix that ASAP.
  4. This was a well made video and I enjoyed watching but you can't base class balance on you destroying people who have no idea how to play this game in a midby bracket.
  5. That is not an exploit there are so many ways to get him down from there. Jump knockback, force push, ranged DPS, etc In fact that is actually a horrible spot for him to be unless the entire opposing team is melee. Because ranged classes can blow him up from both sides.
  6. I love how that guy complains about analogies and then literally says the point your analogy made. Meaning it was an effective analogy.
  7. I solo queue a ton and beat premades all the time. Most are not that good. There are only a few where I look around at my teammates and am just like "okay we are screwed". I play with my buddy andrew when I am not playing alone, as a group of 2, and we are able to take on premades of 4. If you aren't willing to admit that you are the problem then maybe if you got better teammates you would win more.
  8. Can't believe this is my first time seeing that video. So good.
  9. I PVP at midbys to level up so any WZ greater than 10 minutes is nice. AKA I hate arenas while leveling up. Otherwise I kind of like all the Warzones.
  10. Man I miss valor farming on Ilum. Good times.
  11. Mercs just need an OH SHOOT button for uses under heavy focus fire and stuns on a 3 minute cool down. Sages / sorcs get 2, phase walk AND bubble. Merc damage is in a great spot right now.
  12. Gotcha, 6 seconds of immunity is nice but by no means a dealbreaker for me. Really comes down to play style I guess.
  13. I love how people say carnage / combat is easy to shutdown. It absolutely shouldn't be. Precision / gore is on a 9 second CD, you have a stun (which absolutely should be used for a zerk / zen ravage window), and can pop out of camo and start a rotation. Hell, a good combat / carnage marauder can root their opponent at 10 m w/ 2 utilities and then precision / clashing blast / dispatch for 27k dmg at 10m. I play combat sentinel and never find myself getting shut down "easily".
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