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Morthis

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  1. So what you're saying is, first Mac stole the idea, and managed to make a version of it nobody cared about, then MS stole it, and managed to make a series of OS that would go on to utterly dominate the market for the next 20+ years? What innovations for Apple are we talking about here exactly, because they seem to have innovated themselves into obscurity.
  2. You're wrong rookie. The facts are there, it's up to you to look them up.
  3. You can take my opinions as being the ultimate authority on this matter and I say you're wrong. All the facts are on Google, you're just not smart enough to understand them so I really can't be bothered with the trivialities of proving you wrong.
  4. This is just a flat out lie. You keep using games like Angry Birds as your baseline when the people you are arguing against are quite clearly talking about far more graphically intense games. As computer performance gets pushed upwards, so do system requirements. We see a trend of ever increasing system requirements for any game that isn't an MMO trying to copy WoW's success. Then you come along, with absolutely no facts, evidence, or credibility, to tell us that it's actually heading in the opposite direction. You talk about this as if you're an expert, when you have already said you are a developer and have been an Apple fan since 1984. So now I can draw two conclusions. Option one is that you really are an expert. You're the only one who can see the change while other experts predict the exact opposite of you, and you're also capable of separating yourself from your clear Apple bias while making this analysis. You decide not to provide evidence or facts, not because you don't have them, but because providing said facts is too much work while repeatedly posting the same absurd claims for days on end in the same post is not. Or we could go with option two. You're an Apple fanboy to the extreme. You've worshipped them since 1984 and treat owning Apple products as a lifestyle. You dislike that people make all these claims that make the company you worship or the "lifestyle" it creates still isn't doing all that great in the market in question (PC gaming, or really PC in general). So you start making absurd claims, over and over, while ignoring all reality checks or any evidence contradicting you, in hopes that you can "win" the argument through sheer persistence. If you simply keep posting the same stuff over and over ad infinitum, eventually everybody else will give up, or the thread will simply get locked, without you ever having to give ground. You'd argue black is white if Apple said it was.
  5. Could you give me some specifics? In what ways will every single aspect of my digital life be improved? That's a pretty strong claim, so I'm curious as to what I'm missing out on exactly.
  6. On the contrary, I've been in the same guild for my entire time in WoW, which has been since launch. I've spent a huge chunk of my time in this guild as guild leader (although I was not the founder), and even more as raid leader (I still do). I enjoy playing with these people, they enjoy playing with me, they enjoy having me as raid leader. At no point do I believe that if I quit tomorrow, they would all fall apart and be helpless without me, someone else would step up, life would go on. I'm not delusional or arrogant enough to think that my presence in the game is the only reason they stick around.
  7. Uh, what? Chrome is generally considered one of the most secure browsers. This is really rather irrelevant. If you weren't guild leader, someone else would be in your place. I hope you don't think you're so important to the lives of those 200 people that they can't continue gaming without you.
  8. I'm sorry was that supposed to impress me? You make it sound as if this certifies you as being knowledgeable about this stuff, but it doesn't at all. It means you filled out a web form and paid a fee, nothing more. Do I need to fill out the form as well so I can say "I'm an Apple developer and you're wrong?" Let's see the AAA video games you've worked on, then you can tell us how this is similar to making Sudoku for iPad.
  9. Again, developing for an iPad and the likes is not the same. Developing a simple 2d sprite based game is downright trivial compared to even the most simple 3D games. For games aimed at those devices, coming up with a good idea matters more than anything. Actually implementing it isn't all that difficult, you just have to have a great idea for a game. It's why small time developers with a good idea will have a much easier time on a platform like that than on a desktop or console. You're comparing things like facebook games and browser games to AAA video games, when they're basically nothing alike. That's like saying a secretary is an expert programmer because he types a lot in word and programming involves a lot of typing. More nakpin math based on assumptions for EA to work with, yay! They can do the math, they've already done it, and made decisions based on that. Apparently this hugely important market share comes behind your grandma's 10 year old computer. The actual tangible stuff in here is something any person building their own computer can do as well, as for the rest, I can't roll my eyes hard enough. You talk about the electronics as if the Apple versions were hand crafted by god himself to ensure good quality when they all just come from the same assembly line.
  10. I don't know how anyone could claim developing for an Iphone is effectively the same as developing for a desktop using OSX. Night and day doesn't even begin to describe it. The only way I could see someone believing these two are at all related is incredibly levels of drinking Apple coolaid or just total and utter ignorance about software development. In your case, I think it may actually be both. Just so we're clear, constantly repeating this is not going to make it any more real. You can keep embracing ignorance all you want, but sooner or later you're gonna have to realize your little dream world didn't come true.
  11. I'm guessing you have absolutely no idea how games development actually works, if you think there's any sort of overlap between programming for an Iphone and a desktop. There really isn't. The only overlap you could claim is the same overlap between all programming, basic programming knowledge and being able to turn a concept into logical code. Heck, they're entirely different fields. When a company looks for some senior programmer or the likes for their video game, they do not look for people who design games on a phone, they don't care, those people may have plenty of experience too, but none of it is relevant. The only overlap here is basic programming experience, nothing more. You seem to be working under the impression that Mac iOS and OSX use entirely different programming languages than PC's do, which is completely not the case. The programming languages are the same. Libraries and API's used are different, but those are mostly system specific. Programming for a phone will not help you any further in that regard if you moved on to OSX. Even if iOS was the only operating system for phones, and the gaming market for it was huge, there would still be zero overlap between the two, and desktop games would keep being designed for Windows based machines, not Macs. The dream world you live in, where OSX will overtake Windows as the most popular PC platform for games just is not realistic. Apple makes absolutely no attempts to support gaming at all, so why on earth would games move there? Software wise, Macs are downright terrible for games development. The hardware can, sure. The software can't, because Apple won't let it. Why would a developer bother developing for a platform that is held in an iron grip by a company that doesn't care one bit about accommodating gamers.
  12. Except that games for phones are in an entirely different league than those for PC or Console, and always will be. This has basically nothing to do with games like SW:TOR, which are not designed, and will never be designed, for phones. Yeah man, the giant companies with an army of people paid specifically to figure this stuff out haven't seen it, but you the lone guy has figured it all out. Where would this world be without you? This depends on what someone is looking for. I don't buy a phone for some sort of transcending experience, it's a friggin phone. The reason Google's Android is doing so well, despite starting so many years later, is because many users want freedom with their phones, which Android is willing to give them, unlike Apple where you're lucky you don't have to fill out 12 forms just to get the right to answer a phone call on your phone. Meanwhile instead of recognizing this, Jobs spent his time raging about the betrayal of Google. It's funny that Apple first took off with a 1984 commercial and has since become the closest representation of an Orwellian universe in electronic gadgets. But anyway, enough derailing, good luck with the Mac version for SW:TOR and all that.
  13. It means that Apple can lose the OS race again, only to Google instead of Microsoft this time?
  14. Why do people still keep parroting the "Macs are more secure" line. Both OSX and Win are vulnerable to exploits, this is highly unlikely to ever change. All you can do is practice some common sense and keep your OS up to date. If you still doubt OSX can ever be exploited, look up Charlie Miller (the security researcher). For each year's Pwn2own he's been able to gain full control over a computer running the latest version of OSX by having it visit a website using the latest version of Safari. Just visiting a website, no stupid downloads or anything. If you are buying a Mac because you truly believe OSX and Safari cannot be exploited, you're just buying into the BS they try to feed you in their commercials (specifically the mac vs pc ones). Really, I don't care what kind of computer you want to buy, just don't spread misinformation about Macs being more secure or not crashing. Neither computer is secure, and both are plenty capable of crashing (which often has nothing to do with the OS and everything to do with the software you're running containing some rare crash bugs). Either computer, when maintained well, will continue to run great without issues, and with a little bit of common sense, both are perfectly safe for a normal user. The decision about Mac vs PC running another OS should be about which OS you prefer, and what you plan to use the computer for. Gaming is part of that consideration, if you buy a Mac, you have to accept that you are buying a platform that gets limited support for gaming (both from games developers and Apple themselves).
  15. There's so many different things going on at once in this topic. There's the back and forth fight of Mac vs PC, which includes all the typical arguments directly from Mac commercials (impossible to hack, doesn't crash, etc) that have basically zero impact on any end user with a clue because both systems can be exploited and neither is particularly likely to be exploited if you're just a home user who applies a little bit of common sense before downloading random things. Then we have some Mac fans who are telling us that the age of the Mac is about to start, where all PC's are replaced by Macs and Mac becomes the primary gaming platform. This is happening right now, but I guess one of the biggest giants in the gaming industry didn't get the memo because not only did they design for PC first, they don't even have an ETA on the Mac version. After that have math about how profitable it would be for EA to do this, because apparently it had never occurred to EA that they could sell copies to Mac users, so nobody over there had done this math yet. Thank god for the napkin math based on half a dozen assumptions, now they'll be able to develop a business strategy using that information. Lastly we have PC users who stubbornly refuse to see any reason for Macs to exist at all and want Apple/Mac to just die off in an attitude that is just as snobbish and elitist as the one they accuse Mac users of having. Weeee!
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