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johanlofdahl

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  1. I've canceled my subscription, if some miracle happens and 3.1.1 makes some decent changes for marauder viability I might re-sub now. However since S4 started my gametime has drasticly been reduced and figured what little time I spend ingame might as well be F2P. I dont really see it as a loss, gonna try grab some extra shifts and do some renovations during summer on my new house.
  2. Subgeared people in ranked PvP is like a guy joining a OPS group, purposefully wiping at all encounters and then locking the group to that instance so they are not able to play it again until the reset time. Or a random guy forming a OPS group, sending ALL the loot to himself and expecting everyone in the group to complete the OPS for him. If these things would get you mad, perhaps next time sign in with 2018 expertise.
  3. Okay I am going to try to explain this easy. Average Joe has gear 100% stats, when you play your 50's in midbracket your gear was like 180%. So in reality you were absurdly overpowered against most opponents. This is where you had your "fun". Now you level to 60 and stat wise if Average Joe has 100% but with full ranked, players have 105-110%. So you are used to ROFLMAO-stomping people and now gear-wise it is much more balanced between Exhumed and Dark Reaver. But this 5-10% gear difference is what you are complaning about when in fact you had almost 100% more gear stats in midbies bracket?
  4. Hey there, Regarding gearing I would recommend going full surge/power with 4 accuracy enchancements which should bring you close to 95% using 174 gear. Augments I dont really feel any difference between STR/Power so your pick but I think overall there appears to be more and more switching from STR to Power. Also be sure to pick up 4 enchancements you can replace the Accuracy ones for more surge/power that way you now have good gearsets for both Carnage and Fury. Personly I prefer Fury spec for PvP but alas Carnage is very fun as well, have enough playtime to use both specs. They are quite similar in roles, both bursty they just have different sets of execution. Main draw to Fury for me was root break on the short leap (forgot name) and less punishing to use Predation as it doesn't hurt your burst as much as Carnage. Also I would like to recommend a fellow marauder player, Skyrush. He has videos you can search for to give you some idea's. Anyways good luck with your pvping!
  5. If you guys are so intent on challenging eachother, why don't you just transfer your characters to PTS? just a thought, no matter the outcome it would be a great vid to see and perhaps it can also be a conclusion to this thread.
  6. I thank you for the help, it has been a quest for almost two years but finally I can look like a trooper now. So watch out people, Freck is back!
  7. I havent read all the posts in the thread but my conclusion is that Operatives needs nerfing.
  8. Maybe this is the problem, it has been to long and everyone rerolled a shadow/sin so if they nerf them they will anger 75% of the pvp player base.
  9. You're correct in your assessment that I am not involved in group ranked. Although my personal view is that I think balance should be around Solo-Q, I know alot of people think grouped ranked is highend and it should be balanced around it. Quite frankly this game doesnt have enough people to sustatin a healthy group-ranked population imo. So why balance around a few teams per server?
  10. I don't disagree with your post, I just find it strange that soon as Merc/Mando and Mara/Sent issues are voiced everyone start comparing them to eachother. I for one play mara, I wish they would buff merc/mando for pvp. Heck I think sniper needs some love for solo q ranked. Usually when I do WZ I vote for the merc/sniper/mara not because of they topping any meter, just extending some love to the people who still play the toons they prefer. We should stick together and wish for one day when all the FOTM players cry out in a thousand voices. Personly I would love if they nerfed sins in a way that good people still make it good and the bad sins become fodder.
  11. Not sure if you are referring to me or not, but I've been registered on this account since 6months prior to launch of the vanilla game.
  12. Well I dont like to point fingers, just trying to summarize the thread for people. Anyways it's quite ironic this thread even got this many pages that alone will probably draw more attention to it.
  13. So I followed this thread for a week or so, it appears bascily everyone agree on Sins being retard OP except one guy who has a sin and think's he is pro player.
  14. try using abilities that cc's opponents. scream, smash, ravage. this will reduce the incoming dmg a great deal and vs stronger mobs you can use your longer cd's.
  15. I kinda liked it in that other game where dots were cleansable but than a class could have a dot that if it got cleansed caused a big silence and damage on the cleanser. so if you cleanse 2 of 5 dots you kinda are rolling the dice so to speak.
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