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enutt

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    Denver
  1. +1 Excellent suggestion, especially for those of us who travel a lot and would like the ability to do things "in-game" while away from our PC's (airports, cabs, client sites). The capabilities I like the most are GTN/mailbox, Crew Skills, Guild Chat.
  2. +1 I'm very disappointed in the lack of voice overs in the KOTFE end-game content. The NPC's talk to me, but my responses apparently are communicated via ESP or body language. It definitely impacts the "immersion" aspect of the game.
  3. -1 to the OP. I'd like to see the family tree expanded to include the comp spouses/SO's.
  4. YES! Give in to your hatred! That being said, an overall excellent suggestion, although the slider could probably be calibrated in days rather than months as most of the accounts that originate spam don't seem to last very long.
  5. You've probably completed your search by now. I'm part way through soloing mine and does it blow going solo! I still have DK and Corusant to go as well as the FP's. Let me know if you want to get together this weekend and knock it out. My main on the Imp side is Mawbry.
  6. 1. The LS/DS points offset each other, so the more of each you make, the longer it takes to hit your Light/Dark tiers. That being said, no one is perfect, so focus on enjoying the role-play and try not to worry about LS/DS maxing. 2. I don't have a basis for comparison. What I have seen so far is a lot of flirting and inferred nookie. Nothing overt. 3. JC's are a great class either as Sage or Shadow. 4. According to BE, out of 3.8M toons, more than 1M are JK or SW. That imples that there is a lot of room for another Smuggler.
  7. You might let your companion soak up some of the damage. If you can keep the elite off it, the companion can typically deal with at-level mobs on their own. This leaves you to tank the elite and focus on mitigating only one mob's worth of damage. Once the trash is down, the companion can help you down the elite. Note: I haven't played to 28 yet, but my experience in beta with the Sith Juggernaut was that the class was all about mitigation. Trying to be a heavy dps-er with that class and skip the mitigation typically leads to bad results.
  8. Or save them for reverse engineering for mats.
  9. Disembowelled by the "Compassionate". ROFLMAO!
  10. This was in the patch notes on the last beta build. The trader is gone and will not be returning.
  11. It's a title and does not effect the game. Just don't wear it in PvP, the opposition may not take you seriously.
  12. You can take a shuttle from your starting zone to the fleet, and from there to the other starting planet. DO NOT DO THIS FOR LEVELING! SW:TOR is not WoW, and going from Korriban to Hutta is not the same as going from Teldrasil to Elwyn Forest. Your class quests are tied to your starting zone. If you move to another starting zone you will lose your class quest progression, and as this drives everything from your companions to your starship, you will severely gimp your character.
  13. And remember, sometimes your companion needs to take a potty break too, so respect their privacy when they are gone.
  14. Don't sweat it. We were all new to MMO's at one point. As a previous poster said, you are gaming in a persistent virtual world. There is no "save" to speak of because every action you take occurs in real time and is permanently changes that world, much like the real world we live in. Good luck, and enjoy the new experience.
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