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Deadbatery

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  1. Mara/Sent is no harder to play than any other class, the only people who say otherwise are the Mara/Sent players
  2. It was most likely the dps's fault, those adds should be quickly aoe'd down, dont even try and get agro on them. The boss has a knockdown on a fairly short cd, when stunned/knocked down etc your def stats mean nothing, the dmg goes strait through to your amour, if you have adds on you when this happens you'll likely die. As a general rule always have dps kill the weakest mobs first
  3. So you are basically saying you want all melee nerfed? Huttball already greatly favours ranged classes
  4. This^ Using dirty kick however does root your character during the animation, i dont know if the same applies to an operative
  5. Take away the auto snare on lightning or move the talent that removes it's cd further up the tree, get sorcs casting a wider variety of spells. I also dont like that a class with so much control has an on demand stun
  6. As mentioned earlier, wireless connections are prone to packet loss which usually results in a disconnect
  7. Telekenetic Wave = Spirit Bomb, check the animation.
  8. OP is the one here who doesn't undestand "eco." Without the nerf people would have an army of alts that they log, queue missions, log queue missions and so on.
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