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Yummymango

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  1. Biochem is very useful profession and I think it is a good idea by BW to have this kind of profession. But I don't see any point in nerfing it because it is just fine. So here is what I think should be done to even out the things - 1) Make sure that every profession is usable by all kinds of classes and players. Biochem & Cybertech are good examples. Biochem players should have an added advantage of leveling Biochem by having some extra buff from their stims and health kits. (Which I think they have) Cybertech should be able to craft some special BOP mods for their gear which will provide them extra buffs (similar to bio chem to balance it out). So they are losing something by not picking biochem but gaining same thing by picking up cybertech. 2) Other crafting professions should also be given some similar utilities, give armortech ability to add extra socket so that they are losing from not having cybertech or biochem buff but they can add extra socket in their gear and make up for that loss by adding a mod or gem (will benefit trade). Similar sockets can also be applied to gear of other players but they will get less benefit if they are not armor tech. Just to even out the things. 3) Sythweavers can apply some kind of enchant to their gear to even out the loss. That enchant can be applied to other players also but less benefit. (it cant be enchant. It can be a totally diff thing. But I hope you got the idea) 4) Atleast 1 item from full set of gear to be BIS and should only be crafted or a drop from raid boss. This will give people option to buy it from crafters. And so on for all crafting professions. Benefits - 1) It will make all professions profitable and will increase trade between players. Every profession will need help from other crafting profession so that all will be in use. 2) It will also even out the loss or gain from picking up one profession over other. People will choose what they like. They will get exact same benefit as any other profession. 3) All schematics that drop from Raids should be BOE. (regular mode specially) Some of the above things might already be in place. What do you think?
  2. This is not a QQ thread Random loot is random which is fine but I have observed in WOW that when you are running any raid if tank gear starts to drop from first boss, almost all the pieces that will drop will skew towards the tank in the subsequent bosses. I have seen this numerous times. It seems that same is the case with TOR thats why lot of people are reporting that they keep on getting loot for 1 class only. Other pieces will also drop but the number will be super low as compared to the main class who got lucky. I ran Regular Ev last week and I got 4 pieces of loot. All tier. BH loot was everywhere. Hard mode Hutt palace, same thing Nightmare EV yesterday , almost all loot was for sithwarrior dps and tank. These are few example but these are the only ones that I actually tried to track. I know it is random but did anyone else notice this? And if this is true I think it will be nice for BW to take a note of this and make some changes if necessary.
  3. When I hit 50 I bought high level purple mods for my gear (blue/orange) to boost stats little bit. Dailies are good idea but I will advice to give priority to daily and weekly pvp quests. From the quests you will get bags and from bags you will get badges to buy gear and chance of gear drop which is decently high. If you are lucky you will be decked with full set may be in a week Normal mode EV raid is very easy and you should be able to run it with orange and blues if you know what you are doing. You will be able to get gear from there also.
  4. We will see how hard they are on NMM but on hard mode they are also easy. Little rough on healing but we have sick healers. One shot!
  5. No one rolls any new character just like that. I have seen enough POPULAR ninjas. People like those dont give a flying **** what you and I think.
  6. Why do you think the crafting skills in WOW were worthless. I am just surprised. In each and every content release new patterns were dropped in raids which can be used to craft gear and sold on auction house. People buy that stuff all the time. I think BW is also doing the same thing. The only thing they need to do is make the Schematics BOE and not BOP.
  7. No JUST NO. If you want an easy mode game go back to wow. For making credits you should earn it and should not get it easily by making it more accessible. Also I think republics are my enemies, I dont want anyone to help them by supplying goods. This is just wrong! Selling and buying should be hard because thats what is hardcore. I feel so good after I sell something. My ePeen gets bigger and stronger. I feel as if I have opened a Walmart store. Thats how hardcore it is. P.S. Yes please introduce it.
  8. Although Bioanalysis mats sell for good price I found Biochem to be highly highly profitable. Why - No need to farm, buy mats from GTN, make stuff and sell it right away. What sells - Adrenals - If people are raiding, they need it and I honestly believe that their demand will increase as more content will be released. Medpacks - Funny but true, people do buy the high level med packs Stims - Another high seller item like adrenals. Thats all you need. Just to give you an idea 1 adrenal sells for about 15K on our server, imagine the amount of credits that you can make if you price it right. I think I have made around 300K in the past few 2-3 days without even trying. Just selling the crafted high level junk in my bags while leveling biochem. I also have slicing but frankly it is not as profitable as Biochem. I didn't even take diplomacy because I found it to be a money sink in my other toon. So my three are - Biochem, Bio analysis to help bio chem and Slicing (keep money flowing even if it is not that much)
  9. Our guild has a totally different issue - The pylons WONT RESET yes, if they get locked, they just wont reset now matter how hard you try to reset. So pretty much we cant even try the boss again. Also anyone who is saying it is a Puzzle is 100% wrong. There is no specific mechanics to it. If you will read the comments you will learn that people have success with all kinds of mechanics and failures with the same mechanics. Just because you got lucky doesnt mean you "Solved the puzzle" On Sunday this is what happened - We planned the shortest/fastest pattern with south first (that many claim is right way to go) we finished south first, and when north clicked their last button to finish the puzzle, the pylon didnt turn. Yes the button was clickable and pylons wont turn at all. By this time we were over run by the bugs. AFter that we tried so many times to reset the puzzle but sadly no luck. We were able to see North clickable but south still locked. Do you still think there is no bug? P.S. - Our guild has already cleared the Hardmode and we were trying to do it on NMM just to let you know that we knew what we were doing.
  10. I agree with you but my question is what kind of content we should expect in future?
  11. My friend everyone had different Idea of "Fun" in a a game. Not everyone wants to take initiative in making random people friends just like that. For example - I don't mind making friends. If I meet someone nice I will like to run with them again but still I prefer my guildies for community. My idea of fun is kill content and raid. So I really don't need to go out of way and spend my time which I should be spending doing content. Also my question is whats wrong with a person if they want to experience content with less time involved. Isnt content meant to be experienced. Why a person who is new to mmo scene or is not a great player should go through hardships or should not be allowed to experience content. He is pay as much money as others and has full right to enjoy the game the way he likes. Creating options for casual players is not bad. I am a hard core raider and raiding is what I like but at the same time I do support the casual gamers and I think they have every right to enjoy the game they feel like. Also I hope you know that LFD tool is option right. You are free to use the traditional method of putting together a group. No one will stop you.
  12. I like the game but what should I do when I only get to play 3-4 hours maxx on weekdays because I work 10 hours everyday. I want to get as much content done in whatever time I have. Not everyone has all day to stand on fleet trying to "build communities" Also OP clearly specified his issue, he waited all day for group and even when he got one the tank left at last boss and they were back to square one. He did take initiative to put together a group. There is absolutely nothing big in putting together a group in 2 hours. It is just waste of time. And just because you dont agree with people who want LFD tool, doesn't mean they should quit the game. What has easy mode to do with putting together a group. "Yo Dawg, Today I put together such a sick group for Hard mode Black talon that even trade chat was talking about me. I feel like invincible. It is one of the hardest thing that one can do. I am glad I quit wow because that was easy mode. I should get some medals." It is a convenience which saves time. And do you really think TOR raids and content is difficult than WOW or any other game!
  13. My friend I unfortunately bought my off hand three weeks ago so now it is just eating dust in my bags. I am also worried if they will change the stats on all existing weapons or will only apply to new badge exchange
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