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BawssMcgee

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  1. Bump, this is actually a huge bug considering companions are a HUGE part of the SWTOR experience.
  2. Can confirm exact same happened to me, this blows...
  3. I have, multiple times read everything and tried every stat. There shouldn't HAVE to be a complete work around that you have to research in order to beat a bug. You should only have to beat the encounter, not the bug.
  4. Alright Bioware. I love SWTOR don't get me wrong. I already have 12 days /played but these raiding bugs. Are really getting to not only me but my guild, we spent two days, 4 hours each night on 16 man droid. Now we aren't the BEST guild but random one shots are NOT okay. Especially when it spikes from 10k-22k, we were ok with this we wiped for 8 hours together and pushed through, got him to 3% (which is 1%) and then the next 4 attempts we got nowhere near. RNG is RNG on that boss. But it turns out it's a bug. Droid is doing double dmg on hard mode. Ok, i'm alright with this. But then, we do two 8 man groups and guess what. We one shot HARD mode droid, one shot NIGHTMARE gharj, and then we get to Pylon. Oh Pylon. Let's just forget the fact that the normal 16 man adds are actually a fun challenge to deal with but it's still i'd say a 10% difficulty on the scale. We set it to hard mode. Laugh hysterically at how easy the adds were, and we tried the lock at the same time strat. Bugged on the second tier cool story that's alright we'll just come back. Nope turns out we have to RESET and then redo trash. This process goes on for 5 attempts of hard mode the other group is also doing 5 attempts, that's 10 bugged attempts. We tried everything. EVERYTHING. Nope not working, then on the other groups 6th attempt they get it. We switch to nightmare and laugh at the adds again... But it bugs. This is 5 resets of doing trash over and over and bugs. It's just frustrating to be honest. I am understanding that this is a new game, and it's only been out for nearly a month. But you had beta LOTS of beta. I'm not saying i'm unsubbing but a couple of guildies are seriously considering unsubbing. I don't want this game to die I want to play it for a long time. I bought standard and collector's edition in support of the game. But these raiding and flashpoints bug are not okay and should not be here still. I can forgive the random kick you out to character screen warzone queue, i'm ok with the ability lag, i'm ok with the dailies not counting, i'm ok with the weekly raids not counting, i'm ok with the flashpoints not giving credit, i'm ok with every character dissipating whenever I move my camera, i'm ok with the soa being nuts intense in third phase, it was fun and a challenge and i'm glad to say we downed soa 16 man pre-nerf, i'm ok with these bugs. The above paragraph may or may not be sarcasm, take it as you want. TL;DR QQ bugs QQ pylon bug is unacceptable if you read the long version I salute you. I just wanted to voice my hopefully not IMMA UNSUB YOU NAO YOU SUCK BIOWARE AND I KNOW HOW TO MAKE GAMES BETTER THAN UUUU. Thanks.
  5. This is one of the few things that I believe is actually NEEDED in this game, not LFG, not recount etc. etc. I wouldn't mind Recount but I don't deem it NEEDED.
  6. Is being able to drop out of combat and use your battle rez in combat in raids intended?
  7. I disagree with this guys point of view on characters... He has a segment where you must describe a character without saying his name or anything like costumes. On the Queen everyone says "that's impossible" no actually.. She's strong, believes in doing what's right, loves her planet, will do anything to protect what she believes in....
  8. Because it is merely my opinion and not fact. But the fact that we cleared 8 man in one night two weeks ago and it took us 3 days to clear 16 man on normal should show something. Unfortunately I do not have much voice in my current guild and the only thing we are having problems with is the yellow gun shot. Which I assume is on the second highest threat? It's hard to find info because no one is really attempting 16 man hard modes.
  9. My guild has decided to take the burden of doing 16 man hard modes (and if anyone's done 8 and 16 you will know 16 is much more difficult imo) and I am wondering what people have been doing about what is assumed his Offtank shot where it does 10-20K~ and leaves a DoT.
  10. Barrier would be better imo. It only benefits one spell while barrier is a whole 10%
  11. Learn to kite. That is the most basic principle of dominating as a Sorc.
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