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SaberSecreT

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  1. I would seriously consider putting 2 points into telekinetic defense rather than Inmutable force, you get more benefit from spaming shield on you and getting hp by dotting everything around you than trying to cast a deliverance. Also, abuse mind crush more, since you use a lot of telekinetic throw, your proc was up all of the time. Mind crush with 2 pieces of pvp set becomes a monster skill since you regain a lot of hp plus you can use it more often.
  2. I'm -not- complaining on their current power or not, like any player I adapt to the changes and learn new strategies, but man does Warzones have become stale for other people as well? I though it was an ilussion at first, I found some wz full of assasins, others full of marauders, then once in a while a mix of both http://i304.photobucket.com/albums/nn191/SecretoGF/Assma.png I though at first it was just premades that like to do silly things and make groups of only the same class, but what is the challenge when all people play the same class? Once you learn how to counter both of them each mirror becomes a mirror of the previous. PS: I miss snipers, where are ya?
  3. My point of view: Now the people that play hybrid will be able to experience a true damager if they go 31 balance and stop sitting down and spaming their channeled spell just to throw a big ball of air/lightning ever x seconds. You shoul realize how powerfull sustained damage from dots and what amazing survivality the healing from it is instead of wanting to see the big crits from that instant cast spell. Even more, sever force is such an underrated spell but you all complain about melee classes wailing on you when you got a root that is out of the resolve ecuation and plus adds a dot than when crits heals you up aside of weakend mind and mind crush. Hybrid sages and sorceress, adapt and learn how great pvp is with the talents I have been enjoying since I reached lvl 50.
  4. Now the people that play hybrid will be able to experience a true damager if they go 31 balance and stop sitting down and spaming their channeled spell just to throw a big ball of air/lightning ever x seconds. You shoul realize how powerfull sustained damage from dots and what amazing survivality the healing from it is instead of wanting to see the big crits from that instant cast spell. Even more, sever force is such an underrated spell but you all complain about melee classes wailing on you when you got a root that is out of the resolve ecuation and plus adds a dot than when crits heals you up aside of weakend mind and mind crush. Hybrid sages and sorceress, adapt and learn how great pvp is with the talents I have been enjoying since I reached lvl 50.
  5. That's the best comeback you can do? Point out a spelling error?
  6. I missed the inmunity button, please teach me the ways of the imbalanced force.
  7. This guy was imposible to interrupt the whole match and trust me, I ABUSE interrupts http://dl.dropbox.com/u/18659812/Interrupt%20inmunity.png
  8. Happened to me once, let me dig a screenshot
  9. Nerf the hybrid build to the ground, I will keep wrecking with my balance build and watch lightning/pebbles spammers stand still and helpless when I interrupt their cast while half of their team are doted up and replenishing my health
  10. Aye, that has been stated, what I mention is that he had the inmunity effect all the time, even on the screenshot that doesn't show him with the buff on. Hopefully is just a momentary glitch and not an exploit.
  11. So he activates it once and remains inmune untill he dies? Because I can say he was inmune to interrupts all the time without the wired orange thing around him (Screenshot shows it)
  12. Just played a voidstar where a mercenary healer remained alive the entire warzone even if I tried to get him over and over, somehow his heals always went through even if I already got the grip on stoping the correct heal (the big one that doesn't have coldown) So after dueling him on a 1v1 fight I noticed that my interrupt would simply not cast and futhermor, a message informing me that target is inmune to interrupts poped on my screen. Does mercenaries have a talent that grant such inmunity that I wasn't aware of? If so I would like to know because my commando is supposed to be a mirrowed class but no talent grants such advantage :| Also, screenshot proof: http://dl.dropbox.com/u/18659812/Interrupt%20inmunity.png Note the inmunity message plus my mind snap is greyed out (E hotkey)
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