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Jinelie

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  • Location
    Brisbane, Australia
  1. Anyone having problems with the end of chapter 3 not able to open door to get to escape doors
  2. I will have to say this stuck on patching at 93% *** wish they fix it
  3. Hmm i'm patching right now just hope it doesn't take long
  4. how about giving back the CC that people have payed for the slot
  5. Can anyone help me i'm a subscrible player and on 2 of 15 toons i have only got 2 or the three crew skills and i have try everything to get to open the 3 crew skill even leaving a ticket for help and i'm still waiting for a reply from them:mad:
  6. Does anyone know how to flip them from be up and down and have them same way as ur bottom ones
  7. I'm a solo PvE player and my Sentinel has been hard to play up til getting Doc on Balmorra, because of lack of any decent self-healing besides medpacs. Getting a 1% health heal every tick from elemental damage is fine but it seems that I only have a single elemental damage attack skill. And it only lasts for 6 seconds. The offhand saber is more a stat stick than a real weapon. Low accuracy and gimped damage. What I would like to see if some bonus damage added to the offhand saber and a bit more accuracy. Also Sabers should have a AoE of about 1-2m. A small chance of doing some damage to anything standing around your toon.
  8. Main hand and offhand attacks are only showing when you auto-attack. I think that when you use your combat skills to attack it is treated as a single attack with your main saber, not at two seperate attacks.
  9. Hell, Light Sabers are supposed to be dangerous weapons but here is my Sentinel waving two of them around and he has mobs standing on his toes and they are not taking any damage except whenI specifically use an attack that hits multiple mobs. I would love to see the sabers given an AoE damage for anything within 2m of your toon. Give it a 20% chance of hitting and damage of 50% base damage. But back OT, the offhand saber is pretty pathetic. Inaccurate, pathetic damage and basically looks pretty with stats. Sentinels are supposed to have trained to use two sabers so at least give them the damage bonus like the main hand one gets. even if it gets only a portion of it, it will be something.
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