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GavinSteelheart

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  1. It does not matter what Bioware intended for it to be, it matters what it will become. The customers who spend money on it every month and now even more with the cartel cash drive the game. They say they listen to us. If I was them I would look at what the majority of the players are asking for. For every positive comment in favor of the rail system I see five negative ones. And the positive ones or more or less "just ok" with the mini games and not exactly space fighting players. I am myself OK with the rail missions staying in by all means but I do not want the future of space to stay on a rail system. Keep the current and new missions coming out as a mini game as a way to earn commendations but use the suggestions I gave in my earlier post as a guide on how to make it even better, and the overall game a nice overall star wars balanced mmorpg that will continue to thrive in the future of its online life. Overall the game's direction is more focused on what we want as a customer. That is how you must approach this issue since they ask for feedback give it to them!
  2. Suggestions for the future of SWTOR space. Keep the rail missions if you want some single fly through missions, but you need to do: Full 3d simulator....if SWG could do it, so can you Bioware. Player pilots like 3d over rail...anyday Guild Captial ships as you have promised. PVP warzones for space flashpoint 4 man and 8 man op group for space multi-player ships for use in pvp warzones, and or flashpoints dogfighter ships (multiple ships you can own and customize) Flashpoints that use both space and ground within the mission. All are doable. Make it a massive expansion and you will make plenty of cash off it, and revive your subscriber base to the opening of the game levels. 1 more suggestion Alternate pilot levels and or classes...Gives those 50s something to work on...:-) (You could say have some pilots more experienced in gunning, or bombing, and some more advanced in their flight abilities or targeting) This could come in handy for multi-player ships needing a crew. Just my 2 creds.... Keep on the rail system and see the game fail in this regard which will make it fail in the long run. This isn't wow, its Star Wars...We as players deserve the best experience a STAR WARS game has to offer.
  3. Actually the suns do set on Tatooine. You must have not seen the movies I am guessing. The end of Revenge of the Sith there is a Tatooine sunset. Also in Episode II when Anakin is going after his mother...its dark... http://www.youtube.com/watch?v=zCw127qWhuU
  4. they can make everyone happy and install the ability to see prefix and suffix titles...that way you can be Darth ____, The Emperor's Wrath problem solved, easy fix titles are a way to make your character look more unique right along with your name. players love customization options, decor, new races, titles, and more and more options to try and look more unique.
  5. Helms are not changing color to chest piece. Hopefully you guys fix this asap cause the feature isnt exactly complete without helms color matching to the rest of your suit.
  6. I support the creature mount idea and think it should be placed also in crafting. DnA..like back in the old days of SWG. I also think that combat mounts should be a idea. Like walkers or such, for the pvp planet, or future warzone ideas. I would suggest them only in pvp areas only.
  7. No need to roleplay with your alt like that, you already know their story. They are family of your main character. I think it should only be a combat thing and perhaps a few small features, but nothing to dramatic seeing they are both your characters. I think the ability to speak through both characters would be a great addition so you could role-play them both out.
  8. That would be amazing to use a alt as a companion character. I think it even makes sense since they are to be your family. Would be a great addition to The Legacy System. Bioware I hope you are reading this.
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