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glocklB

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  1. Let me guess... CC break, entrench, interrupt, laugh?
  2. Depending on spec of assassin (most here talk about deception obviously) there are more options in fact. Madness sorcs played correctly (with a bit of luck) should have near 100% win rate against deception imo. The only deception chance in real is to burst sorc down right off the bat. I don't say that I don't lose to deception assassins (even in longer fights), but all losses against them are usually easily explained by my own mistakes.
  3. This is undoubtedly true. That's why breaking anything but sap is bs. Not breaking hard stun though is punishing as well. Sins won't use crushing darkness during hard stun (at least decent/good ones), the only moment when crushing darkness is of great use - after low slash. I think you confused it with hard stun. Breaking stun may make sense sometimes, while breaking low slash is a really dumb move always but in 1 out of 1000 cases.
  4. Even though I feel a bit sad because of my absence in the list I must be really bored if I've come to browsing server forums really Here is my list (note that I'm a bit biased towards imp side): Brannera and Nanox - 2 the most versatile players I know, and they are among the best on all classes I've seen them playing. Now short run through particular classes without mentioning 2 guys above: Operative/scoundrel: too few dpsers left standing, and choice is really difficult - conceilment: Snave, Ilmarinen (also I like his name ), lethality: Noirian medicine: considering that Scoby and most other have already left the server it's rather difficult to name any. Sacci comes to my mind, he consistently delivers 2k+ hps even though rarely does pvp, and i saw his 2.2k and 2.4k hps in pugs while wearing some pve stuff and ye, i've almost, forgot, since Corvaidy is back to TRE, he is definitely worth mentioning here Sniper, Gunslinger: Zynth, Kaitlyn both come to mind Merc/commando: dps: saw a few decent/good dpsers here and there, but unfortunately can't recall any names here heals: most I know left pvp or rerolled, but the one who's still playing is Synic. The best merc healer I know (including Fahad and Nib). There used to be some commandos as well, but all they left quite long ago and I don't remember their names Powertech/vanguard dps: Rist and Firebat tank: Burninatrix (sorry, not sure about correct spelling) Marauder/sentinel: Exctacy, Necrolust/Nokturnia, Kravn Juggernaut/guardian: dps: Kurath, there are some more, but I can't recall particular names tank: Dakaru used to be the best tank here before he left to tofn (and game), there are quite a few decent/good tanks on a server, and I can't tell if any of them is by far better then the rest. Assassin/shadow: dps: Rialee, Hullaho, Bones (Cybernova), some other guys (people listed Scissors and Glory here, but they both transfered to TOFN) tank: Arcanos used to amaze me by how he manages to be everywhere, and he was definitely the best before going to ToFN. Now I fail to recall any decent tank assassins left on server (except some skilled players occasionally playing this spec) Sorcerer/sage: I'm involved to this category, thus won't probably call out the bests. There are some guys putting out pretty good damage in warzones, but as long as it's a class with pretty good utility and able to help the team it's not all about damage. I don't say "damage is for noobs" ofc it's essential for dps role/class, I have a few wzs with ~1.7k dps, which is pretty good, but sometimes IMHO there are ways to help your team (peeling for your healer, bubbling when the healer is stressed, etc, etc) more then just dpsing non-stop. When I will see a sorcerer/sage doing more damage then me WHILE peeling for a group, I will say "Mister, be my mentor!" Btw, some names (not all) listed under "best sorcs" in this thread made me laugh, sorry.
  5. Are you aware that you actually can actually see players roles in right top corner during arenas, rite?
  6. ROFL IKR, I've tried recently (few days before 2.4 came) to play a warzone using 0/0/0 spec and thrash/saber strike on my sorc for "damage". I'm guilty in use of overload (as interrupt on heals) and force slow (as anti-kiting tool) though, they resulted in some insane 1.5k highest hit in my statistics . It was novarre, one-sided (finished 100 - 0, with quick mid cap) and I managed to do 117k damage. It leaves the question "how the hell people manage not to get 100k damage having all their abilities?!!!11". Yes, they obviously just don't press the buttons.
  7. You say that jedi Sages need better Heals and a Self Cast Shield that doesn't fade when struck and last longer, but are you actually sure that jedi Sages need better Heals and a Self Cast Shield that doesn't fade when struck and last longer? If so then maybe it's true and jedi Sages need better Heals and a Self Cast Shield that doesn't fade when struck and last longer.
  8. lol? Let me chime in a bit, coz I addicted to dueling in madness spec. It's very good dueling spec against non-sorc classes, and a sorc should probably win most duels against any marauder smasher with all skills up. The problem is that even here sorc will have to use all his long cooldowns (ww, bubble, polarity shift, recklessness + breaker might be needed as well) to win this 1v1 even against an average smasher. Alright, now back to the quote. What abilities show that balance sage is the best counter to smasher marauder comparing (for example) to sniper or deception assassin? I foresee you are gonna mention sever force, which doesn't actually give a lot against smashers. What else?
  9. I see you're talking about 1v4 scenario. In that case you're really screwed bro.
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