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mosharie

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  1. I agree with all of this! If the operative and scoundrel is indeed overpowered then why are these classes the least played if there is an advantage to be attained by playing them?
  2. I still maintain my assertion yesterday in reference to the direct correlation between what percentage of players play a particular class and their relative power. I have played mmo games for many years. I will list some examples of what I am talking about. In Everquest 1 druids were considered powerful. Hence there were many druids running around during the early years of the game. As time went by their relative power was perceived to have dwindled. Now they are the least played class. So, as perceived power declined so did the percentage of people playing the class. In Dark Age of Camelot there was a class called the warlock. The class was well known to be able to rapidly kill other players by front loading high damage nukes in something called chambers. A high percentage of the Midgard population played this class. Subsequently the class was nerfed and afterwards the popularity of the class declined significantly. More recently in World of Warcraft a game mechanic called vengeance helped tank specced players. As the player is hit their attack power goes up to tremendous levels. The player that is in the role of a tank is now an offensive juggernaut. The number of tank specced players rose tremendously in battlegrounds. Did so many people just happen to want to play a tank or did it have something to do with what could be considered over powered? Again you have another example of a class/role considered over powered and a direct correlation with class representation. I quoted three examples but I could quote many more. If people responding to this thread have played mmo's in the past how could you dismiss the assertion of relative class power and class representation?
  3. First, let me say I play a level 50 scoundrel on the Shadow Hand server. You can decide for yourself if I am speaking from a position of bias. Anyway, I read the forums daily and see all the threads about nerfing scoundrels and operatives. So, I did some rather unscientific research on the server I play on. I wanted to get an idea of class distribution at level 50 around prime time one night. The following were the results. Commando............42 Gunslinger............. 8 Jedi Guardian.........14 Jedi Sage...............38 Jedi Sentinel...........23 Jedi Shadow...........17 Scoundrel................3 Vanguard...............29 So, based on this data the scoundrel is by far the least played advance class on the server I play on. Assuming this is true for most servers something does not make sense. Usually in mmo games if a class is perceived as over powered they attain flavor of the month (FOTM) status and is the most played class. However, this class appears to be very underplayed. Considering each advanced class has three possible skill trees, you could possibly have only one saw bones, dirty fighting and scrapper on your server. Based on the unscientific data I presented what are your thoughts? Having played a rogue in WoW I can tell you I don't think the class is overpowered when facing similarly geared and skilled players. I can tear up sorcerers somewhat easy but have a really hard time with power tech tanks, certain sith assassins and some bounty hunters.
  4. This actually happens all the time on my server. This is a character named Geogewin and afk's in every match. Myself and many others have petioned but nothing has been done.
  5. Actually you are wrong. For the scoundrel shoot first is a huge attack and can only be used from stealth. In addition it is front loaded with flechette round for an even bigger huge attack coming out of stealth. Please don't post such inaccurate information.
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