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HanSollo

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  1. I would say the biggest problem with Sent/Mar in PvP is ping issues. If you don't have a low steady ping your opponent can simply walk out of range of your abilities. Which is annoying. As for the burst, just wait till you see someone lower then half hp. Jump on them and do 100k+ in less then 2 globals. Force Camo is very good. If you know how to use it. And becomes really good if you buff it up.
  2. No its not. Not even close. People don't even realize how bad of a nerf this really is. People just called for changes to bump up the number of charges. Most people said don't make the change at all because it will kill the class. The simple fact is our ability to burst will go from mediocre to bad which means we become totally useless in PvP and we will be under performing in PvE. They already said there was going to be no DPS loss and now they are changing the number of stacks. They have no idea how many times they clipped in their internal parses. On top of that there is now no reason to have Alacrity on the Combat/Carnage. So one of our main damage boosting abilities is going to be almost useless.. We also have a stance that increases our Alacrity by 3% which is now useless. Remember the only reason people used alacrity was to get as many hits inside the Precision Window as possible. Adding to all that **** having 3 stacks while Zen is active is a bad idea. Sooner or later people will figure out they can stack Power and Crit and then use two back to back Precision Windows to get 6 attacks in a row, which is going to get every single person in the game to scream nerf.
  3. Throttling peoples connection is not a good solution. What if people from the west coast spend 300 dollars a month on a connection so they have a ping below 50ms? What your trying to do is engenieer a level playing field which just isnt going to happen. The solution is to have a server on each coast.
  4. Yes we are also supposed to have highers burst. After they make this change our burst will drop below Watchman's.
  5. Okay so first I want to point out prior to the change we posses the ability to get 4/3 attacks inside a Zen/non-Zen window. You CAN use clipping to do this, however it is not NEEDED. Next, most ofbthe more conservitive estimates hover around an 800 DPS loss, but I personally think its going to be higher then that. Proprobably close to 1000 due to various things. Keep in mind that we do not know how the cool down will work I.E.will the skill begin the cooldown the time of use or will the cool down start after you consume both stacks.
  6. Berserk means bear shirt. I think he means he gad bo shirt on. @OP currently there are bolster increases your items to 242 equivalent. The max is 248. You can literally have all level 30 items and still hold your own.
  7. Agreed while this decision was most likely the best thing to do from a business perspective with holding information is not. Its always better to give the a rational explanation then allow people to fly off the handle.
  8. Yes China and India do have very large populations here is the problem with that: Per Captia Income by country as of 2016: USA: 58,030 PPP dollars Germany: 49,530 PPP dollars Australia: 45,970 PPP dollars UK: 42,100 PPP dollars France: 42,380 PPP dollars China: 15,500 PPP dollars Inida: 6,490 PPP dollars Need I say more? Australia has the money, but lacks the population. China and India have the population and not the money. As I said before the potential markets are probably ranked as follows. US->BFG->APAC given the high probability they will eventually have to collapse all servers into a single place putting all the servers on the east coast now will allow them to retain as many customers from the two largest markets as possible, effectively minimizing their losses.
  9. 1.) Harbinger was the moat populated becuase it consumed people from other servers, namly for PvP. 2.) Cali has a stupid amounts of taxes. 3.) Better location for a single location is the east coast (when EU servers get shut down) 4.) Rental costs are stupid high in Cali It probably would have cost the same to get something 1/4 the size of what they have on the east coast.
  10. The server merges were the most logical thing for EA/Bioware to do. Although some players were negativly impacted by this decision it is a classic case of utilitarian ethics. This is not surprising as its the most benefical ethical stance for a company to take. First lets look at the relative populations of each area of consideration. Europe has 743 million people living on the continent. Compared to Austrlia which has 25 million (rounded up) so right there we have a noticible difference. Europe is a much larger market then Australia. America has a populatuon of 325 million so it falls in between Europe and Australia. So, we have a pecking order of sorts. Now we need to look at the varried interest in Star Wars in General. Seeing as I don't have access to the actual data I will hazard a guess that the US has the largest interest in a Star Wars, Austrlia is a close second and Europe third. Upon further scrutiny I realized that most SWTOR players come from France, Germany, and the UK so I am replacing the Europe population with the combined population of Britain France and Germany, henforth refered to as BFG, which is 215 million. So we have US 325 million, BFG 215 million, and Austrlia 25 million. Lets include the surronding Islands though and up Australia to 40 million. Austrlia is going to need 5 times the intrest in Star Wars as those in Europe for there to be enough of a market to compete for spot number 2. The US has a solid number one spot, its not going to be moved from that spot. Too many idiots with too much money willing to spend it on literally nothing. Now they can only pick 2 areas to setup servers on and they they need to think about further reductions in the the future. They are trying to cut costs while minimizing the smallest number of players as possible. So potential markets. Lets assume 3 % of America are seen as potiential customers, 2 % Australian, 1% BFG. The respective markets will be; US 9.75 mil., BFG 21.5 mil., and Aussie 8 mil. Which means even at twice the intrest level with an inflated population Australia would have one third the potential market of BFG. Next comes why 2 East Coast servers. Well this is a bit more simple. 1 California taxes are atrocious (I know I live here). 2 Property prices in California are also atrocious. 3 They would need two teams for servicing the servers rather then 1 ( physical maintaince) and security. 4 They have 2 servers ready for when they need to drop European servers and have only 1 location for servers. Over all they are probably going to save hundreds of thousands in taxes alone. Since there aren't too many deductions for selling people imaginary boxes with imaginary clothes in them.
  11. Yeah all 2 gap closers, and all 1 stun. Meanwhile ranged have 1/2 knockback(s), 1 stun, 3 slows plus 1-2 roots. Keep in mind a root is effectivly a stun in a melee vs ranged situation. So are the 80% slows. If you think there is a balance between ranged and melee you are sorly mistaken.
  12. It can be if you stay on your ship and only PvP
  13. No I mean things like. Everyone will log on at 5 pm and we will begin the raid at 5:30 pm if your late you lose your spot. Or Tomorrw we are PvPing for 2 hours once were dome there we will do HM FP anyone that participates in the one must do the other.
  14. Best changes ever. 10/5 150% improvement. Ill always be the last killed in ranked now.
  15. Introducing the new and improved Combat Sentinal/Carnage Marauder Have you ever said to yourself "Man, I wish I could keybind a couple of abilities to my keyboard and literally roll my face back and forth and still get kills in PvP"? Well, NOW YOU CAN!!! No more of that pesky skill and knowledge getting in the way. IMPROVED RANKED SURVIVABILITY!!! A new class feature is the Global Detaunt. Once people realize you do no damage they won't bother to kill you. Ensuring you live to be the last person alive on your ever losing team!?! Bonus!!! Your Zen is now basically worthless removing a second Now I know what your thinking, "Wait, I dont want to do less damage!" You wont actually be doing less damage. Because of the intimate knowledge our devs have with each class. They know that at no point ever in the history of the Spec has anyone ever been able to get more then two abilities inside the Precision/Gore window, even when the window was 4.5 seconds and the GCD was a static 1.5 seconds?!? I mean the fact that your using 33%-50% less abilities inside a window that gives you almost 50% more damage on your abilities means you will be objectively doing less damage. You have to be, that's how math works??? I mean its not like saying otherwise would not only be a bold face lie, it would mean your assuming every single Sent/Mara player that knows anything about thier own class is a total moron that would beleive said lie!!! /Sarcasm Seriously, no DPS loss? Do you expect us to beleive that tripe? We're going from 7 abilities inside the window to 4 over a repeatable 20 second period. This means OBJECTIVELY there will be a DPS loss, at least for some. For small children, those that can't be bothered to learn to play, and [redacted] they will see an increase in DPS.
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