Jump to content

flashcoopbrant

Members
  • Posts

    19
  • Joined

Reputation

10 Good
  1. The term bot is an insult used to describe players of low skill that demonstrate no useful or contributory skills. These players could easily be mistaken or replaced with computer algorithms of players (aka bots). Several other games such as Fortnight, COD, and PubG actually use bots in their games, where the insult originated. As JedimasterAlex described though, bot is also frequently used as a more general insult thrown around by ranked veterans to insult each other, although none of these players meet the typical description of players that could be mistaken or replaced by bots. I believe in this thread, the OP is defining the term "bot" to describe the more traditional meaning of the insult since he is referring to newer players and not ranked veterans. With that said, the kind of players the OP is defining as "bots" can undoubtedly benefit from more practice in regs. Most of these players enter ranked matches and contribute literally nothing. Some will do 0 damage. Some will get globalled. Most take their health in damage before dying. Most don't have the proper gear, or use the proper defensives. Most don't know the proper rotations for damage. All have close to no awareness. All of these skills, undeniably, can be learned in regs. Regs is useful up to a point, yes. None of the aforementioned players are that that point.
  2. If we are using a criminal defense metaphor, in criminal law factors such as intent, repeated or habitual actions, past behavior, the totality of the circumstances, and a litany of other extenuating circumstances are also taken into account when awarding punishment. With the information given to us, there seems to be none of these factors except for past offenses, which the op mentioned had nothing to do with PvP. Assuming the facts and circumstances given to us true, the punishment undoubtedly does not seem to fit the crime. These are naive fool's posts. It seems clear that Bioware banned without a proper investigation, and are too embarrassed to admit it. If we are just being honest, Bioware is incompetent. There is no need to question their lack of resources. Like you said they take forever to ban known wintraders and throwers like Hollymind who has still not been banned after several months of being reported for throwing. It is obvious that their investigation was mediocre at best. Look no further than Jackie's PM reply to the OP... She said that (again assuming what the OP said was true): Now I know we aren't supposed to shoot the messenger but the OP's crime was not "wintrading." I don't know how Bioware defines wintrading, but everything we know about the situation screams "throwing." It might seem like a distinction with no difference, but if Bioware had properly banned the OP for the correct crime then his punishment may have been more fitting of his crime. More to the point, if Bioware can't even ban people for the correct things, how can you honestly believe they are justified and evidenced in their bans?
  3. GCDs are 1.3 seconds. You get an extra .2 seconds after the roll animation ends.
  4. Ignoring all the other good points others made about how you are wrong such as roll being on the gcd, used to close gaps, ect... The immunity is 1.5 seconds. With alacrity effecting the timer, it goes down to 1.3 seconds. Not 2 seconds. Just on a numbers basis you are wrong. 2 * 1.3 = 2.6 seconds of immunity every 12 seconds. 2.6/12 = .21 21% immunity not 33%. Just on a numbers level you are wrong. This only works in a 1v1. No one denies operatives are good in a 1v1. None of these strategies work against 2+ competent players.
  5. The announcement that cross-faction would never be a reality killed an initial chunk of the population. That lack of population, killed off 8v8 ranked. And the switch from 8v8 to arenas killed off more population.
  6. Sorry to hear about your bad experiences in PvP. As someone that loves PvP I can definitely see all the negatively that stems from an anonymous competitive environment. I hope you stick with it. Try to ignore the toxicity and just enjoy the content. There is a lot to PvP in SWTOR and it can actually get really challenging and fun. My best advice is to play and practice on a different character. Burnt out of your healer? Try a marauder or sniper. The more you play all the different classes, the more you will learn about PvP in general. It's also a good way to get rewards. Completing the weeklies on many different toons is a good way to stack up on Tech Frags.
  7. Just que dodge him. It's easily done. Just add him to your friends list and only que when he is in a match.Since coming back to the game I have compiled a lengthy list of players like him. I have to admit though, the best part is when he ques for ranked pvp. For some reason his "I am God Complex", while contributing 0 dps and nothing of meaningful value other than knocking back a few people and stealthing out, just doesn't fly with the general ranked population. ,
  8. Typically I don't post on the forums. Especially, in regards to such a niche problem such as your own. This is after all, the general forums of all of SWTOR. Many players here don't PvP. Which is totally fine. We all have our own content that we enjoy. But I want to speak out about this issue because I have seen it before. I usually stay out of Ranked PvP. I mostly play regs, but I keep up with ranked drama and players because it is a higher end content and is sometimes enjoyable. So I have generally good knowledge on what I speak about. Granted everything I am about to say is hearsay, from what others have told me. But I trust the sources and much of the phenomena I describe is well documented... I have seen your exact issue before. In fact, I have heard of several other players getting banned on both the NA and EU servers when they were largely innocent because a small group of specific players accused them of cheating. The problem right now is not that innocent people get banned on accident. These types of mistakes occur. We are all human, the Devs included. The problem is that there is currently systematic bias largely stemming from incompetency in Bioware's punishments, and there is no remedy when mistakenly banned. So let me explain what I mean. Bioware is currently on a crusade to eliminate all cheating and wintrading in Ranked PvP. This is usually a good thing (I myself don't que much Ranked PvP because of the wintrading), but Bioware doesn't have the resources to properly investigate and stamp out cheating. Bioware says that all punishments are given out on the basis of their independent investigations, but in reality they don't have the resources to investigate all the wintrading in Ranked. They are a dev team of 10 people. Instead they mostly rely on player reports and insider knowledge from a few players in the Ranked community. It is well known that certain Devs interact avidly with certain players on Discord and Twitch. I'm not going to name names, but for those who keep up with the ranked community it's pretty obvious which players have which dev's ears. Although Dev interaction with players is always welcome especially since it is a scarcity for most of us, Dev favoritism with players is detrimental to the community. This is what is going on right now: favoritism. When Devs play favorites with players in their game, all those players have to do is snap their fingers and Bioware, since they don't have the resources to properly investigate accusations of cheating, will dole out punishments with little investigation. This is what I am guessing happened to you. You said in your first post that you: Should you be punished? Yes. Was your punishment fitting of the crime? No. My guess is you /stucked on a streamer that had influence with a Dev. I have no idea who you are. But if what you are saying is true, it takes little effort on Bioware's part to investigate whether you are a repeated thrower and deserve the punishment you got, or if this was a drunk mistake that could have been forgiven. Instead in their quest to stamp out cheating, the Devs jumped at the opportunity to punish you with little investigation into the actual event on the sole basis of the player who accused you. All because that player can privately DM a Dev. They did not investigate. They did not give out an adequate punishment. They are complicit with selective enforcement of their rules and just rank incompetency. And it is disgusting. My guess is that you got an email saying some vague non-sense like "You participated in malicious activity in ranked" without actually telling you what you did wrong. That is because they don't actually know what you did wrong either. The people I know that were also banned, apparently replied to their email a thousand times with evidence of their innocence with little success. Apparently all they got back was the same automated response. If that happened to you as well, then I am sorry. You are another victim of Bioware's sham game they call "ToS."
  9. OMG! Me too!!!1 Hatred sin capped the node against me and 4 other players. Hatred is soo strong! They have shroud which is like sooooo OP. It's like 5000% IMMUNITY. Nerf hatred.
  10. But it's not like any of that control actually counters or accounts for the insane mobility creep. Think about it. It's not like using force slow on a PT with Hydraulics works. Or rooting a Sorcerer that uses force speed with emersion. People are either moving insanely fast, or insanely slow. Both the excess control from 5.0,and the excess mobility that has been slowly creeping in since 3.0 are problems. Speaking from a person that already has a lot of FPS and dsync issues, the extreme control and mobility exasperates my issues. Predation hurts my computer, but so does Chain Lightning. That's the problem. When it comes to mobility, it's really hard to balance. No changes to mobility are small changes, because PvP revolves around mobility. Last summer, when Sniper's got Phasewalk everyone thought it would be busted. But it wasn't. No one actually knows how changes to mobility will effect the game. Ultimately, the best thing Bioware could do is roll back both the insane control and mobility and then balance from there. Sure it might take us back to 3.0, but that wouldn't be a totally bad thing. 3.0 was a fun time. At least I could see the people I was attacking in 3.0.
  11. The title should probably be the problem with ranked instead of toxic but whatever.
  12. My fault I misread when I was flipping between seasons but having a rating of 1100-1000 will not be bronze and if is that's pretty ridiculous. But even then with 10 wins at roughly 1k elo that means that he has around 15-20 losses. Maybe not a great example but if you compare a lot of people's ratings with similar amounts of games played they are lower. As a concrete example I can use rogean's slinger, in s11 he had just over 100 wins at 1653 rating and in s12 he has around 90 games played at 1265 rating. Another example is distract with 67 wins at 1243 rating and last season he had 38 wins at 1508 rating. So as much as my initial remark was incorrect you can see throughout the pvp community it's significantly lower.
  13. I'd completely agree that I'm not the best player in q but I've gotten gold in seasons prior to s12 and it hasn't been nearly as unfair as it is now between the heavier class stacking and large influx of new players. In s11 when I was around 1600 elo it became impossible to climb as your teams were so poorly balanced but in s12 that threshold doesn't seem to exist, it simply starts from game 1. Even on the winning side it tends to be complete blowouts with matches ending before the 1-2 minute marker which is ridiculous.
  14. I mean I would disagree that lower elo means that it's working because if you look at some of the better players like Deamlo for example he has a sorc below bronze whereas last season he was gold in close to the same amount of matches. Everyone starts at the same place I was merely just talking about possible options for a rework. Last season there wasn't any match manipulation other than wintrading which is a whole seperate issue. All I was getting at was with a lot of new players joining there needs to be ways for them to learn without harming the ratings of the top 25% of queue.
  15. Well I mean that's counter intuitive I was just proposing a solution that helped both sides lol
×
×
  • Create New...