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Wesgile

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  1. the same barrel/rating gives more atk damage/number on an assault cannon and sniper rifle than it is on a blaster rifle. which is major for snipers.
  2. dont cast it on the other teams healer, use it on yours, or yourself, or both. works fine for gunslingers. might be just me, but personally i like an ability that hits for 4k+ a tick for 12 seconds more over an instant that hits once for 6k.
  3. saboteur: 1. very few of them around, people are oblivious to what kind of abilities and damages they do. aoe aggro machine, pvp nuker. 2. superb aoe damage, still decent single target capabilities if aoes are included but will trail behind if no aoes are allowed/target moves around. pressures group pvp well and holds the ground, but still drops quickly under fire even if the spec is arguably the most resilient.
  4. you still get the bonus (ranged immunity) you have on using natural cover by simply crouch in place with proper obstacles (enemies blocked by half-height objects and have green shields above them). rolling for cover is still useful tho, for the rapid movement it provides when doing so.
  5. afaik, i dont think jedi knight or sniper "proc on ability" effect stacks to both targets, though. i might have to test this.
  6. as if any other class can survive from being focus fired...
  7. if they do the pink aura buff, i might just quit a warzone for the first time.
  8. Oh no, you landed on a snake. Move back 4 posts. well, just as some other classes excel on others, like stealth node assault/defense, ball carrying, etc.
  9. which other classes can do just as well, plus some, like: killing the other team and/or healing your team? stealth and defensive cooldowns can go a long way for an 18 second door guard.
  10. plasma probe lasts for 18 seconds and they need to be in range to apply it on one door. placing it on one door and then retreating to other basically means hes not doing anything else other than marathoning it back and forth. placing a plasma probe on the door means one less major tool he could have used defending himself/killing others. also, you can always get him when hes in range to apply the probe and since hes running around means hes not using cover, so go leap/pull/stun him or whatever. snipers/gunslingers are easy kills, they dont have gbtf force camo force shroud force speed stealths heals or whatever else you have. so YES KILL THE DAMN SNIPER is legit and much easier than when it is applied to others.
  11. this is true if you put out straight constant dps all the time. saboteur, for example, have a hard hitter on 1 minute cooldown, in which you can dish out some burst damage within the on-use relic duration and use your standard energy saving rotations otherwise. with that you can actually gain more than a constant stat boost. i posted a couple of months ago that having a different on-use relic equipped (405 power and the 355 power one) you can actually alternate both relics exactly every minute since those dont actually share the same cooldown on use. take note tho, that currently on-use relic had their magnitude cut down for longer duration. so warhero relics would still be very well better overall. more than likely yes.
  12. hard to kill cause they wear heavy armor and shield generators? cause they have skills like guarded by the force, force camo, force shroud, force speed, self heals, stealth, etc.?
  13. explains why its the least used tree out of the least played ac. no?
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