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SlimsPicken

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  • Location
    CA
  • Interests
    MMA, sports, Star wars, shooting faces in video games.
  • Occupation
    international customs/logistics
  1. While I appreciate the clever work arounds for the ineptitude of the devs that players have come up with, I simply cant saber reflect, or phase walk on my merc. I cant even die to exit the fight, I have to alt F4 out of the whole game because even not using a single power or having the shield up I regen faster then the damage comes in. I literally AFKed and watched a whole half of basketball tonight while my character just stood rooted and absorbed damage but never died. This is pretty much the nail in the coffin for me even caring to bother to resub to the game or give 5.0 RNGearing a chance, since they have already wasted over 10% of my 1 month sub time while I cant progress and even play the new content I signed up for. This games dev team is pretty much a huge joke from decision making, to planning, to execution, they just cant do anything right. Im glad I dont work with people as bad at their jobs as these guys, I cant think of another job you can F everything up so entirely and still remain employed.
  2. your soon as possible leaves much to be desired.
  3. hmmm still not fixed huh? Another day of "work" well spent by the devs. Another wasted early access.
  4. The real downer was realizing on login today that the top tier pvp gear fully augged is now dramatically inferior to 216/220/224 PVE gear, and it would take months longer than pve players to even get geared back up. So by removing expertise they actually just created the entire problem expertise was invented to solve- the fact that pvers can just walk into WZs and be top geared over full time pvpers. The other real downer was realizing that all my 250k or so wz comms spread over my alts were deleted or converted or whatever and reading back over the dev posts and seeing that a whole... 1 day notice was given before this happened. All the comms turned out to be worthless anyways since the gear they could buy has been so devalued compared to pve gear, but it sure does feel like a kick in the nuts to lose all the saved progress when you come back.
  5. Was it cool? Did it seem well planned? Were people enjoying it? If yes to any/all of the above questions then certainly a bug when it comes to EA/Bioware decision making.
  6. Yeah. so this isnt fixed yet? what were we doing at work today devs?
  7. Figures. God forbid they put something people actually want in the game like black/white crystals to make crafting actually decent. /yawn
  8. Hey, quick question about server transfers and legacy transferring over with the transferred character. 1) Does your legacy transfer?- so the legacy level/achievements you acquired on the prior server migrate to the new server with the transferred character? 2) Does your mail transfer as well? or need to be cleared prior to moving? 3) Does your bank items and slots transfer with the character? 4) Do you keep whatever credits are on your characters personal account? And finally, does your legacy level overwrite the legacy level of the exisiting characters on the server you moved to if it transfers with the moved character? i.e. I have legacy level 10 on a server, I move a legacy level 50 lvl 65 character to that server, does that servers legacy total become 50 for existing character/newly made characters? with all the perks gained thus far on the lvl 50 legacy that was moved? Sorry if this is covered in some FAQ or something, but I couldnt seem to find the info when I searched. I appreciate any answers that are concrete (personal experience preferred - people who have actually done the transfer and know for sure) Thanks
  9. I have 29 characters on harbinger, the majority of them having been moved from merges off servers bioware closed down... but my character limit did not seem to increase to 40 with 4.0 as they said it would, and I cannot create any new characters or use my free lvl 60 token... does anyone know the reason for this? I didnt use character unlock items or anything to get all these characters on one server, all the character slots I have are from forced merges... do you have to use the unlock items to actually increase your character cap, and if so what is the starting/base limit???
  10. sorry to hear this Krea, you are one of the coolest pvp streamers and have a great attitude about pvp and in general. Your stream and input on the forums will be missed, hope all the RL stuff turns out well for you and you are healthy and happy.
  11. SlimsPicken

    Thanks to Kreea

    Yeah Krea is one of the good ones for sure. Always a calm chill dude who likes to help people out, which is pretty rare in the pvp community. Hope the real life stuff gets worked out and all is well. Later Krea brah.
  12. I am unable to summon my Nico even after recruiting him through the normal progression... I think i may have clicked the summon him instantly thing on this character when i got it in the mail on fleet and he summoned then, but after that he went unavailable due to story restrictions when I started the expansion...and even after completing his recruitment mission I seem to not be able to summon him even though hes in my companions list now (still says unable to summon due to story restrictions...as it has since the start of the expansion) What gives? Anyone know why I cant summon him?
  13. Nice stuff. Some pro solo objective gameplay.
  14. SlimsPicken

    Under 60 pvp

    I just dont get whats so effing hard for bioware to figure out how to just give everyone 2018 expertise with bolster regardless of whats in what slot... theres already such disparity of abilities and utilities among level differences, why add to it with the whole expertise fiasco? Expertise has been a real failure in most regards. Its confusing and its not effective at all when they restrict low level players from even filling the slots needed to bolster them to full expertise... either add low lvl relics and implants/ears so everyone 10+ can get them, or fix expertise to auto fill those slots that are empty.
  15. I dont appreciate things I spent credits and time on being taken away and having to repeat them. If this change is planned then port over all our learned recipes to any character with the affected crew skills so cybertech learned armoring recipes go to our Armormechs , and artifice enhancements go to our cybers, etc. The biochem reusable nerf and cyber grenade nerf is just lame, no justification can make me believe otherwise, but the recipe thing is simply infuriating and a great example of the old saying "your bad planning should not constitute my emergency"
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