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reqnifoni

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  1. Very nice questions I hope we get some proper answers for them and maybe even some of our bonus ones answered.
  2. Great questions so far my only concern is mentioning that it is on a combat dummy as we are likely to get the same old dev response that sins are always behind on combat dummy's that has been regurgitated since 2.0 release. Maybe also adding and on ops bosses would fix it but not sure what wording you could use that would prevent that same old line.
  3. Congrats KBN on the position, i know you have only just picked up the position but i'm curious as to when we will get to see the questions being worked on so far even just a rough draft as I believe we only have 2-3 weeks before our questions are due (not sure couldn't see it anywhere), but am curious so that we can try to improve these questions as much as possible to get the most benefit out of them so we don't get responses like stealth and H2F.
  4. Why wouldn't there be a grace period on the mechanic anyway for both sins and ops there stealth is there threat drop and for sins it resets cd's also, so why wouldn't it be set up so that if your in stealth you have a certain amount of time to get back into the fight before your eligible to be sent into the sandstorm again, this would help prevent the issue for sins and ops anyway.
  5. Don't forget deception there either it is all our trees not just Darkness and Sadness that need some good TLC. And at least if VG/PT are getting some buffs after there response we may actually have a small chance of getting some since all 3 of our trees are around as bad as pryo.
  6. Just wondering if we are better off asking about lack of dps instead of spiky tanking since spikiness has already been acknowledged by a dev response.
  7. We ended up having to reset it also after a couple of wipes and a couple of mins of wondering what we where doing wrong and that seemed to fix it but we run 16 mans nearly every Thursday and have never come across it before.
  8. Just doing it 16 man and Thrasher is we have done this tiwce now with both times enraging and resting part way during the fight as well as firebugs are killing people even if they aren't in the fire
  9. I hope so was fun last time maybe we can arrange something.
  10. Just curious with the on the fly stance switching Kitru how blackout and force shroud compares with the defensive CD's of DPS Juggs and PT's. Since deception does have the 25% damage reduction for 6 secs due to darkswell.
  11. Yeah for DPS stealth rez is amazing not so much for tanks i'm hoping unless it's a one tank fight that they wouldn't just drop threat and try to rez leaving the boss roaming (although I do think it would be hilarious for it to turn around and start snacking on mara's/snipers and listening to them scream for heals ) Also HTPRO that the first i've ever heard of juggs being able to stealth rez, please please tell me what ability lets them do that but i do agree there taunts are as useful as a sins and there dps is good but I don't have a clue what utility they bring in that's close to stealth rezing (my juggs only lvl 40 due to x2 exp weekends so could be wrong about that). Wait why am I defending this we are so underrated in terms of DPS we need more a lot more (Haven't tanked on my sin more then once so am not commenting on that part at all since anything I could throw in Kitru probably said elsewhere)
  12. So slightly less DPS and a lot more survivability as well as stealth res, and oh crap the tanks gone down where with minimal healing you can easily survive with minimal healing long enough for the tank to be rezed and healed before they jump back into the fray as well as an extra taunt if needed are not worth bringing along are they If the content can be cleared and you are pulling your weight then there is NO reason not to bring along a sin/shadow. Dont get me wrong would love more DPS which class wouldn't
  13. Just curious how they will be fixed, i believe someone said in an earlier post that they where multiplied by the amount of toons moved are they just going to be divided by the amount of toons moved if so what about all the progress we have made since then or are all achievements that are bugged just going to be reset too 0.
  14. Death Dealers is in the process of moving and are now know as DD imperial side and death dealerz republic side.
  15. Death Dealers have started to transfer to Harbinger, Under the names DD on imperial side and Death Dealerz on republic side, If you are a current member and want an invite the TS details haven't changed or contact Vilez, terhia for imperial side and c'haine, joromai, kara'luna republic side. Can either whisper or mail ingame.
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