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Andrellma

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  1. There was discussion about it back in like 1.1 or 1.2 that it was something they wanted to work on. Since then, I haven't seen anything official on it one way or the other. Granted, I've left the game several times since the KOTXX expansions started coming out, for several months at a time, and I don't follow all the gold posts while I'm not playing.
  2. 1) Separate questlines for both Imperial and Republic arcs, with perhaps 2-3 class specific quests in there as well. At the very least, give us story arcs for force users and tech users. Don't shoehorn my smuggler into a story about how he's instrumental in rebuilding the Jedi Order, and don't make my Bounty Hunter some pre-ordained "Chosen One" of the Force... again. 2) An option for characters who have been saboteur through the more recent arcs to formally defect (new characters would have to play through JUS and Onslaught as saboteur before gaining the option. Characters who played through JUS and Onslaught as loyalists would not be able to defect). 3) Return some of the companion abilities that used to make them feel unique. Nadia's heavy AOE, HK-51's assassinate, etc. 4) A minimum of three operations over the course of the expansion. One at launch, one at the midway point, and one to close the expansion out. 5) A minimum of one new map for each PVP mode. 6) New flashpoints. Probably 5-6 of them. 7) Basically, just give us enough content to justify actually calling it an expansion. I'd even be willing to pay for it if there's actually enough content to justify buying it.
  3. Where, specifically? I've dug through there and am not seeing it. I'm starting to get annoyed. This should have been fixed twice now.
  4. There is no alert for it under the Companions and Contacts tab. When I did it on my main, I was able to launch Memory of Shroud from the Chapter selection list. Even if there is supposed to be an alert, it's not showing up for me, nor did I receive the items in my mail that you claim to have gotten. However they "fixed" this issue, it does not appear to have been fixed for everyone. Either that, or I'm the one person in the entire game that their "fix" did not work for. If that's the case, give my my coins back and let me buy it again. If there are others who haven't spoken out yet, then it likely warrants another pass.
  5. Nope. Still no access to Shroud of Memory on my alts. It shows up on the list, but it is grayed out, and I am unable to access it.
  6. I am also glad to see the return of difficulty. One of my biggest complaints about KOTFE/KOTET (beyond the story, skytroopers, and homogenization of most compaions) was that there was no real difficulty to the open world anymore. Companions, especially healers, were so absurdly OP starting at about Rank 10-15 that they trivialized pretty much everything, and for awhile it seemed like BioWare's answer to that was simply to make enemies take longer to kill rather than to bring any real challenge to them. Now, even though a max rank companion is still very powerful, it's less likely that you'll be able to sleepwalk your way through content anymore. there's still some tweaking to do, but its a step in the right direction.
  7. Also purchased this on launch day. Already had HK-55 unlocked, but wanted Shroud of Memory. Am disappointed that I can not play it on any of my alts. Any word yet on a fix, since yesterday's patch failed?
  8. The Devs haven't cared about the VIP section since launch. Don't hold your breath.
  9. Not only that, but it would likely constitute fraud, and if the Credit Card company really decided to push the issue (unlikely, given the small amount of money involved, but still a possibility), they could also terminate the credit card account entirely, or if they really wanted to push the issue, even criminal charges. Chargebacks should be used cautiously.
  10. Please watch this entire series on youtube, and gain a basic understanding of economics.
  11. I want Anthem to succeed, but after having played the demo... I'm not impressed. I'm hoping this is due to the fact that we were just sort of dropped into the middle of the story with nothing explained and no real introduction to any of the game's mechanics, which is something easily fixed by playing the game from the start. The gameplay is solid enough, though nothing truly remarkable, and the game is visually beautiful, but I'm not sure those two things are enough to carry the game on its own. Again, hopefully these are things that are addressed in the full launch, but right now its a pretty average, if beautiful game.
  12. Wall of text. Did not read.
  13. I come and go. I want to love this game the way I did back in Beta - Oricon... but I just don't. So...I come back for a month or two here and there, then disappear until they drop something that catches my interest again, hoping they'll find a way to keep it like they used to.
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