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Scorchy

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  1. Then your guild isn't paying attention to the numbers because you're being carried hard. Try looking at the actual numbers people are reporting: http://www.swtor.com/community/showthread.php?t=414012. Scrappers are filling the same role as Sentinels and yet doing 15%-35% less DPS, while providing less buff/debuff utility, and still sucking up heals because of being in melee range. This was the case before 1.2, and the patch changes just exacerbated the problem even further and shows they don't have a clue how to deal with this class.
  2. Full Rakata, Black Hole earpiece on my Scoundrel with Concealment (Scrapper) spec: http://i.imgur.com/lgafn.jpg On a 7.5 minute parse I'm seeing what everyone else is seeing. Around 950-1100 DPS normal, with stims/relics/adrenals, playing absolutely perfect and behind the target, you can get near or a bit over 1200 DPS: http://www.fryingtime.com/?filename=combat_2012-04-21_00_51_01_279583offff.txt I've been telling people to stay away from leveling a scoundrel for now if they don't want to heal. Meanwhile here's a parse from a Sentinel/Marauder on a Nightmare Karagga fight: http://loganalyzer.blacksheeptroopers.com/stats/35135/showfgt. Yup. 1742 DPS over 5 minutes on a real fight, with dodge and deflect. Within 5% my butt.
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