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Wikar

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  1. This is why actually all pro-premades (with a lot of supporting) sorcs run Lightning spec... oh wait... actually every "premade dps sorc" is madness, because madness is 10 times better when supported and only 3 times better when not supported, than Lightning Madness overperform Lightning in absolutly every aspect: 1v1, surviving, aoe pressure, single target burst (yes it is). The only aspect where Lightning is better is so called aoe mini burst, with storm (talent for this) and 100% crit chain, which is absolutly does't matter or have use in a any PvP situations. You play lightning spec only for aestetic feelings, when you want to be an elemental shaman and not affliction warlock, if you play for "win" - you spec madness .
  2. Stopped reading at this sentence, unless you have 45k HP or less as PvP op healer, PT can NOT global you (even if everything crit and with all poped CDs) .
  3. If you nerf sorcs heals - people actualy die before acid (and even accidentaly die in unranked WZs), i mean, that will be cultural shock for someone - you can actualy DIE in a Player vs Player environment - this is unacceptable. So don't nerf sorcs, buff other healers and don't forget to nerf burst damage one more, replace all +10% critical damage talents by +1% critical damage!
  4. Quitting without penalty is the only way to have fun in regs and avoid all this cancer healer-tank meta without taking too much brain damage from I've never saw a people leaving match without healers. There is a very few reasoning to leave regs match - you are facing healer-2healers-3healers and\or tanks, while your team have 0 healers (hell, even if you have 3 healers in your team it is still will be a 15 minutes of retardfest dpsing a different Warzone Target Dummys, where noone can die, which i preffer to leave at the start). Here is also facing premades, cause they are most of the time healer-tank-2 dps. Facing a 4 dps premade is still doable even if you have lower chances to win, you will have a very good fights and what is more imporant - fun. - you are joining arena match. Many people just insta leaving arenas, can't blame them - people leaving "Huttballs", very rare, i think you even don't need to play with ball if you don't like it - there is still a lot of places to do actual PvP even in a huttball match. So nope, no penalty is needed.
  5. Could you please explain, how it is possible to "break stuns" in swtor?
  6. This skill also does not work when you "elevating" even 1 millimeter (no jumping allowed, no falling when you stepped on something). He is extremly clunky to use and more as headache, than excape ability. So because of all this "game engine" limitation - you can call this, that he is required a lot of skill to use properly. Same as tracking buffs/debuffs or enemy cooldowns in this game requires huge skill also from players
  7. Well, it's Hero Engine. And no, it will not be changed to any proper engine. Unfortunately you either accept all of this "features" or move to another mmo.
  8. Because there is no matchmaking - it just pure random WZ fills from pool of solo and group queues in same time Pro tip - you can leave any WZ without penalty, it's not about win or loose it is about "will i enjoy fighting 3 sorc healers and 2 tanks or not?" the answer is just too obvious
  9. I think this bug was since the launch (it was like way worse, back those days, and literaly half of the WZs was with overnumbered people on any side). There was even steps how to intentionaly do this on forum, gues it was fixed according to those steps, but not in the core of the bug, so it still happens sometime even 4 years later .
  10. Ye, also you should never use your trinket (CC break) in the fight at all in this games, where is operative + cap objectives present, just in case you will not be called "incompetent player" you know, just because your trinket is on CD. Fun games, fun game non-breaking mechanics also. PS there is easy fix: put a 10 sec debuff after leaving stealth which does not allow you to click objectives , but who i'm kidding, BW realy cares of "PvP balancing and fixing".
  11. Wikar

    Yikes, Warzones...

    Nothing feels better when i'm on my sniper, is to kill (kite) clueless newbie Jugger (i'm even drop that low to witch hunt him the whole BG when i've recognise he is not familiar how to deal with sniper), that feels like a sweet revenge, since the experienced Jug is such a pain in ... to deal with
  12. Yeh, got called a "very bad player" in a foul language a few times, because i can't solo keep node from capping from operative. People still don't klnow that both operative (smugler) CCs are longer that the cast of capping objective, so no matter what you trinket and\or how you play - he will cap objective anyway, if you are alone on the node.
  13. You probably playing lightning sorc, and Jugs/Maras are oneshotting you while you are in the animation of "get back on feet after knock"? I feel that bro Melee vs Lighting sorc is absolutely onesided, even in Madness spec you should have a big skill and knowing game mechanic to have chances to fight back melees in SWTOR. And if you meet Anni mara who have berserk ready - you literaly melt, it is not oneshot, but it feel like you stepped in hutball acid (from a new huttball map), you just look at your HP bar, how it drops and understand - this is over
  14. Wikar

    Brackets

    I think there is actualy two brackets (3 if you count last one, 65 lvl). One is 10-40, second is 41-64, both of them boosted to 65 lvl when joined WZ.
  15. Wikar

    Just a 40m cap.

    I'd say "CLASSIC HERO ENGINE BRO", falling through the ground when charging, channeling casts when teleporting, one game in Arena i was dead with 1600 HP or so on my health bar, you start casting bubble after you dead, only the animation going trough - you dead, you channel bubble hands in the air - you dead animation again, everything happend on respawn place already. You can't jump over 1 millimeter border for some reason in Gree gates WZ, when you drop from respawn and hug that little tiny edge to the right.
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