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ZincThallinide

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  • Location
    Portland, Oregon, USA
  • Homepage
    http://www.michaelglosenger.com/
  • Interests
    music, gaming, dreaming
  • Occupation
    data entry
  1. I believe ultimately that the MMORPG genre as it currently exists is dead. Richer PVP as in Guild Wars 2 may help, but personally I find the simplistic questing, endless monster killing, and lack of making any real impact on the game world to make the games not fun. Personally I had an amazingly fun time on my SWTOR playthrough with my first character to 50. It felt mostly like a single player RPG with some multiplayer elements, and I liked that. Eventually though, RPGs end, and once I reached 50 on my character, I was done. I tried some alts and got them pretty far, but redoing most of the content just wasn't fun for me. As a single-player RPG, SWTOR is quite good. The gameplay the first time through is fun and most of the quests feel unique (although even on my first playthrough I did skip most of the later quests). The story while not as memorable as KOTOR's or Mass Effect's is still fun. If Bioware had released SWTOR as a single player game with 8 different main classlines I think it would have been much better received. I also think they could have dedicated some of the time spent on getting all the multiplayer aspects to work on some deeper quests and even so, ended up saving development money. As an MMO, the only added value is in cooperative missions (which could be made part of a primarily single player game easily enough anyway) and in PvP, which is kind of fun but somehow never as much fun as it seems like it could be for having so many players and the possibility of so much strategy. Overall yes, I agree that the MMORPG as it exists (and always has existed really since the MUD) is tired and boring. Endless monster killing and non-persistent world-changing events (I killed the evilest monster in all the land, yet it respawns an hour later, and all its minions are still hanging around anyway) just don't do it for me anymore.
  2. This was a strange removal... But Bioware is kind of strange..
  3. Do people make these sorts of posts just to see how long it takes for them to be locked
  4. Make sure everything is plugged in completely. If it still doesn't work, then it's probably either the PSU or the motherboard. I would guess motherboard, since if it was the PSU nothing would tend to work. Still, you can try unplugging everything except the bare basics of what you need to boot (even unplug hard drives etc, just to try to get to the BIOS). If this works, then it may be that your PSU is underpowered, although this seems unlikely. It's possible that your bad graphics card fried something else (this rarely happens, but it does happen) or that your PSU or mobo just happened to die at that same time. In this case, if both PSU and mobo are under warranty, I'd return them both for replacements. If one or the other isn't, I'd buy a replacement of whichever it is just to be safe. Fortunately, problems like this rarely occur nowadays..
  5. Who would win in a fight, a supernova or a deathstar
  6. Does Star Wars have enough star wars? Or does it need more? Basically my question is Does Star Wars a) need MOAR star wars b) need FEWAR star wars c) have ENUFF star wars as is
  7. I am amazed at how quickly the 'arrow to the knee' meme came and went.
  8. Bioware did say before launch that they would have same-gender companion romances in the game, and yet still they are not. Whether you agree with the basic idea or not, it does seem to be yet another broken promise..
  9. I would enjoy seeing these bugged resource nodes fixed. It's another one of those bugs that while not utterly game-breaking, is annoying to see endlessly day after day after day. Especially when I get the sense that it would be a very easy bug to fix, like many of the others.. Perhaps they wanted me to quit..
  10. I've personally found that my time is better spent solo questing than running flashpoints. Perhaps other people feel the same way.
  11. In my experience, loading from an SSD instead of an HD is a little faster, but yes, it's true, it doesn't make much difference. The game is just bizarrely unoptimized when it comes to loading areas.
  12. 1) Ran out of stuff to do. This happens to me with all games, though. I did get my money's worth. 2) Persistent bugs of all kinds, and I don't have faith that Bioware will ever fix them - Ctrl-A is still force bound to a nonsense command and cannot be rebound. Last time I checked, my marauder still has bizarre ability stuttering (it looks very strange). Help tickets continually pop up as 'new change' (green envelope thing) even though they were closed long ago. Miscellaneous weird bugs every patch. And the Hero engine just isn't very good. 3) Questing started to feel redundant, even on my first character - and of course it' feels worse on alts. The class stories are all fun, though. 4) PvP is not amazing, although it's basically on-par with other more PvE-oriented MMOs upon first release. 5) Somehow generally lacks an 'epic' feeling, although occasional cutscenes and quests have it.. This is because of a few reasons.. Zones are generally corridor-like, with no truly impressive structures. Enemies tend to not be awe-inspiring. The 'cartoony' style doesn't help. It's an MMO, so I'll blow up a mighty anti-aircraft gun, then three minutes later, it's back, shooting at my fellows. There's also the fact that group missions (flashpoints, heroics) aren't really worth it, because the rewards aren't great and at any rate they take longer, so I can get more done solo. I've never been one for the 'end game raiding' MMO-type stuff, so I suppose the Rakata and whatever else is good.. SWTOR would have been an awesome single-player game.. 8 different classes between two different factions, the redundant quests might not even seem so bad, you could play it at your leisure instead of feeling compelled to 'get your money's worth' out of your subscription. You would blow stuff up/kill things and they would stay dead. There wouldn't be any lag or forced downtime issues. The Hero engine would probably run a little faster since it would only have to worry about one person. And I think they would have made more money overall if it were made from the start as a single-player game (considerably less development time). Overall, I did get my money's worth out of SWTOR, and I do inevitably get bored of every game I've played. SWTOR held my interest longer than some, and not as long as others. Have fun
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