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sugarnails

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  1. We have updated Priority Objectives. With the update to them: Are they clear as to what you need to do to complete them? Yes. Could you find them quickly without having to look hard? Not really, but I feel this is a PTS related problem. The ones that do give points are no longer at the top of the conquest objective list. It will not be an issue on live if we're only shown ones that award points. Could you efficiently track their progress? Yes. Thank you for updating the trackers! Do you feel the Daily Objectives are ones you can complete in 20-30 minutes? The PvE based objectives, yes. Thanks for changing the ones for the daily areas into doing a number of dailies there rather than the associated weekly. It will definitely help people without a bunch of alts. Do you feel the Weekly Objectives are ones you can complete in 50-70 minutes? Again yes for the PvE based objectives. I like that the World Boss objective has options now. Any general feedback you may have regarding the Priority Objectives and the update are welcome. I (still) feel like there needs to be a compromise on what objectives are available. A day/week where the only two objectives are warzones and GSF is a completely wasted day/week to me. Why not set a hard cap of how many points someone can earn per week and let more than 2 objectives be active? It doesn't have to be the entire list, just enough so that people can get their points through their preferred game mode. We have updated the reward cadence for Galactic Seasons. Do the current list of rewards appear appealing? - I would give it a 7/10 overall. - The apartment strongholds you can buy with tokens seem to be exactly what people were asking for. - I love that you're finally giving people who missed login rewards a way to earn them. I would like to see other rewards such as the M4 droids and old CC card pets go on there, too. - I don't quite understand the companion gifts being in the subscriber row, when I feel like f2p people would get a lot more value from them. I'm at a place where I can just head to the V1C-0RY droid whenever I want another companion at 50 influence. If the intention is for Altuur to only be able to receive influence from seasons gifts and not Commander's Compendiums, he'll probably end up just another unused companion. Maybe just turn all of the gift rewards into tokens? - The Bronze and Silver CM item packs are fantastic. It would be nice to see a Bronze and Silver decoration pack on the list, too. - The Season's armor and weapons are just so-so. - The decorations are cool. - I really like the Teithek mounts and would like to see a pet version on the token vendors. Some sort of silly alien bird call for a mount flourish would be fun, too. How do you feel regarding the cadence of rewards (when you get which rewards when)? My issue is mostly with Altuur's gifts, outlined above. I think it would feel better if they were replaced with tokens, or at the very least, moved to the f2p row. We have added a secondary Galactic Seasons vendor to the Fleet. Does this second vendor help clarify what rewards are Seasonal and which are rotational? Yes. Catch-Up is now enabled. Were you able to quickly and effectively determine which Reward Levels were eligible for Catch-Up? Yes. Did you utilize Catch-Up? If so, how many Reward Levels did you purchase? I purchased all of the levels it would let me. The credits aren't being taken on the PTS, so the following feedback assumes that is fixed... What are your thoughts on the current credit pricing model for Catch-Up? It's one thing to pay for a level here and there due to wanting to be lazy or not being able to play, but if you're left paying for 25% or more of a season due to objective RNG, it's enough of a punishment to question if the rewards are worth it. If you're at a point where you need to pay for more than half of a season, I don't think the value is there. Hopefully most people will never have to be in that situation. Did this feature make sense to you? Yes. Extra feedback related to the Seasons Window It would be nice to have some context around the ___/800 such as "Season Progress: ___/800". I would like to see the progress bar be moved out of the reward track section of the window. Alternatively, it could be made to show the level by level progress as you click through the pages of the reward track. It would be really cool if we could replace the legacy xp bar with the Seasons progress bar in the interface editor.
  2. Were you able to find the Galactic Seasons page? Only because I knew beforehand it was an expansion of the daily login rewards panel. Were you able to locate your Galactic Seasons Priority Objectives in the Galactic Seasons screen? The tracker for them in the upper right corner? Yes. The actual objectives, on the other hand.. (see below) In the Conquest screen there is a list of tentative Daily and Weekly Priority Objectives. These are all denoted as "PO: Name". What feedback do you have regarding the current list of objectives? There is currently nothing differentiating the daily objectives from the weekly objectives in the conquest list. I would prefer these objectives have their own tab in the mission log window than just adding more to an already long conquest objective list. I like the variety of the current offerings, but it sounds like you intend to only let us choose from a select few per day when this goes live? I can't really see a positive to that. How do you feel about the cadence and points offered in GS? I don't like being capped to only one solo activity for 3 points per day. The way Daily Priority Objective and Weekly Priority Objective are worded made me think out of an entire list of seasonal objectives, those would be giving more points than usual, and that you could just complete other objectives for points at the normal rate. I had completed 6 objectives before I realized that you're only going to get points for one objective per day. That... sucks. (Edit: If this is not the case, then it's not clear at all.) Second Edit: Okay, I think I understand what's going on. Only 2 of the objectives listed in the conquest tab, the ones at the top of the list, are going to count for points. The rest of the priority objectives are just listed, but inactive? What other general feedback would you would like to tell us? Please uncap progress. Let the daily and weekly priorities give some bonus points, but let people work through objectives at their own pace. The way it feels currently would be similar to capping conquest progress at 10k per day. Think that would go over well? "Insectoids" on Voss was not intuitive at all. Geonosians, Killiks, and Colicoids are pretty well known to most players. I honestly forgot Shaclaws exist, let alone which part of the planet to find them. You know which planet has tons of insectoids? Ossus. Why is that not an objective planet? The PO: The Mutated Queen objective has 0/1 Defeat the Colossal Monolith as the actual objective goal. Also, most of the POs are for conquest objectives instead of kill counters, so tracking them is pretty much useless. It would help to have the tracked PO show the corresponding conquest objective's kill counter in the tracker.
  3. While it's not technically part of the forum, I would like to see the Community Blog be updated more often. The most recent posts are one from this year and two from last year. It would be nice to see it become a centralized hub of links to important off site community content, like Facebook and Twitter posts, old dev stream videos, dev interviews with content creators, and so on. Right now everything is very disjointed and if you're not following everything on every site/platform, it's easy to miss out on stuff.
  4. No, you're not alone. The QoL bug fixes are much appreciated!
  5. Were you able to easily locate the Login Reward system? Yes Do you feel the addition of the Subscriber Weekly Bonus provides additional value to your subscription? I would need to see the variety of offerings and maybe also be given a choice between items. Right now, Valor does nothing for me. Something like one free collection unlock would be absolutely amazing. Does the reward structure feel good? Do you feel that items near the end of a calendar are of higher value? I felt like only the last week had worthwhile items. In general, which rewards are the most/least valuable to you? Most: Cartel Market Certificates, Dyes Neutral: Companion Gifts, Crates? Least: Stims, Credits, Boosts, Jawa Junk I strongly believe credits should not be a part of this system. We already have massive inflation in the game which is pushing rather mundane items out of the hands of most players. New players might immediately benefit from 30k, but ultimately it is part of the problem that has caused hypercrate costs to rise by over 100 million on Star Forge in just the last few months, as an example. Stims and boosts are pretty much vendor trash and cargo hold space wasters to me. I would love to see event currencies added to this system. As new events are added to the weekly mix, they occur less often, making the acquisition of specific rewards that much slower. It's also definitely not helped by patches that reset the order of the conquest calendar. After spending some time with Login Rewards, are there any aspects of the system which remain unclear to you? The progression needs to be explained better. The Subscriber bonus having a timer and the wording of "reward calendars" worries me. Is this a system where missing one day will lock you out of getting the crate for that week? Most of the people in my guild have busy lives and cannot login every day. They should have a shot at nice rewards too, even if it takes them a month instead of a week. There are 3 Login Reward calendars to go through. In general, how do you feel about this? Do you feel it will help in keeping the Login Reward system fresh and exciting? Randomness in SWTOR never equals fresh and exciting. Reliability in SWTOR is fresh and exciting. I would much rather see people getting to choose between things like Valor tokens or other currencies than some sort of random or rotating calendar system that gives what you don't want 2/3 of the time.
  6. What a great post. I rarely find myself agreeing with an entire post, but I would like to echo all of this. I too enjoyed the freedom of having most planets to choose from. It was nice to be able to have kills for the ridiculous Kill 750 Republic/Imperial Strong Enemies on Quesh achievement count towards conquest for once. I liked being able to get personal goals on 5 or more characters whenever I felt like doing conquest, and having days off where I can do things I want to do that are not generally conquest point generators. Now I feel that I have to go back to slogging through the same old daily areas over and over again. Can't you just buff the group objectives without nerfing and taking away the variety of solo ones?
  7. You can still find it by typing "junkshop" in the search bar. Sadly, I don't think this decoration bundle got the attention it deserves. Most of the pieces are animated and there were no gifs on the CM update page showing them off. Now the bundle isn't even showing up in the Decorations CM category? Such a shame.
  8. 7 of the Holo Sign decorations from the Mek-Sha Holo Sign Decoration Bundle have gone blue after today's 6.1.3 patch. Holo Sign: Bar Drink Glass Holo Sign: Mek-Sha Bank Holo Sign: Night Bar Holo Sign: Repairs Holo Sign: Small 3D Fuel Sign Holo Sign: Small Fuel Sign Holo Sign: Spaceship Rental (Yellow) They also appear blue in the decoration window, not just in strongholds. They also appear blue in strongholds other than Rishi (tested on Coruscant and DK). Screenshots: https://imgur.com/a/lfvFk2y
  9. It will eventually end after displaying all 999 of the messages. I admit it was pretty entertaining to start a flashpoint on a different character and see the prestige messages pop up in the sky during the first half.
  10. There are only 6 different player ships. Both Jedi classes and Sith classes share the same ship model, so there's no need for duplicate decorations.
  11. Your class role and spec? DPS - Gunnery Commando Your toggled role (if different)? Gunnery Current item rating? 306 Where did you receive the item? Small Conquest Equipment Crate Exactly what item did you receive? Tech Medic's Boots (This is the third copy of this item I have received from conquest crates on dps specced and toggled commando/merc mirrors)
  12. I am completely enamored with this little droid. The animations and sounds are so wonderfully personable! I would love to see the other droids in the concept art be developed as well, now.
  13. Edit: I know these aren't the "focus" flashpoints, but I figured it would be useful to give feedback on my experience running these yesterday. Veteran/Tactical Mode Cademimu Trash seemed fairly normal, if a bit slow to die compared to live. Probably just a difference of being overgeared for it on live. The first two bosses died before we really even experienced their mechanics. The first boss had just activated his droid when he went down and the Ugnaughts only spawned in as the Wookiee boss died. The final boss fight took a bit longer, but still only lived long enough to have one reposition phase. Group: Sorc healer, Master Ranos companion tank, Merc dps, Sniper dps Scaled to level 28, I think? Master/Hard Mode Athiss Most trash seemed normal, except for the Alchemical beasts, both in trash packs and summoned by the 2nd boss. They hit hard enough that our healer was constantly in "triage mode" throughout the 2nd boss fight. When I managed to pull aggro on a trash pack of them, I immediately had to use a defensive cooldown or I would have died. The same happened while trying to aoe down the spawns during the 2nd boss fight. The damage from them just comes in too fast for anything but an instant cast ability. Group: Sorc healer, Master Ranos companion tank, Merc dps, Sorc dps Scaled to level 70
  14. I had the same experience on Dromund Kaas. I went there to try to farm up some bioanalysis materials and was not able to loot strong creatures or harvest them. Most of the mobs on the Eastern side of the planet were still gray with the level sync on, as well.
  15. I think you're confusing Titans of Industry for Trade Emporium. Titans and even Total Galactic War have been up fairly recently, but I haven't seen Trade Emporium since returning to the game late last year. I remember seeing Trade Emporium scheduled for next week, actually, before the Dantooine patch changed the system. I guess if it goes an entire year without popping, we could form a group to storm the "RNG Main Office". (Edit to add: Silly Area 51 joke. Do not take seriously.)
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