Soa is an extremely buggy fight. One of the worst ive ever seen, in any game. Balls spawning after he starts phase 3? Check. People dieing on platforms, only to have their body be invisible to the rest of the OP, even though they can see the OP perfectly fine, check. Tossed in the air when he goes into phase 3, then have yourself dropped to the bottom, alive, but unable to move, be rezed if you /stuck or see anyone, check. Popped balls failing to disappear, causing confusion as to where an active ball really is, check. Oh and him sometimes failing to properly follow the tank to get into position for the spikes, instead glitching around, check!
Yes some of these can be mitigated by better execution, but I dont see what the point of a combat rez is if bodies are made invisible.