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Angryshooter

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  • Location
    Quebec, Canada
  • Interests
    Gaming for long periods of time ~10h or so everydays.
  1. i dont recall having seen mention of Kuat being aligned with the empire in-game, i thought it was always contested. anyways, the star fell on hoth prior to the game taking place, so i wouldnt put it past the republic to order a dreadnaught or 2 from KDY.
  2. i think the star of coruscant was not a sienar ship, but rather a KDY one, it must have looked like this http://bit.ly/1dlDvkm (one on the left) but an older model. of course i could be wrong, but we wont know unless the devs tell us.
  3. Amen to that, i think that all centurion and other old sets should be made available again for a period of time, i really miss those!
  4. i hope they fixed the cathar's fur color slider, im tired of my character looking so white when its supposed to have orange fur. also the bug where a companion cancel a crew skill mission to spawn when you exit a speeder should be fixed asap, or we'll read some more angry topic's after the patch >_>
  5. i am getting this too, in-game report avail to nothing so far, please patch asap.
  6. i remember reporting this bug at least twice back in BETA, this isnt new, its just bioware being the way they are.
  7. unless game update 2.2.2 is this coming tuesday, it is unacceptable as a time frame, if anything, you guys at bioware could very well make a patch for this and name it 2.2.1a for all i care, just fix the cathar's fur color #1 asap.
  8. im afraid that if nothing is done by this coming monday, bioware will feel it from their present subscribers, lol.
  9. i forgot when is 2.2.2 supposed to be live, anyone refresh my memory plz? if it is in the middle of July like i think, this is simply way too far for a fix that should be done in the next few days. mistake's like those are hard to forgive, the ppl working at Bioware are supposed to know what they are doing.
  10. for a classic TD warzone who would be 8 vs 8, 200 kills limit would be too low, since the objective would be purely focused on kills, the limit need to be higher, lets not mention that some skilled players can easily make 35-55+ kill in a single round of any given current warzone, thus why i suggest a 1000 kills limit. a timer could be fun too, first team to 1000 kills or closest to before time runs out.
  11. Section X and the Black Hole dont have cargo hold access, perhaps those area would like a word with you? /signed.
  12. i would rather see a sort by grade option, like that all my mats would be in order from grade 1 to grade 9.
  13. the idea isnt bad per say, but it should be an option, something that you could perhaps unlock for an enormous price in your legacy at max legacy lvl? i think this would be more reasonable.
  14. i do like the idea, in general, i am against pvp affecting pve and pve affecting pvp but that is an entirely other matter. What i would like to see added, are shorter cooldown for your "break-free" or just another one of that kind of skill per class, at a much higher lvl perhaps. i do hate stun-locking, and since a certain patch, stuns doesnt mean much in pve anymore, give me back some range on them like at least 5 meters, just enough so i can stun the target of my tank from max guard range >_>
  15. Hello! While talking with some friends, we came across some idea for new warzones and how they could possibly work, constructive critcism will be welcomed, but if you are going to flame you will be ignored. Idea 1: a Team Deathmatch warzone, standard 8vs8 but the first team to do a thousand/ 1000 kill win the game. Idea 2: This one would be a little more complex... it would be a reverse capture the flag, how it would work is, your team (lets say republic) start with the empire flag in the republic spawn zone, they must take it to the empire score zone (much like huttball) but to score, the republic would have to get both their flag "at home" and the enemy flag in the empire zone to score. controlling would be key and diehard huttball players may be like this idea. ideas and good criticism are welcomed, and im going to hope this thread get a read from the pvp devs!
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