Jump to content

Nabende

Members
  • Posts

    9
  • Joined

Reputation

10 Good
  1. I'll preface this by saying that I only just finished chapter 1 on my inquisitor so I can't speak about what happens after you're cleared for Taris. I was extremely disappointed that there was no noticeable power buff, new game mechanics, or anything that came from the ability to forcewalk. My reaction was quite literally, "I got a new cutscene I have to sit through... sweet?" If the second half of my inquisitor's storyline is going to be going out and chasing ghosts, why oh why is there NO difference between my character before and after I acquire a ghost? What about the whole choices and consequences thing? Shouldn't I feel the consequences of absorbing a ghost in terms of gameplay and not only in cutscenes? Also, Thanaton "killed" me, fine. He has a huge power base on Dromund Kaas. He would know if I was walking out the front door of the sith homeworld. So why isn't there a storied instance to get me off planet? Or SOMETHING at least to illustrate the point that I need to get off planet without being seen. Instead, as it is right now, nothing happens when I should be "on the run" and trying to escape the notice of one of the most powerful darths. And then when I got on my ship I was told some story about the apprentices finding me in a ditch? All I have to say is ***? Where is the immersion and story here? Anyone else feel miffed about these things or is it just me?
  2. This is a problem I've had with all of Bioware's games since Mass Effect (excluding most of DA:O). They've decided that it is required that all of the choices and consequences be clearly outlined, but without telling you exactly what you're doing because apparently that adds to the immersion... Thus the (flirt) button. Don't want people to have to think in our games do we?
  3. So I didn't realize that the security key was going to be bound to my ipod touch as opposed to my phone where I actually always have internet.... Is there anything that I can do to switch it?
  4. Who else has this beauty of a gem from 1978 playing in the background while they play ToR? It's the stuff of nightmares if you haven't seen it before. Happy holidays!
  5. Spoken like a true Hutt. Anyways, I'll bite. 1) Hardcore 2) PVE 3) 30, I've been in finals lockdown since last monday, finished yesterday and have spent all of today on an unexpected train adventure... 4) 7:15 am dec 13th 5) uhm... idk? 6) 5, all lowbies between 1 and 10.
  6. much appreciated. How did you figure out the available tuesday part? edit: nevermind, I'm an idiot too.
  7. Actually I've already been charged for the full price of the game (starting yesterday), so I've received my product. Therefore this needs to be fixed.
  8. I was one of the first people in and I'm happy about it because I've been having a blast. First day in I wanted to come to the forums and celebrate how excited I was to be playing the game and instead I couldn't post anything because the entire conversation revolved around how it wasn't fair that people weren't getting in. Then the next day rolled around and I still couldn't discuss the game because people were complaining about waves and how they were being handled. Now today there's the queue complaint, which I'm guilty of because i find it annoying. But there's something far more insidious at work here. What's upsetting me most is that the forums look the way they do. Just looking at the threads that exist and the comments on those threads is sickening. The really annoying part to me is that there is an obvious solution that would have made it possible to avoid this whole situation. The solution on day one would have been to limit forum posting privileges to those who had early game access. Suddenly, there would have been none of this crap we've dealing with for the past 3 days on the forums. And then the people in the customer service forums would actually be able to get assistance. I would just like to be able to discuss the game itself without having to deal with all of the nonsense that's being thrown all over the place. /rantoff
  9. The only valid complaint and question is why didn't they cap server populations? After all, I'm not gonna reroll my main that I've been playing on for 3 days now.
×
×
  • Create New...