I'll preface this by saying that I only just finished chapter 1 on my inquisitor so I can't speak about what happens after you're cleared for Taris.
I was extremely disappointed that there was no noticeable power buff, new game mechanics, or anything that came from the ability to forcewalk. My reaction was quite literally, "I got a new cutscene I have to sit through... sweet?" If the second half of my inquisitor's storyline is going to be going out and chasing ghosts, why oh why is there NO difference between my character before and after I acquire a ghost? What about the whole choices and consequences thing? Shouldn't I feel the consequences of absorbing a ghost in terms of gameplay and not only in cutscenes?
Also, Thanaton "killed" me, fine. He has a huge power base on Dromund Kaas. He would know if I was walking out the front door of the sith homeworld. So why isn't there a storied instance to get me off planet? Or SOMETHING at least to illustrate the point that I need to get off planet without being seen. Instead, as it is right now, nothing happens when I should be "on the run" and trying to escape the notice of one of the most powerful darths. And then when I got on my ship I was told some story about the apprentices finding me in a ditch? All I have to say is ***? Where is the immersion and story here?
Anyone else feel miffed about these things or is it just me?