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Xerihae

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    Wolverhampton, UK
  1. Just thought I'd post to substantiate this. I have a Galaxy S2 as well, no jailbreaking, and the app has worked fine for me since I first installed it the back end of last year. Never had an issue at all
  2. The Padawan Aesha'ara Jaidee, during her trials: Padawan Aesh'ara As she is currently, armoured for battle and eschewing the robes that cover her head... (STILL?!) Jedi Knight Aesha'ara
  3. On Nar Shaddaa the terminals there actually connect to the "Hutt Trade Network" and that's cross-faction, but doesn't have items listed on the normal GTN. I don't know if there's others on other planets, but those ones can definitely be used to buy/sell to the opposite faction. Hence the term "neutral"
  4. *cough*Level23orangecraftabletraditionalnylitelowerrobe...*cough* http://aylan.pwp.blueyonder.co.uk/swtor/riara23.jpg Sorry about the low-quality textures but it's the item preview window. Doesn't change the initial point, but that whole outfit is craftable
  5. Someone who plays on Red Eclipse recently said in another thread that it's pretty balanced on both sides, with numbers in the hundreds on fleet during peak time. Hope that helps!
  6. The Padawan Aesha'ara, ready to face the Trials and start her life as a Jedi. http://aylan.pwp.blueyonder.co.uk/swtor/aeshaara.jpg
  7. Looking at this site it would seem the top EU servers for population are: Tomb of Freedon Nadd (PvP) The Red Eclipse (PvE) Lord Calypho (RP PvP) The Progenitor (RP PvE)
  8. I play on the Rogue Moon (PvE) server, and while we don't normally see quite the numbers mentioned in the previous post, during peak times there is regularly between 60-100 people on BOTH Republic and Imperial Fleets, as we have a pretty decent balance on the server. You might want to specify which side you like to play as, because many servers have become very polarised towards a specific side whereas the other side seems dead/empty because of it.
  9. I have also had this, for instance a skill I used with a 1 min cooldown showing as 38 seconds remaining while the icon is actually bright as if it's available. From what I've been able to gather it seems to be linked to cutscenes. If you enter one while a skill is on cooldown, the countdown on any skill will freeze and not resume after the cutscene. Of course, the actual cooldown progresses as normal, it's just the number display that gets stuck. I've tested this a few times and it seems to be the cause for me.
  10. Woah, necro I'd forgotten about this thread. I need to redo the pic actually, there's someone else to put on there and I lost the original when I had to format my comp and forgot to back up the images folder I was working from... I'll update after the... umm... update!
  11. As with all moddable crafted gear, it's only at level 23 stuff that it becomes unrestricted (much to my annoyance and subject to a thread I made not long back). For Kira you need Light Armour, so the first available that is crafted would be the Traditional Nylite Headgear. As someone said though, you can often find orange gear on vendors, both credit and commendation, before that.
  12. Me. Niara, Riara and Miara are triplets. Daevian and Dharrin are cousins to the triplets, and also brothers to each other, though Dharrin was "lost"... I won't go into it here. Basically I created my characters within the limited framework I knew was going to be available with BW's Legacy system. Unfortunately, to make RP sense that has limited them to all being the same race. It also makes no sense to make one the parent/child of another... at least not to me. Each class story is supposed to take place at the same time, so the Jedi Consular mother of a Jedi Knight character both take the Trials at the same time? I don't think so... Then again, if you're roleplaying in SWTOR you need to completely ignore the story anyway. I fully support having Legacy name separate from Surname though.
  13. Err... my home country is the UK, which does not use the Euro. I wasn't surprised by the price, I expected it. Companies that get called on the price difference always trot out the same excuses which are becoming increasingly tired in the globalized marketplace. It's a bit like the fuss Hollywood made about region coding on DVDs, at least that little gem has finally become mostly irrelevant.
  14. Also thought I'd address this. There's no reason for faction restrictions, because they already have a mechanic in the game to combat this. I know, cause I've seen it first-hand. Take the Tempered Laminoid orange gear Armormech can make for Level 23. It looks completely different on Republic characters than it does on Empire ones. Republic is white with red accents, Empire is more jungle-camo type with a jetpack. Also, even the stuff that has Knight/Trooper restriction has a different skin if you preview it on an Empire character, and vice-versa for stuff limited to Warrior/Inquisitor if you preview it as a Guardian, even though there's no possibility of them wearing it... If they can do that, there's no real need for faction restrictions at all is there? The only restrictions that make sense are ones to differentiate between force and non-force using classes. Unfortunately that also prevents their use by companions currently.
  15. Nor have I, but using your own example is a perfect description of why the system is pointless, because that piece of armour is already restricted to heavy armour characters, so Guardian and Trooper. Why restrict it from companions who can wear heavy armour too?
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