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Crowleyz

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  1. Interesting read I hate sage dmg since it's not very reactive but it's fun to see people enjoy it!
  2. Personally I use "R" as a self cast key. You can edit this easily in preferences. In most games I use alt but since there are so many skills in swtor I need alt+1-5 for other stuff. Works well for me since most heals have cast times. For the HoT I have a special button to target myself. In most games you'd want a thumb button as a selfcast modifier since you can still move around while targeting yourself (like ctrl or alt, zxcv if you're well-coordinated). Hope this helps.
  3. To be fair, no one could argue that wasn't needed. When I was last playing the Scoundrels were the top of the food chain, if you ate their stun you could just lean back in the chair and wait until you respawned. That being said, they have an extreme tendency to overdo their "balancing". But that's beside the point, Commandos used to be in a good way back then as well in terms of healing, really good way. Almost rediculously so. But the Sage seems to have stayed somewhat stable and as a result they would be the safe choice to go with, plus they're in a good position right now. Nothing preventing you from giving the others a try once you're all kitted and and start to get tired of that class in PvP.
  4. If you go with sage as a healer think Priest in wow. Very strong, interesting enough I suppose. I just came back to the game for the first time in over three years and I've leveled a sage to get back into it. In terms of damage - boring. Horribly boring. Once I got to above 55 on it I jumped back over to my sin and jugg and it was basically then I realized how dull sage dps was. Subjective of course
  5. I just had 2 or 3 in a row where I was constantly searching for a way out of it. He is persistent if nothing else. But the conversation options that allowed me to escape his ghastly clutches certainly lead to some "awkwardness" in terms of dialogue. And even if in a previous conversations I have spurned his advances he still keeps going at it, I find it very frustrating and unnecessary...
  6. Hello, I have posted this in the Jedi Sage discussion board as well but perhaps it belongs here. Anyway... I have some concerns regarding the influence gain and subsequent conversations with Lieutenant Iresso as a Jedi Sage (female). If you design future conversations or interactions with this character, could you please stop pushing my own character towards having sexual relations with him without resorting to rudeness or rejection? I feel this is quite limited in terms of character roleplay and it appears the only way to gain influence with this character through interaction is by sexual intercourse. I find this highly irritating and somewhat offensive as almost all conversations seem to be of a sexual nature and I feel this highly contradicts the persona of my character. I should be able to gain and improve his relationship to me without direct relations and yet I find in most conversations 2 out of 3 dialogue options are directly related to "getting in the sack", which my character has no interest in. I have enjoyed the rpg experience of SWTOR so far, but this has been a bit of a setback for me. Please do include more options in the future which allow me to improve my relationship with Lieutenant Iresso without sexual relations.
  7. Hello, I have some concerns regarding the influence gain and subsequent conversations with Lieutenant Iresso as a Jedi Sage (female). If you design future conversations or interactions with this character, could you please stop pushing my own character towards having sexual relations with him without resorting to rudeness or rejection? I feel this is quite limited in terms of character roleplay and it appears the only way to gain influence with this character through interaction is by sexual intercourse. I find this highly irritating and somewhat offensive as almost all conversations seem to be of a sexual nature and I feel this highly contradicts the persona of my character. I should be able to gain and improve his relationship to me without direct relations and yet I find in most conversations 2 out of 3 dialogue options are directly related to "getting in the sack", which my character has no interest in. I have enjoyed the rpg experience of SWTOR so far, but this has been a bit of a setback for me. Please do include more options in the future which allow me to improve my relationship with Lieutenant Iresso without sexual relations.
  8. I don't think Sorcs need a nerf. Granted I've only just gotten back to the game after 4 years absence but I never felt my sin or jug couldn't stand their own against a sorc. I think the issue is that people don't know how to handle them quite simply and cannot appreciate the subtle nuances that increase your own potential for fighting one. Placement for example, knowing when to hug and when to pillarhump, most people just want to bullrush us and naturally they end up get shafted by not employing any kind of thinking, just spamming their attacks. A sorc is a difficult class to handle for sure, but exploiting their weakness is something most players aren't considering, they only consider their own strength which the sorc has multiple avenues to counter.
  9. Funny thing is, most of these posts are talking about what things USED TO be. That wasn't his question and I don't think anyone really cares. What we want to know is what it's like today. I haven't picked up SWTOR in 4 years and I could easily start going into how us imps beat the rep to pieces game after game and how their "top players" got completely dominated in every wz me and my friends met them in. But it's ancient history now and doesn't really matter... Could someone please offer a concise state of the TOFN server especially in regards to pub side?
  10. Can't take stuff like this seriously, I mean what about new players then? Going in with absolutely nothing and still managing to end up on top of the food chain.
  11. Crowleyz

    voidsh%$te

    I agree, you guys shouldn't be punished for losing a coin toss like that. People care about winrates and people care about their rating, which I am sure is exactly what Bioware wanted. Well, if they want people to care about their ranking system then they have to implement a quality ranking system as well, one that is worth caring about.
  12. Aye, and competitive PvP needs precision in order to be truly competetive and interest the serious PvP crowd. I just feel that if this is left as it is at the moment, proper PvP in SWTOR will remain somewhat of a gimmick. There are a lot of knockbacks in this game, and there are a lot of ledges. I do believe Bioware intended for there to be a relation between the two, but seeing how this actually functions within the game, I am beginning to wonder if this was just a happy accident.
  13. ...laugh hysterically when you saw the Big Bang Theory episode where they intend to play the game on laptops? HARHAR
  14. I feel this thread got buried a bit quickly, would love some more comments and viewpoints on this matter, as it is something that I feel will virtually make or break competitive PvP in SW:TOR.
  15. Yes, this is where the greatest source of annoyance and amusement comes from me as well. Been punted over the goal line several times and doubling up on cc before I dare kb the enemy carrier. And even then it sometimes goes horribly, horribly wrong.
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