Jump to content

TheVeryLoco

Members
  • Posts

    2
  • Joined

Reputation

10 Good
  1. Hello there ! Long time SWTOR player, I’ve always been going back and forth between those two MMOs. I recently delved back into SWTOR, and kept thinking that a mythic-like system would be a huge plus for this game. For those of you that are unfamiliar with Mythic plus, It consists of running Dungeons (Flashpoints) on a time limit with additional effects making the dungeon more challenging (mobs leave a zone that damages players when they die, you periodically spawn a zone around you that interrupts and damages your teammates…). If your group manages to complete the dungeon under the time limit, you are granted a “key” that unlocks a random harder mythic plus dungeon. At the end of the week, you are rewarded with gear that improves based on the highest key you completed. This system provides a fun challenge that gives smaller guilds a weekly objective outside of raids. I think a similar system on SWTOR would make the game more engaging for a lot of players, and could easily integrate itself within the conquest system, giving players a more challenging (and rewarding) approach to Master-Mode FP that can get pretty easy and repetitive once geared. I don’t know if a system like this could be implemented, or even if it would really improve the game, but I’d love to hear your opinions.
  2. Hey guys, I recently started the game after a long pose and noticed all those "new" heroic mission and the armor pack the offer. Since i found it easy to solo them, i did every single one of them and, as i'm playing a sith juggernaught i often have the choice between two different set of armors. I noticed one is more tank-oriented while the other one is more of a dps set, but i had a question, do both set look the same ? I franly prefer the tanky look on my character but i play as a dps. Thank you for answering, and May the Force be with you TheVeryLoco
×
×
  • Create New...