Jump to content

DarkfallDC

Members
  • Posts

    74
  • Joined

Reputation

10 Good
  1. Sorc healers are honestly fine in PVP. They are complete and utter trash in arenas, but honestly, anything that isn't an Operative is trash in arenas.
  2. Because there are so many ways to mitigate it? Stuns, mezzes, roots, knockbacks, pulls, pushes, defensive cooldowns etc. Now where are the returns on healing or taunts?
  3. Because you have no counter to what I am arguing. Good. I'm glad you've resigned your point.
  4. Why wouldn't you bring a 2 healer 1 tank 1 dps group into a warzone? Or add in another tank like a shadow who can do reasonable dps as well? You're not gimping yourself in the slightest.
  5. That's exactly what needs to happen. People should not be attracted to playing a healer in PVP because they are free wins when you have more than one on your team.
  6. 4 man premades are still allowed in this game. I shouldn't have even had to reply to this. 1 healer, 1 tank, 2 dps, or 2 healers, 2 tanks, etc etc. Any combination of the above is enough to completely skew a warzone.
  7. What this game needs is a debuff of sorts. As soon as you cast an outgoing heal, you yourself receive a debuff that decreases the healing you are able to receive by 75%. Encourages target switching and reduces the ability of Operative healers to be as broken as they are in PVP.
  8. Doesn't matter what warzone it is, with the exception of MAYBE huttball. 1 tank 1 healer on a node in alderaan or Novare guarantees it won't be taken before backup arrives.
  9. Unless you count for the fact that this isn't arena where you're supposed to get a healer for a healer and a tank for a tank. A team of 8 dps will lose a battle of attrition again 3 unkillable healers every time.
  10. A warzone? If that actually is a serious question, you should seriously go in for a mental evaluation.
  11. Currently the most effective strategy in 8v8 PVP is to get 2 tanks, 2 dps, and 4 healers, especially in a game like voidstar. Why isn't there any diminshing returns on healing in PVP to stop stupid strategies like this from happening in a game where premades completely and utterly ruin PVp as it is.
  12. The biggest change that would help Carnage the most would be to reduce the damage on focus spec by a flat 30%. Then you'll see more carnage players, and more issues will be brought to light, instead of them focusing on nerfing the only current viable spec in PVP.
  13. I too am confused when it comes to this rotation. I'm in mostly 72 gear and I'm hitting about 2.4-6k dps on a dummy, but I"m still looking to improve. Is the goal to save all your hard hitting abilities (Force scream w/ proc, / Twin Saber throw / Ravage / Dispatch) for the gore windows, while just alternating between strike and massacre in between?
  14. How do you hit those numbers? Is it just some magical thing that happens when you get full Oberon PVP gear? I'm Currently in most of the base set PVP gear and I'm lucky if I break a 7k hit.
  15. Roots and slows not having any effect on resolve period. Bunch of *********** monkeys balancing this game.
×
×
  • Create New...