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Posts
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Joined
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Would you honestly stay when the other team exploits and gets a 8 person premade in?
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As a stealth player I can sit at your goal line stealthed and go to the ledge whenever my team's juggernaut has the ball in your pit. Since only BH has stealth scan, it is near impossible to find this stealthed player especially if they are not standing by the ledge when the ball is not near the pit.
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Do 'good' Medicine Operatives use Kolto Infusion?
pennitent replied to Jonis's topic in Combat Styles
If they increased the coefficient on the heal it might be worth something but since it heals for less than Injection, it is only useful if there is some crazy spike damage and you have a TA and a good amount of energy. I have it on my bar and I use it maybe 5 times in an entire run and that's only when I am screwing around. -
Cleared Nightmare, and We're disappointed
pennitent replied to Raghon's topic in Flashpoints, Operations, and Heroic Missions
You could go for the clear it in 2 hours or less on nightmare title. Literally the only difficulty is the shear number of Soa bugs. -
Nightmare EV: Pylon encounter bugged?
pennitent replied to Alchropie's topic in Flashpoints, Operations, and Heroic Missions
You have to use SNSNSNSN to solve or else it always bugs and you have a limited number of turns before it breaks so use of the chart is required to minimize your max turns. -
SOA Working as intended>
pennitent replied to DarthDetonate's topic in Flashpoints, Operations, and Heroic Missions
The threat thing is more of an annoyance than an actual problem because that damage can easily be healed through. The issues we struggle with are pylons being invisible, double-tick lightning balls, lightning balls not dying after exploding, and platforms not always spawning. Also the AOE threat reducing abilities really do nothing. The single target ones work great but the AOE ones do nothing. -
The real issue is interceding to stealthed players. You can deal with someone that is visible.
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First time healing Operations
pennitent replied to Darth_Bond's topic in Flashpoints, Operations, and Heroic Missions
Gharj is also tough if you lack health. The healing on the fight is easy but say the next platform is behind him and you need to run through him to get to it, you will die if you don't have 15-16k health. -
EV: Soa, the boss fight is FUBAR!
pennitent replied to PhorceLost's topic in Flashpoints, Operations, and Heroic Missions
Last night half of the platforms would not respawn in phase 2 and in phase 3 half of the pylons would be invisible and we'd miss them. The random aggro thing we can deal with but things not spawning was our biggest killer. Also I wish the lightning balls had nameplates all the time so you could tell which ones were active. -
Our 4 set bonus is worthless.
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I am an Operative healer and I have gear from BT, D7, and False Emperor. The last boss on Boarding Party was just rediculous to kill the middle commando guy. There's no way my hots can keep up with his spammable high dps to my group and myself. I pop everything (I am biochem with all 3 Rakata cooldowns) and there's just no way I can keep myself or any dps alive for more than 5 seconds after downing the marauder guy. I know if I was a Sorc with bubble it would be a doable fight, but the encounter should be balanced around all 3 healers.
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you think that's bad? I am romancing bug boy
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a level 50 speeder costing 1.5 million a pet I think it was 55k random other social items each 25k
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Target of target and a combat log.