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D-keno

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  1. Just came back after a while, and I notice that all my ranged combat companions NEVER MOVE. They will target an enemy, but once they are out of range, they just stand there until I click the passive key. Is everyone having this problem, or is it something I can fix?
  2. I've seen videos of her online, and I figured she'd appear as a quest option naturally once I reach lvl 20 with the enclave. But I reached it, and no alerts whatsoever. Is this an Inquisitor only recruit option, bc I also went through the entire story-line and didn't see her at all on voss. Just a little idea of if I missed something O_O;
  3. Okay, but some of them they can go over and see again if it's possible. You can't tell me Hammer Station wouldn't be doable as a solo run. There is not a single boss in that run that doesn't involve hitting them until they die. Same for that one archaeology one.
  4. Okay, well I don't know much about programming, but isn't there a way they could reprogram the boss fight mechanics for the flashpoints so they could be accomplished in story? Just saying, maybe not tweak the bots and instead tweak the boss? Also, yeah the end gear is okay, but what gets me is that they are not unique anymore. There used to be a diff between Knight and Warrior endgame gear and such, now they wear the same thing. This has always been a peeve of my in games with factions because it just screams "we don't care."
  5. Yeah, coming back and seeing most of the old flashpoints are now story mode is possibly the most entertaining thing so far. I know it's not going to give me any real end-game level stuff, but the idea of just doing them for poops and giggles and actually not having to dice roll to decide those light/dark actions with three other people is satasfying beyond all belief. So why not make them all like that? With command point system, who cares if you'd be level 70 by the time you reach Tatooine in the storyline progression? as long as I'm racking up some points to something, it's still worth it. Maybe even do this for ops too. Like super story modes. Not for those wanting to get some gear, but just for those who want to get through the story and actually see things. Do you know how long it takes for a whole ops to form? I've had WoW dungeons take less time when not set on random! Games shouldn't always be about how fast you can get to the end and get the shiniest gear. Trust me, I've been around Goldshire long enough to know that way leads to things beyond the dark side.... P.S. in your next expansion, actually go back to basic and have class specific gear. The fact that the endgame armor for my BH and Trooper is the same is...just embarassing and literally says "We don't care, give us money!" shame on you! put some effort into it!
  6. Low priority or not, a bug is a bug. It says something about their character and priorities that it's been going on for eight months and they still haven't gotten around to it. It might be a simple fix, or it could take a day, but it's still time invested into fixing the game and making it run more smoothly.
  7. Does anyone know if they are gonna be changing some of the game play with the next update? I know there will be many new additions, but i think that they should go back to the more higher level worlds and quests, and semi-Nerf them. The game gives players an entire crew to work with right? well, why I don't seem to get to use certain crew members as much as I would like. I am always dependent on the use of my medic or my tank for support, and I rarely get around to using my DPS companions. I think that the game would be a lot more fun if the enemies (and this is after Tatooine where it seems to get real tricky) weren't so beefed up that your health goes down to the red zone after EVERY battle. The developers should go back and make them a little less difficult, but still find a way to make it challenging. If not that, then perhaps make it so that after you reach certain points in the story, you can unlock the ability to bring along more companions. Say as soon as you reach Alderan, you can bring long two, and after the end of chapter 2 you can bring three. I'm sure it would take a little more juggling with the game play, but I feel we shouldn't have to resort to the same companions over and over again. P.S. I don't know where game suggestions in the forum goes so I just smacked this where I am hoping someone could see and/or redirect it.
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