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ApakSL

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  1. I think he's trying to say that a lot can change in the 3000 years between kotor and sw ep 1. maybe back then purple was sith only?
  2. What's wrong with just making them unique-equipped, how does that imbalance the game? if the game is not imbalanced by a quality-of-life change, then why not change it?
  3. I think the OP's intent was for the map to be oriented differently depending on wether your imp or pub so that no matter the faction left is always west.
  4. I dont think anybody's clarified yet: a slicing 340 mission will ALWAYS return a purple lvl 49 augment along with a lockbox. once i had it crit and it came back with 2 purple lvl 49 augments, a lockbox and a ut 340 mission.
  5. cmon, i'm not saying i dont read/post on the forums from my phone, but couldn't you agree it could be better?
  6. Any chance of formatting the forums so they wrap better on smaller screens? or just making a mobile version of the forums? In order to not have to scroll right and left i have to read the text nearly too small for my eyes, and then i dont see who posted what... Am I the only one on my phone checking the forums while on break at work?
  7. green mid level enhancements sell pretty well, lotta work tho to keep a decent supply on the gtn for only 3k profit each. my favorite is the battle enhancements between lvls 31-41. green quality crit color crystals also sell failry well, and it's easier to keep them up on the gtn cause there's a smaller variety. green quality hilts sell very poorly tho, i wouldn't bother. I haven't tried much with the blue quality items tho, I never picked up treasure hunting so my availablity of mats is pretty limited.
  8. because you dont want artificers to make money?
  9. One of my slicing missions came back with 340 slicing mission, ran that one and my guy came back with an 8k lock box, a 340 underworld trading mission and 2 artifact lvl49 augments: alacrity and shield. The 340ut mission sold for 25k, the alacrity augment sold for 70k, and I'll probably have to vendor the shield augment
  10. I did a 340 slicing mission, came back with a 28 alacrity augment. Sold quickly for 70k. So I went and bought out the gtn of all the 340 slicing missions for 30k each. It's a gamble, but in the long run I think it'll pay off nicely
  11. We only made 3 attempts, they would res 6-7 times each during an attempt. I think my phones swype mucked up my wording. They didn't wipe us, but they caused enough of a distraction that the boss enraged each attempt. That's my only point. I get that pvp happens on a pvp server, I get that we need to keep our eyes open for enemy faction. It just irks me a little bit that they can just keep rezzing at the medical droid, ruin back and cause more trouble while individually being so ineffective. To be clear: it sucks that by repeatedly throwing themselves to an assured death they were able to make us take so long that we hit the enrage timer
  12. Well, I wasn't complaining about it the first 20 times they rezzed on us, and they weren't abusing game mechanics to wipe us, all they did was distract us from the bosses enough for us to hit the enrage timer. it's just frustrating that even killing them repeatedly every time res isn't enough. Meh, qq, I know. Edit: posted from the phone, auto-fill fix
  13. Should a group of 3-4 players of the opposite faction be able to repeatedly ruin your attempts at a world boss? I'm not qqing, just wondering if the res timers should be structured to ensure that after you've been killed 20 times, maybe you should be forced to sit it out and watch for a while. admittedly, we only barely had enough dps to kill the boss before he enrages under perfect conditions. Should have had another 3-4 to take care of the pvp. Meh.
  14. I'm kind of a google docs noob, but here's the link. I just hope that this allows people to use their own copy and not just view it or something dumb like that. https://docs.google.com/spreadsheet/ccc?key=0Ahl2XxkQllN7dEJEeUE5TE1kcVk3YVE1eE5uVUZZckE
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