Jump to content

dchero

Members
  • Posts

    44
  • Joined

Reputation

10 Good

Personal Information

  • Location
    San Diego
  • Homepage
    http://www.DarkJedi.Org
  • Occupation
    Web Developer
  1. Verification: PvE Raid Times 7PM EST? T/W/Su? Just checking cause the calender on the site was displaying GMT, which is ... well ... unusual. /FreeBumpsNoMatter
  2. The WASD is the best setup imo ... but ... I don't like using my pinky to use **** or alt or ctrl ... at all. Why? because it generally means you end up moving your hand off the keys for some combos. Solution: Bind your mouse button 4 or 5 (whatever is easier to reach) to one of the modifiers like CTRL. That way you have access to all of the normal keys around WASD ... and by holding down mouse 4, you get them all over again without having to move your left hand off the keys at all.
  3. What people do in the privacy of their bedrooms should stay in their bedrooms. Forcing it into their face, especially in a game, shows a complete lack of respect for people of the opposite viewpoint. A game is not the proper venue for this sort of thing.
  4. Waste if you ask me ... you only need the standard 5 button mouse with a wheel. The trick? bind one of the mouse buttons (4 or 5) to either CTRL, SHIFT or ALT. So you have the 16ish natural keys at your disposal: 12345, qwert, asdfg, zxcvb ... I use ESDF for movement, so those don't really count. Then you have "mouse4 + key" for another 16 combos. That's at minimum 32 combinations which is more then you can probably keep track of in the heat of battle. Use extra Razer keys for things like quick travel, fleet pass, etc, etc ... trying to move the thumb around and move the mouse around is more trouble then it's worth.
  5. There is a reason why "other MMO's" do it that way. Just because you don't understand why, doesn't mean it's not the best way. What is funny about this dead horse is when children don't like something, they suggest something they think they would like and call it "better". To make something "better" you have to fully understand the intent and purpose of the original *thing* ... the pro's and con's of the original *thing* ... then you can try to come up with something *better*, which generally means the *new* thing has more Pro's and less Con's from the original thing. Guess what? you don't have a clue about the Pro's and Con's of the way loot is done now and they are very well documented ready for your ignorant brain to absorb. Then again, that would be work and heavens forbid you have to actually put some effort into anything. Take this post for instance .... no effort on your part at all ... bet your life looks a lot like this post.
  6. It's not broken, and ergo not going to be fixed. Red / Green door is Red / Green door regardless of whether it's a normal mission or flashpoint. Once you leave a mission area, the door turns red ... period. The answer? DON'T LEAVE THE DAM MISSION. It's that simple. If you think about it, they would have to change the entire engine to allow you to go back into a completed mission. That's not going to happen as it would cause far more problems ... finish 1 part of a chain? leave loot on the floor? you don't care? then when you try to come back to do the second part it has not advanced the story cause some piece of lame loot is on some dead npc somewhere in the story? The only thing they "can" do and "should" do is to give you a prompt when releasing ... "If you release back to the med center, you will not be able to get back in". That's it ... other then that, it ain't broke, so it ain't gonna get fixed. Even if they through it was broken, and it's not, it's so far down on the totem pole and requires sooooo much work that it simply isn't going to happen.
  7. Silly person making silly comments is silly? I got an alt on Tatooine ... and he has like all 10ish heroics? cause even though there are like 22-25 people on all the time, they either don't want to group, or they aren't up there yet. Not to mention you have to find the right mix ... and there is little to no reason to actually level as *tank* or *healer* so a group of 4 dps ... now that would be silly. The reality is, on medium / low pop servers, at this time in the cycle, you simply are not going to find others to group with on a "random basis". Even guildies don't always have alts at the same level / planet / progression your at. That's just the way MMO's are ... when content is released, the group quests work out well ... as soon as the initial rush of mains and first alts are over, then the group quests end up not getting done. This is not new, so I have no idea why MMO developer insist on group quests at all ... it's really pretty stupid.
  8. So a handful of guilds get to see the content first ... whoop-de-do It only takes one or two of those guilds to fraps the encounter to practically bring all the rest up to speed. It's not like stuff is hard and it's been more a matter of RNG with gear then anything else. If you get good drops that are well proportioned, you progress faster. Just cause a handful of guilds, non of which might even be on your server, get to test early doesn't automatically allow them to kill the same encounter on nightmare mode first. Furthermore ... why are you QQ'ing about it in the first place? Be thankful they are at least getting the stuff tested which benefits everyone. Your crying over milk that has not even been split yet ... and when it is split, might not even matter. Seriously ... doom and gloom "kiddies" need to give it a rest ... go pop some zits or something k?
  9. Wrong numbers are wrong ... 2 Million Sales ... 1.7 million Subs, some of those subs are still on trial period so expect that number to dip slightly. Still, even if it dips to 1.5 mil active subs that is very good ... the issue is going to be keeping those. There are a decent number of people that are sticking around to see the next *big* update (1.2) and if BioWare doesn't deliver, expect to see those subs drop off dramatically. Especially considering the numerous bugs that where around for months in beta that still haven't been fixed ... like the Ilum PvP daily that has never worked. Honestly, we all know that BW rushed it out the door to hit the christmas sales cycle and that means a chunk of the team is still working on things that should have been fixed before the game went public, which means less of the team to work on the stuff that people paying for the game are demanding. You get a ton of "noise" on forums ... the idea is to sift the chaff from the wheat ... it's just too bad there is so much chaff that it makes it hard.
  10. I guess you are not aware that in "normal mode" operations there is no "need / greed" pop-up window. Your assigned gear with no way to pass on stuff you already have. Absolutely no reason I can possibly think of to not allow a person to "pass" on loot they don't want and allow it to go to another person that actually does want the loot. Pisses me off so much that I have pretty much stopped running normal modes Ops cause I don't like taking gear away from other players that can use it.
  11. The problem here really is the "release back to med center". Revive next time and you won't have the problem. I don't know that they can "fix" the red door issue ... cause that is what this really is. Apply what you are asking to the entire game and then see if it make sense. A) You enter a "green door" (Story Area). B) You kill a bunch of stuff, including the boss. C) You forget to loot *something* D) You Leave through the Green Door E) Door Turns Red No .. wait ... the door doesn't Turn Red ... cause you left loot on the floor decaying .. so the door stays green. This is what your asking the game to do. So the Door is green and you continue on ... and then you finish the next step of the mission and you head back to the green door to proceed ... and what do you find? Yes, you guessed it ... a dead quest boss on the floor ... with some stupid minion back in the corner with loot rotting causing the game engine to keep the "Green Door" open. You curse the game for being broken and not giving you the next step of the mission. The issue is with how Story Area's work ... and how they keep you out once the STORY IS DONE. There is no real difference between a flash point story and any other story. Changing the "Green Door" to sometimes stay "Green" because there is loot rotting on a corpse is probably not going to happen. Changing the Green Door to stay Green only when X, Y and Z and the stars align else turn Red probably isn't going to happen either. What they should do is put a confirmation on the "release to med center" when it means the door will be red. ie: If you release to Med Center now, you can not get back in ... are you sure you want that?". Cause that is the real issue ... it's not the Green Door being Red .. it's letting you release to the Med Center without knowing the Door will be Red. Yes, that means you might have to *wait* for your loot cause you got a rez timer ... but I just don't see them spending any programming cycles on making the Green Door not turn Red if the stars align just right.
  12. The amount of people talking out the side of their necks is really astounding 10 is not the magic number to leave a starter planet. I got a level 7 off the other day. Trying for more around 5 or 6 with this one. Not sure where the *floor* is but if more of you one celled trolled stopped yapping and promoted real discussion, I might not be stuck figuring out where the bottom actually is.
  13. This is wrong ... I have a level 7 that I just got off the planet ... I believe it was after the first quest line on koriban ... long before I got a comp. checking on the BH now to see how far I have to go. Lots of people that don't have a clue answering this question.
  14. Not true ... I know many raid leaders that just will flat out not take certain DPS Class / Spec due to having those classes tends to make the groups hit enrage timers. You can argue that *everybody* that plays those particular classes / specs are terrible and that all of don't know a rotation from a hole in the ground ... and they all just stepped off the banana boat gear wise ... but really? your really going to say the community doesn't have any idea? really? Please .. stop giving bad advice ... leastwise somebody wants to do solid DPS and picks a terrible class / spec for it and ends up having to *re-roll* cause you told them "just play what you like".
  15. Stop trolling ... Anecdotal evidence is better then nothing ... The reality is that when somebody has to choose a class, telling them "stop asking" is not doing them any favors. Trying to avoid FOTM is one thing, trying to be an obstructionist is quite another. Once combat logs come in, we will get some *definitive* answers ... and guess what? they are probably going to be pretty damed close to the anecdotal conclusions came to. So ... just go with the flow based upon real gaming experience.
×
×
  • Create New...