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Fumanchu_Fow

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10 Good
  1. We've had the opposite occur to us more than once where the third bomber never spawns and we are forced to wipe because you can't kill kephess with the walker still alive.
  2. Our guild vent the day she got let go. This was about a week ago.
  3. One of the recently fired bioware employees say it's around 600k.
  4. If you don't have the time to earn the gear then you obviously don't have a need for the gear. The only reason to improve your gear is to spend TIME using your gear on even harder content. The people that argue for pay to win just want to stand on fleet pretending they've done something in the game other than standing on the fleet.
  5. There is no challenge at all associated with a spawn timer. The challenge of the encounter should be in the fight itself not in being able to round up 16 people faster than someone else to even attempt it. The respawn timer serves no purpose other than to annoy. As to why it shouldn't be 16 man it's fairly obvious. Bioware stated that 8 man operations are a valid way to approach the game and then they throw that out the window by putting set pieces on a 16 man only encounter. If there were an alternate source for the set piece boots it wouldn't really matter but there isn't. Before you say just use black hole pieces realize that some of the black hole pieces are garbage. On my sniper the helm and chest are both heavily endurance weighted which makes them undesirable for DPS.
  6. This seems like a step backwards. Won't be anything better than seeing that agent chest drop and seeing it have alacrity on it as a sniper.
  7. Your Rdps is not aware of what is happening. He might have started out at 30m but you only get fearful from within 25m I believe. I've sat at about 27 for entire fight and never had it. There is no reason for a range dps to get fearful if the fight is done correctly.
  8. Yeah what a jerk. He should totally be blamed for successfully doing the current content. Any other gems of stupid you want to spout?
  9. I'm fairly certain the chest staying locked is due to them making the loot drop from firebrand now and there not being a chest to open. My guess is that chest opening was the trigger to unlock the other chest and they never changed it because they don't know how to test anything. The skipping that's being referred to is after minefield you could jump up a cliff and skip a few packs of trash on the way to kephess. Now you just get the mortar strike of death if you try it.
  10. I've got 43.6 million right now and I'd have a lot more if I cared about making it. I can believe 100m for someone that actually plays the GTN.
  11. Usually we have 2 snipers, 1 powertech, 1 arsernal merc, 2 sorcs, 1 jugg and 1 marauder.
  12. The developers must hold the record for most stupid bugs introduced while fixing something completely unrelated by now. Every patch they seem to fix 1 thing and break 5 new ones.
  13. I'm guessing the OP is either really bad or didn't redo his talent points after they were reset.
  14. As a sniper if I go into cover outside of the red circle but before it hits I never take damage. On the other hand if I just keep running I can be 5-10 meters outside the circle and sometimes still get hit. It seems to be an issue with the server not actually knowing where you are. Probably the same thing you get when a pather that is nowhere near you comes flying 100 feet across the screen in .5 seconds to start attacking you.
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