We all knew this was coming, the burst was definitely too much. It was "OP" -- I won't argue that.
However, the true reveal here is that Bioware has no f'n clue what its doing. To outright nerf the class without any compensation or buffs to any of its MANY weaknesses is just negligent and proves that BW is less concerned about class balance and more concerned about shutting up the forum.
This is a melee class that has low sustained DPS and low survivability. Punishing energy cost on its skills. No ability to break snares or close the distance between it and its target. It has no knockback, charge, grip, or speed burst to give it the mobile advantage or objective offense/defense supremacy. Our two "defensive" CDs are among the most pitiful in the fame and mitigate almost no damage at all.
I hope this patch isn't rushed out the door like all the others have been. Before this thing goes live they need to:
1. A direct damage buff to Backstab to compensate for the Acid Blade Nerf.
2. Take the 20% from Hidden Strike and spread it across Shiv, Corrosive Dart, and Lacerate.
3. Increase Evasion to 6 seconds and have it avoid all attacks. This should include knockbacks, grips, and charges. Since we are one of the only class that doesn't get one, we should at least have some defense against them. Also, change the talent to increase run speed by 100%.
4. Shield probe should be buffed. It is a 1.5k Shield Absorb on a 45second CD, it is embarrassingly bad.
-- These changes would help maintain our sustained damage output. It gives us a gap closer that is powerful and does other things, but is also on a much longer CD vs what other classes get. Lastly, it helps us survive PvP without being reliant on buggy as hell stealth mechanics.